// RUN: llvm-mc -triple=amdgcn -show-encoding -mcpu=gfx1100 %s | FileCheck --check-prefix=GFX11 %s

s_add_u32 s0, s1, s2
// GFX11: encoding: [0x01,0x02,0x00,0x80]

s_add_u32 s105, s104, s103
// GFX11: encoding: [0x68,0x67,0x69,0x80]

s_add_u32 s0, s104, s103
// GFX11: encoding: [0x68,0x67,0x00,0x80]

s_add_u32 s105, s1, s103
// GFX11: encoding: [0x01,0x67,0x69,0x80]

s_add_u32 s105, s104, s2
// GFX11: encoding: [0x68,0x02,0x69,0x80]

s_add_u32 s105, s1, s2
// GFX11: encoding: [0x01,0x02,0x69,0x80]

s_add_u32 s0, s104, s2
// GFX11: encoding: [0x68,0x02,0x00,0x80]

s_add_u32 s0, s1, s103
// GFX11: encoding: [0x01,0x67,0x00,0x80]

s_add_u32 exec_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x7e,0x80]

s_add_u32 exec_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x7f,0x80]

s_add_u32 vcc_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x6a,0x80]

s_add_u32 vcc_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x6b,0x80]

s_add_u32 m0, s1, s2
// GFX11: encoding: [0x01,0x02,0x7d,0x80]

s_add_u32 s0, exec_lo, s2
// GFX11: encoding: [0x7e,0x02,0x00,0x80]

s_add_u32 s0, exec_hi, s2
// GFX11: encoding: [0x7f,0x02,0x00,0x80]

s_add_u32 s0, vcc_lo, s2
// GFX11: encoding: [0x6a,0x02,0x00,0x80]

s_add_u32 s0, vcc_hi, s2
// GFX11: encoding: [0x6b,0x02,0x00,0x80]

s_add_u32 s0, m0, s2
// GFX11: encoding: [0x7d,0x02,0x00,0x80]

s_add_u32 s0, 0, s2
// GFX11: encoding: [0x80,0x02,0x00,0x80]

s_add_u32 s0, -1, s2
// GFX11: encoding: [0xc1,0x02,0x00,0x80]

s_add_u32 s0, 0.5, s2
// GFX11: encoding: [0xf0,0x02,0x00,0x80]

s_add_u32 s0, -4.0, s2
// GFX11: encoding: [0xf7,0x02,0x00,0x80]

s_add_u32 s0, 0x3f717273, s2
// GFX11: encoding: [0xff,0x02,0x00,0x80,0x73,0x72,0x71,0x3f]

s_add_u32 s0, 0xaf123456, s2
// GFX11: encoding: [0xff,0x02,0x00,0x80,0x56,0x34,0x12,0xaf]

s_add_u32 s0, s1, exec_lo
// GFX11: encoding: [0x01,0x7e,0x00,0x80]

s_add_u32 s0, s1, exec_hi
// GFX11: encoding: [0x01,0x7f,0x00,0x80]

s_add_u32 s0, s1, vcc_lo
// GFX11: encoding: [0x01,0x6a,0x00,0x80]

s_add_u32 s0, s1, vcc_hi
// GFX11: encoding: [0x01,0x6b,0x00,0x80]

s_add_u32 s0, s1, m0
// GFX11: encoding: [0x01,0x7d,0x00,0x80]

s_add_u32 s0, s1, 0
// GFX11: encoding: [0x01,0x80,0x00,0x80]

s_add_u32 s0, s1, -1
// GFX11: encoding: [0x01,0xc1,0x00,0x80]

s_add_u32 s0, s1, 0.5
// GFX11: encoding: [0x01,0xf0,0x00,0x80]

s_add_u32 s0, s1, -4.0
// GFX11: encoding: [0x01,0xf7,0x00,0x80]

s_add_u32 s0, s1, 0x3f717273
// GFX11: encoding: [0x01,0xff,0x00,0x80,0x73,0x72,0x71,0x3f]

s_add_u32 s0, s1, 0xaf123456
// GFX11: encoding: [0x01,0xff,0x00,0x80,0x56,0x34,0x12,0xaf]

s_sub_u32 s0, s1, s2
// GFX11: encoding: [0x01,0x02,0x80,0x80]

s_sub_u32 s105, s104, s103
// GFX11: encoding: [0x68,0x67,0xe9,0x80]

s_sub_u32 s0, s104, s103
// GFX11: encoding: [0x68,0x67,0x80,0x80]

s_sub_u32 s105, s1, s103
// GFX11: encoding: [0x01,0x67,0xe9,0x80]

s_sub_u32 s105, s104, s2
// GFX11: encoding: [0x68,0x02,0xe9,0x80]

s_sub_u32 s105, s1, s2
// GFX11: encoding: [0x01,0x02,0xe9,0x80]

s_sub_u32 s0, s104, s2
// GFX11: encoding: [0x68,0x02,0x80,0x80]

s_sub_u32 s0, s1, s103
// GFX11: encoding: [0x01,0x67,0x80,0x80]

s_sub_u32 exec_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0xfe,0x80]

s_sub_u32 exec_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0xff,0x80]

s_sub_u32 vcc_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0xea,0x80]

s_sub_u32 vcc_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0xeb,0x80]

s_sub_u32 m0, s1, s2
// GFX11: encoding: [0x01,0x02,0xfd,0x80]

s_sub_u32 s0, exec_lo, s2
// GFX11: encoding: [0x7e,0x02,0x80,0x80]

s_sub_u32 s0, exec_hi, s2
// GFX11: encoding: [0x7f,0x02,0x80,0x80]

s_sub_u32 s0, vcc_lo, s2
// GFX11: encoding: [0x6a,0x02,0x80,0x80]

s_sub_u32 s0, vcc_hi, s2
// GFX11: encoding: [0x6b,0x02,0x80,0x80]

s_sub_u32 s0, m0, s2
// GFX11: encoding: [0x7d,0x02,0x80,0x80]

s_sub_u32 s0, 0, s2
// GFX11: encoding: [0x80,0x02,0x80,0x80]

s_sub_u32 s0, -1, s2
// GFX11: encoding: [0xc1,0x02,0x80,0x80]

s_sub_u32 s0, 0.5, s2
// GFX11: encoding: [0xf0,0x02,0x80,0x80]

s_sub_u32 s0, -4.0, s2
// GFX11: encoding: [0xf7,0x02,0x80,0x80]

s_sub_u32 s0, 0x3f717273, s2
// GFX11: encoding: [0xff,0x02,0x80,0x80,0x73,0x72,0x71,0x3f]

s_sub_u32 s0, 0xaf123456, s2
// GFX11: encoding: [0xff,0x02,0x80,0x80,0x56,0x34,0x12,0xaf]

s_sub_u32 s0, s1, exec_lo
// GFX11: encoding: [0x01,0x7e,0x80,0x80]

s_sub_u32 s0, s1, exec_hi
// GFX11: encoding: [0x01,0x7f,0x80,0x80]

s_sub_u32 s0, s1, vcc_lo
// GFX11: encoding: [0x01,0x6a,0x80,0x80]

s_sub_u32 s0, s1, vcc_hi
// GFX11: encoding: [0x01,0x6b,0x80,0x80]

s_sub_u32 s0, s1, m0
// GFX11: encoding: [0x01,0x7d,0x80,0x80]

s_sub_u32 s0, s1, 0
// GFX11: encoding: [0x01,0x80,0x80,0x80]

s_sub_u32 s0, s1, -1
// GFX11: encoding: [0x01,0xc1,0x80,0x80]

s_sub_u32 s0, s1, 0.5
// GFX11: encoding: [0x01,0xf0,0x80,0x80]

s_sub_u32 s0, s1, -4.0
// GFX11: encoding: [0x01,0xf7,0x80,0x80]

s_sub_u32 s0, s1, 0x3f717273
// GFX11: encoding: [0x01,0xff,0x80,0x80,0x73,0x72,0x71,0x3f]

s_sub_u32 s0, s1, 0xaf123456
// GFX11: encoding: [0x01,0xff,0x80,0x80,0x56,0x34,0x12,0xaf]

s_add_i32 s0, s1, s2
// GFX11: encoding: [0x01,0x02,0x00,0x81]

s_add_i32 s105, s104, s103
// GFX11: encoding: [0x68,0x67,0x69,0x81]

s_add_i32 s0, s104, s103
// GFX11: encoding: [0x68,0x67,0x00,0x81]

s_add_i32 s105, s1, s103
// GFX11: encoding: [0x01,0x67,0x69,0x81]

s_add_i32 s105, s104, s2
// GFX11: encoding: [0x68,0x02,0x69,0x81]

s_add_i32 s105, s1, s2
// GFX11: encoding: [0x01,0x02,0x69,0x81]

s_add_i32 s0, s104, s2
// GFX11: encoding: [0x68,0x02,0x00,0x81]

s_add_i32 s0, s1, s103
// GFX11: encoding: [0x01,0x67,0x00,0x81]

s_add_i32 exec_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x7e,0x81]

s_add_i32 exec_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x7f,0x81]

s_add_i32 vcc_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x6a,0x81]

s_add_i32 vcc_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x6b,0x81]

s_add_i32 m0, s1, s2
// GFX11: encoding: [0x01,0x02,0x7d,0x81]

s_add_i32 s0, exec_lo, s2
// GFX11: encoding: [0x7e,0x02,0x00,0x81]

s_add_i32 s0, exec_hi, s2
// GFX11: encoding: [0x7f,0x02,0x00,0x81]

s_add_i32 s0, vcc_lo, s2
// GFX11: encoding: [0x6a,0x02,0x00,0x81]

s_add_i32 s0, vcc_hi, s2
// GFX11: encoding: [0x6b,0x02,0x00,0x81]

s_add_i32 s0, m0, s2
// GFX11: encoding: [0x7d,0x02,0x00,0x81]

s_add_i32 s0, 0, s2
// GFX11: encoding: [0x80,0x02,0x00,0x81]

s_add_i32 s0, -1, s2
// GFX11: encoding: [0xc1,0x02,0x00,0x81]

s_add_i32 s0, 0.5, s2
// GFX11: encoding: [0xf0,0x02,0x00,0x81]

s_add_i32 s0, -4.0, s2
// GFX11: encoding: [0xf7,0x02,0x00,0x81]

s_add_i32 s0, 0x3f717273, s2
// GFX11: encoding: [0xff,0x02,0x00,0x81,0x73,0x72,0x71,0x3f]

s_add_i32 s0, 0xaf123456, s2
// GFX11: encoding: [0xff,0x02,0x00,0x81,0x56,0x34,0x12,0xaf]

s_add_i32 s0, s1, exec_lo
// GFX11: encoding: [0x01,0x7e,0x00,0x81]

s_add_i32 s0, s1, exec_hi
// GFX11: encoding: [0x01,0x7f,0x00,0x81]

s_add_i32 s0, s1, vcc_lo
// GFX11: encoding: [0x01,0x6a,0x00,0x81]

s_add_i32 s0, s1, vcc_hi
// GFX11: encoding: [0x01,0x6b,0x00,0x81]

s_add_i32 s0, s1, m0
// GFX11: encoding: [0x01,0x7d,0x00,0x81]

s_add_i32 s0, s1, 0
// GFX11: encoding: [0x01,0x80,0x00,0x81]

s_add_i32 s0, s1, -1
// GFX11: encoding: [0x01,0xc1,0x00,0x81]

s_add_i32 s0, s1, 0.5
// GFX11: encoding: [0x01,0xf0,0x00,0x81]

s_add_i32 s0, s1, -4.0
// GFX11: encoding: [0x01,0xf7,0x00,0x81]

s_add_i32 s0, s1, 0x3f717273
// GFX11: encoding: [0x01,0xff,0x00,0x81,0x73,0x72,0x71,0x3f]

s_add_i32 s0, s1, 0xaf123456
// GFX11: encoding: [0x01,0xff,0x00,0x81,0x56,0x34,0x12,0xaf]

s_sub_i32 s0, s1, s2
// GFX11: encoding: [0x01,0x02,0x80,0x81]

s_sub_i32 s105, s104, s103
// GFX11: encoding: [0x68,0x67,0xe9,0x81]

s_sub_i32 s0, s104, s103
// GFX11: encoding: [0x68,0x67,0x80,0x81]

s_sub_i32 s105, s1, s103
// GFX11: encoding: [0x01,0x67,0xe9,0x81]

s_sub_i32 s105, s104, s2
// GFX11: encoding: [0x68,0x02,0xe9,0x81]

s_sub_i32 s105, s1, s2
// GFX11: encoding: [0x01,0x02,0xe9,0x81]

s_sub_i32 s0, s104, s2
// GFX11: encoding: [0x68,0x02,0x80,0x81]

s_sub_i32 s0, s1, s103
// GFX11: encoding: [0x01,0x67,0x80,0x81]

s_sub_i32 exec_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0xfe,0x81]

s_sub_i32 exec_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0xff,0x81]

s_sub_i32 vcc_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0xea,0x81]

s_sub_i32 vcc_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0xeb,0x81]

s_sub_i32 m0, s1, s2
// GFX11: encoding: [0x01,0x02,0xfd,0x81]

s_sub_i32 s0, exec_lo, s2
// GFX11: encoding: [0x7e,0x02,0x80,0x81]

s_sub_i32 s0, exec_hi, s2
// GFX11: encoding: [0x7f,0x02,0x80,0x81]

s_sub_i32 s0, vcc_lo, s2
// GFX11: encoding: [0x6a,0x02,0x80,0x81]

s_sub_i32 s0, vcc_hi, s2
// GFX11: encoding: [0x6b,0x02,0x80,0x81]

s_sub_i32 s0, m0, s2
// GFX11: encoding: [0x7d,0x02,0x80,0x81]

s_sub_i32 s0, 0, s2
// GFX11: encoding: [0x80,0x02,0x80,0x81]

s_sub_i32 s0, -1, s2
// GFX11: encoding: [0xc1,0x02,0x80,0x81]

s_sub_i32 s0, 0.5, s2
// GFX11: encoding: [0xf0,0x02,0x80,0x81]

s_sub_i32 s0, -4.0, s2
// GFX11: encoding: [0xf7,0x02,0x80,0x81]

s_sub_i32 s0, 0x3f717273, s2
// GFX11: encoding: [0xff,0x02,0x80,0x81,0x73,0x72,0x71,0x3f]

s_sub_i32 s0, 0xaf123456, s2
// GFX11: encoding: [0xff,0x02,0x80,0x81,0x56,0x34,0x12,0xaf]

s_sub_i32 s0, s1, exec_lo
// GFX11: encoding: [0x01,0x7e,0x80,0x81]

s_sub_i32 s0, s1, exec_hi
// GFX11: encoding: [0x01,0x7f,0x80,0x81]

s_sub_i32 s0, s1, vcc_lo
// GFX11: encoding: [0x01,0x6a,0x80,0x81]

s_sub_i32 s0, s1, vcc_hi
// GFX11: encoding: [0x01,0x6b,0x80,0x81]

s_sub_i32 s0, s1, m0
// GFX11: encoding: [0x01,0x7d,0x80,0x81]

s_sub_i32 s0, s1, 0
// GFX11: encoding: [0x01,0x80,0x80,0x81]

s_sub_i32 s0, s1, -1
// GFX11: encoding: [0x01,0xc1,0x80,0x81]

s_sub_i32 s0, s1, 0.5
// GFX11: encoding: [0x01,0xf0,0x80,0x81]

s_sub_i32 s0, s1, -4.0
// GFX11: encoding: [0x01,0xf7,0x80,0x81]

s_sub_i32 s0, s1, 0x3f717273
// GFX11: encoding: [0x01,0xff,0x80,0x81,0x73,0x72,0x71,0x3f]

s_sub_i32 s0, s1, 0xaf123456
// GFX11: encoding: [0x01,0xff,0x80,0x81,0x56,0x34,0x12,0xaf]

s_addc_u32 s0, s1, s2
// GFX11: encoding: [0x01,0x02,0x00,0x82]

s_addc_u32 s105, s104, s103
// GFX11: encoding: [0x68,0x67,0x69,0x82]

s_addc_u32 s0, s104, s103
// GFX11: encoding: [0x68,0x67,0x00,0x82]

s_addc_u32 s105, s1, s103
// GFX11: encoding: [0x01,0x67,0x69,0x82]

s_addc_u32 s105, s104, s2
// GFX11: encoding: [0x68,0x02,0x69,0x82]

s_addc_u32 s105, s1, s2
// GFX11: encoding: [0x01,0x02,0x69,0x82]

s_addc_u32 s0, s104, s2
// GFX11: encoding: [0x68,0x02,0x00,0x82]

s_addc_u32 s0, s1, s103
// GFX11: encoding: [0x01,0x67,0x00,0x82]

s_addc_u32 exec_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x7e,0x82]

s_addc_u32 exec_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x7f,0x82]

s_addc_u32 vcc_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x6a,0x82]

s_addc_u32 vcc_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x6b,0x82]

s_addc_u32 m0, s1, s2
// GFX11: encoding: [0x01,0x02,0x7d,0x82]

s_addc_u32 s0, exec_lo, s2
// GFX11: encoding: [0x7e,0x02,0x00,0x82]

s_addc_u32 s0, exec_hi, s2
// GFX11: encoding: [0x7f,0x02,0x00,0x82]

s_addc_u32 s0, vcc_lo, s2
// GFX11: encoding: [0x6a,0x02,0x00,0x82]

s_addc_u32 s0, vcc_hi, s2
// GFX11: encoding: [0x6b,0x02,0x00,0x82]

s_addc_u32 s0, m0, s2
// GFX11: encoding: [0x7d,0x02,0x00,0x82]

s_addc_u32 s0, 0, s2
// GFX11: encoding: [0x80,0x02,0x00,0x82]

s_addc_u32 s0, -1, s2
// GFX11: encoding: [0xc1,0x02,0x00,0x82]

s_addc_u32 s0, 0.5, s2
// GFX11: encoding: [0xf0,0x02,0x00,0x82]

s_addc_u32 s0, -4.0, s2
// GFX11: encoding: [0xf7,0x02,0x00,0x82]

s_addc_u32 s0, 0x3f717273, s2
// GFX11: encoding: [0xff,0x02,0x00,0x82,0x73,0x72,0x71,0x3f]

s_addc_u32 s0, 0xaf123456, s2
// GFX11: encoding: [0xff,0x02,0x00,0x82,0x56,0x34,0x12,0xaf]

s_addc_u32 s0, s1, exec_lo
// GFX11: encoding: [0x01,0x7e,0x00,0x82]

s_addc_u32 s0, s1, exec_hi
// GFX11: encoding: [0x01,0x7f,0x00,0x82]

s_addc_u32 s0, s1, vcc_lo
// GFX11: encoding: [0x01,0x6a,0x00,0x82]

s_addc_u32 s0, s1, vcc_hi
// GFX11: encoding: [0x01,0x6b,0x00,0x82]

s_addc_u32 s0, s1, m0
// GFX11: encoding: [0x01,0x7d,0x00,0x82]

s_addc_u32 s0, s1, 0
// GFX11: encoding: [0x01,0x80,0x00,0x82]

s_addc_u32 s0, s1, -1
// GFX11: encoding: [0x01,0xc1,0x00,0x82]

s_addc_u32 s0, s1, 0.5
// GFX11: encoding: [0x01,0xf0,0x00,0x82]

s_addc_u32 s0, s1, -4.0
// GFX11: encoding: [0x01,0xf7,0x00,0x82]

s_addc_u32 s0, s1, 0x3f717273
// GFX11: encoding: [0x01,0xff,0x00,0x82,0x73,0x72,0x71,0x3f]

s_addc_u32 s0, s1, 0xaf123456
// GFX11: encoding: [0x01,0xff,0x00,0x82,0x56,0x34,0x12,0xaf]

s_subb_u32 s0, s1, s2
// GFX11: encoding: [0x01,0x02,0x80,0x82]

s_subb_u32 s105, s104, s103
// GFX11: encoding: [0x68,0x67,0xe9,0x82]

s_subb_u32 s0, s104, s103
// GFX11: encoding: [0x68,0x67,0x80,0x82]

s_subb_u32 s105, s1, s103
// GFX11: encoding: [0x01,0x67,0xe9,0x82]

s_subb_u32 s105, s104, s2
// GFX11: encoding: [0x68,0x02,0xe9,0x82]

s_subb_u32 s105, s1, s2
// GFX11: encoding: [0x01,0x02,0xe9,0x82]

s_subb_u32 s0, s104, s2
// GFX11: encoding: [0x68,0x02,0x80,0x82]

s_subb_u32 s0, s1, s103
// GFX11: encoding: [0x01,0x67,0x80,0x82]

s_subb_u32 exec_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0xfe,0x82]

s_subb_u32 exec_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0xff,0x82]

s_subb_u32 vcc_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0xea,0x82]

s_subb_u32 vcc_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0xeb,0x82]

s_subb_u32 m0, s1, s2
// GFX11: encoding: [0x01,0x02,0xfd,0x82]

s_subb_u32 s0, exec_lo, s2
// GFX11: encoding: [0x7e,0x02,0x80,0x82]

s_subb_u32 s0, exec_hi, s2
// GFX11: encoding: [0x7f,0x02,0x80,0x82]

s_subb_u32 s0, vcc_lo, s2
// GFX11: encoding: [0x6a,0x02,0x80,0x82]

s_subb_u32 s0, vcc_hi, s2
// GFX11: encoding: [0x6b,0x02,0x80,0x82]

s_subb_u32 s0, m0, s2
// GFX11: encoding: [0x7d,0x02,0x80,0x82]

s_subb_u32 s0, 0, s2
// GFX11: encoding: [0x80,0x02,0x80,0x82]

s_subb_u32 s0, -1, s2
// GFX11: encoding: [0xc1,0x02,0x80,0x82]

s_subb_u32 s0, 0.5, s2
// GFX11: encoding: [0xf0,0x02,0x80,0x82]

s_subb_u32 s0, -4.0, s2
// GFX11: encoding: [0xf7,0x02,0x80,0x82]

s_subb_u32 s0, 0x3f717273, s2
// GFX11: encoding: [0xff,0x02,0x80,0x82,0x73,0x72,0x71,0x3f]

s_subb_u32 s0, 0xaf123456, s2
// GFX11: encoding: [0xff,0x02,0x80,0x82,0x56,0x34,0x12,0xaf]

s_subb_u32 s0, s1, exec_lo
// GFX11: encoding: [0x01,0x7e,0x80,0x82]

s_subb_u32 s0, s1, exec_hi
// GFX11: encoding: [0x01,0x7f,0x80,0x82]

s_subb_u32 s0, s1, vcc_lo
// GFX11: encoding: [0x01,0x6a,0x80,0x82]

s_subb_u32 s0, s1, vcc_hi
// GFX11: encoding: [0x01,0x6b,0x80,0x82]

s_subb_u32 s0, s1, m0
// GFX11: encoding: [0x01,0x7d,0x80,0x82]

s_subb_u32 s0, s1, 0
// GFX11: encoding: [0x01,0x80,0x80,0x82]

s_subb_u32 s0, s1, -1
// GFX11: encoding: [0x01,0xc1,0x80,0x82]

s_subb_u32 s0, s1, 0.5
// GFX11: encoding: [0x01,0xf0,0x80,0x82]

s_subb_u32 s0, s1, -4.0
// GFX11: encoding: [0x01,0xf7,0x80,0x82]

s_subb_u32 s0, s1, 0x3f717273
// GFX11: encoding: [0x01,0xff,0x80,0x82,0x73,0x72,0x71,0x3f]

s_subb_u32 s0, s1, 0xaf123456
// GFX11: encoding: [0x01,0xff,0x80,0x82,0x56,0x34,0x12,0xaf]

s_min_i32 s0, s1, s2
// GFX11: encoding: [0x01,0x02,0x00,0x89]

s_min_i32 s105, s104, s103
// GFX11: encoding: [0x68,0x67,0x69,0x89]

s_min_i32 s0, s104, s103
// GFX11: encoding: [0x68,0x67,0x00,0x89]

s_min_i32 s105, s1, s103
// GFX11: encoding: [0x01,0x67,0x69,0x89]

s_min_i32 s105, s104, s2
// GFX11: encoding: [0x68,0x02,0x69,0x89]

s_min_i32 s105, s1, s2
// GFX11: encoding: [0x01,0x02,0x69,0x89]

s_min_i32 s0, s104, s2
// GFX11: encoding: [0x68,0x02,0x00,0x89]

s_min_i32 s0, s1, s103
// GFX11: encoding: [0x01,0x67,0x00,0x89]

s_min_i32 exec_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x7e,0x89]

s_min_i32 exec_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x7f,0x89]

s_min_i32 vcc_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x6a,0x89]

s_min_i32 vcc_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x6b,0x89]

s_min_i32 m0, s1, s2
// GFX11: encoding: [0x01,0x02,0x7d,0x89]

s_min_i32 s0, exec_lo, s2
// GFX11: encoding: [0x7e,0x02,0x00,0x89]

s_min_i32 s0, exec_hi, s2
// GFX11: encoding: [0x7f,0x02,0x00,0x89]

s_min_i32 s0, vcc_lo, s2
// GFX11: encoding: [0x6a,0x02,0x00,0x89]

s_min_i32 s0, vcc_hi, s2
// GFX11: encoding: [0x6b,0x02,0x00,0x89]

s_min_i32 s0, m0, s2
// GFX11: encoding: [0x7d,0x02,0x00,0x89]

s_min_i32 s0, 0, s2
// GFX11: encoding: [0x80,0x02,0x00,0x89]

s_min_i32 s0, -1, s2
// GFX11: encoding: [0xc1,0x02,0x00,0x89]

s_min_i32 s0, 0.5, s2
// GFX11: encoding: [0xf0,0x02,0x00,0x89]

s_min_i32 s0, -4.0, s2
// GFX11: encoding: [0xf7,0x02,0x00,0x89]

s_min_i32 s0, 0x3f717273, s2
// GFX11: encoding: [0xff,0x02,0x00,0x89,0x73,0x72,0x71,0x3f]

s_min_i32 s0, 0xaf123456, s2
// GFX11: encoding: [0xff,0x02,0x00,0x89,0x56,0x34,0x12,0xaf]

s_min_i32 s0, s1, exec_lo
// GFX11: encoding: [0x01,0x7e,0x00,0x89]

s_min_i32 s0, s1, exec_hi
// GFX11: encoding: [0x01,0x7f,0x00,0x89]

s_min_i32 s0, s1, vcc_lo
// GFX11: encoding: [0x01,0x6a,0x00,0x89]

s_min_i32 s0, s1, vcc_hi
// GFX11: encoding: [0x01,0x6b,0x00,0x89]

s_min_i32 s0, s1, m0
// GFX11: encoding: [0x01,0x7d,0x00,0x89]

s_min_i32 s0, s1, 0
// GFX11: encoding: [0x01,0x80,0x00,0x89]

s_min_i32 s0, s1, -1
// GFX11: encoding: [0x01,0xc1,0x00,0x89]

s_min_i32 s0, s1, 0.5
// GFX11: encoding: [0x01,0xf0,0x00,0x89]

s_min_i32 s0, s1, -4.0
// GFX11: encoding: [0x01,0xf7,0x00,0x89]

s_min_i32 s0, s1, 0x3f717273
// GFX11: encoding: [0x01,0xff,0x00,0x89,0x73,0x72,0x71,0x3f]

s_min_i32 s0, s1, 0xaf123456
// GFX11: encoding: [0x01,0xff,0x00,0x89,0x56,0x34,0x12,0xaf]

s_min_u32 s0, s1, s2
// GFX11: encoding: [0x01,0x02,0x80,0x89]

s_min_u32 s105, s104, s103
// GFX11: encoding: [0x68,0x67,0xe9,0x89]

s_min_u32 s0, s104, s103
// GFX11: encoding: [0x68,0x67,0x80,0x89]

s_min_u32 s105, s1, s103
// GFX11: encoding: [0x01,0x67,0xe9,0x89]

s_min_u32 s105, s104, s2
// GFX11: encoding: [0x68,0x02,0xe9,0x89]

s_min_u32 s105, s1, s2
// GFX11: encoding: [0x01,0x02,0xe9,0x89]

s_min_u32 s0, s104, s2
// GFX11: encoding: [0x68,0x02,0x80,0x89]

s_min_u32 s0, s1, s103
// GFX11: encoding: [0x01,0x67,0x80,0x89]

s_min_u32 exec_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0xfe,0x89]

s_min_u32 exec_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0xff,0x89]

s_min_u32 vcc_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0xea,0x89]

s_min_u32 vcc_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0xeb,0x89]

s_min_u32 m0, s1, s2
// GFX11: encoding: [0x01,0x02,0xfd,0x89]

s_min_u32 s0, exec_lo, s2
// GFX11: encoding: [0x7e,0x02,0x80,0x89]

s_min_u32 s0, exec_hi, s2
// GFX11: encoding: [0x7f,0x02,0x80,0x89]

s_min_u32 s0, vcc_lo, s2
// GFX11: encoding: [0x6a,0x02,0x80,0x89]

s_min_u32 s0, vcc_hi, s2
// GFX11: encoding: [0x6b,0x02,0x80,0x89]

s_min_u32 s0, m0, s2
// GFX11: encoding: [0x7d,0x02,0x80,0x89]

s_min_u32 s0, 0, s2
// GFX11: encoding: [0x80,0x02,0x80,0x89]

s_min_u32 s0, -1, s2
// GFX11: encoding: [0xc1,0x02,0x80,0x89]

s_min_u32 s0, 0.5, s2
// GFX11: encoding: [0xf0,0x02,0x80,0x89]

s_min_u32 s0, -4.0, s2
// GFX11: encoding: [0xf7,0x02,0x80,0x89]

s_min_u32 s0, 0x3f717273, s2
// GFX11: encoding: [0xff,0x02,0x80,0x89,0x73,0x72,0x71,0x3f]

s_min_u32 s0, 0xaf123456, s2
// GFX11: encoding: [0xff,0x02,0x80,0x89,0x56,0x34,0x12,0xaf]

s_min_u32 s0, s1, exec_lo
// GFX11: encoding: [0x01,0x7e,0x80,0x89]

s_min_u32 s0, s1, exec_hi
// GFX11: encoding: [0x01,0x7f,0x80,0x89]

s_min_u32 s0, s1, vcc_lo
// GFX11: encoding: [0x01,0x6a,0x80,0x89]

s_min_u32 s0, s1, vcc_hi
// GFX11: encoding: [0x01,0x6b,0x80,0x89]

s_min_u32 s0, s1, m0
// GFX11: encoding: [0x01,0x7d,0x80,0x89]

s_min_u32 s0, s1, 0
// GFX11: encoding: [0x01,0x80,0x80,0x89]

s_min_u32 s0, s1, -1
// GFX11: encoding: [0x01,0xc1,0x80,0x89]

s_min_u32 s0, s1, 0.5
// GFX11: encoding: [0x01,0xf0,0x80,0x89]

s_min_u32 s0, s1, -4.0
// GFX11: encoding: [0x01,0xf7,0x80,0x89]

s_min_u32 s0, s1, 0x3f717273
// GFX11: encoding: [0x01,0xff,0x80,0x89,0x73,0x72,0x71,0x3f]

s_min_u32 s0, s1, 0xaf123456
// GFX11: encoding: [0x01,0xff,0x80,0x89,0x56,0x34,0x12,0xaf]

s_max_i32 s0, s1, s2
// GFX11: encoding: [0x01,0x02,0x00,0x8a]

s_max_i32 s105, s104, s103
// GFX11: encoding: [0x68,0x67,0x69,0x8a]

s_max_i32 s0, s104, s103
// GFX11: encoding: [0x68,0x67,0x00,0x8a]

s_max_i32 s105, s1, s103
// GFX11: encoding: [0x01,0x67,0x69,0x8a]

s_max_i32 s105, s104, s2
// GFX11: encoding: [0x68,0x02,0x69,0x8a]

s_max_i32 s105, s1, s2
// GFX11: encoding: [0x01,0x02,0x69,0x8a]

s_max_i32 s0, s104, s2
// GFX11: encoding: [0x68,0x02,0x00,0x8a]

s_max_i32 s0, s1, s103
// GFX11: encoding: [0x01,0x67,0x00,0x8a]

s_max_i32 exec_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x7e,0x8a]

s_max_i32 exec_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x7f,0x8a]

s_max_i32 vcc_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x6a,0x8a]

s_max_i32 vcc_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x6b,0x8a]

s_max_i32 m0, s1, s2
// GFX11: encoding: [0x01,0x02,0x7d,0x8a]

s_max_i32 s0, exec_lo, s2
// GFX11: encoding: [0x7e,0x02,0x00,0x8a]

s_max_i32 s0, exec_hi, s2
// GFX11: encoding: [0x7f,0x02,0x00,0x8a]

s_max_i32 s0, vcc_lo, s2
// GFX11: encoding: [0x6a,0x02,0x00,0x8a]

s_max_i32 s0, vcc_hi, s2
// GFX11: encoding: [0x6b,0x02,0x00,0x8a]

s_max_i32 s0, m0, s2
// GFX11: encoding: [0x7d,0x02,0x00,0x8a]

s_max_i32 s0, 0, s2
// GFX11: encoding: [0x80,0x02,0x00,0x8a]

s_max_i32 s0, -1, s2
// GFX11: encoding: [0xc1,0x02,0x00,0x8a]

s_max_i32 s0, 0.5, s2
// GFX11: encoding: [0xf0,0x02,0x00,0x8a]

s_max_i32 s0, -4.0, s2
// GFX11: encoding: [0xf7,0x02,0x00,0x8a]

s_max_i32 s0, 0x3f717273, s2
// GFX11: encoding: [0xff,0x02,0x00,0x8a,0x73,0x72,0x71,0x3f]

s_max_i32 s0, 0xaf123456, s2
// GFX11: encoding: [0xff,0x02,0x00,0x8a,0x56,0x34,0x12,0xaf]

s_max_i32 s0, s1, exec_lo
// GFX11: encoding: [0x01,0x7e,0x00,0x8a]

s_max_i32 s0, s1, exec_hi
// GFX11: encoding: [0x01,0x7f,0x00,0x8a]

s_max_i32 s0, s1, vcc_lo
// GFX11: encoding: [0x01,0x6a,0x00,0x8a]

s_max_i32 s0, s1, vcc_hi
// GFX11: encoding: [0x01,0x6b,0x00,0x8a]

s_max_i32 s0, s1, m0
// GFX11: encoding: [0x01,0x7d,0x00,0x8a]

s_max_i32 s0, s1, 0
// GFX11: encoding: [0x01,0x80,0x00,0x8a]

s_max_i32 s0, s1, -1
// GFX11: encoding: [0x01,0xc1,0x00,0x8a]

s_max_i32 s0, s1, 0.5
// GFX11: encoding: [0x01,0xf0,0x00,0x8a]

s_max_i32 s0, s1, -4.0
// GFX11: encoding: [0x01,0xf7,0x00,0x8a]

s_max_i32 s0, s1, 0x3f717273
// GFX11: encoding: [0x01,0xff,0x00,0x8a,0x73,0x72,0x71,0x3f]

s_max_i32 s0, s1, 0xaf123456
// GFX11: encoding: [0x01,0xff,0x00,0x8a,0x56,0x34,0x12,0xaf]

s_max_u32 s0, s1, s2
// GFX11: encoding: [0x01,0x02,0x80,0x8a]

s_max_u32 s105, s104, s103
// GFX11: encoding: [0x68,0x67,0xe9,0x8a]

s_max_u32 s0, s104, s103
// GFX11: encoding: [0x68,0x67,0x80,0x8a]

s_max_u32 s105, s1, s103
// GFX11: encoding: [0x01,0x67,0xe9,0x8a]

s_max_u32 s105, s104, s2
// GFX11: encoding: [0x68,0x02,0xe9,0x8a]

s_max_u32 s105, s1, s2
// GFX11: encoding: [0x01,0x02,0xe9,0x8a]

s_max_u32 s0, s104, s2
// GFX11: encoding: [0x68,0x02,0x80,0x8a]

s_max_u32 s0, s1, s103
// GFX11: encoding: [0x01,0x67,0x80,0x8a]

s_max_u32 exec_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0xfe,0x8a]

s_max_u32 exec_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0xff,0x8a]

s_max_u32 vcc_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0xea,0x8a]

s_max_u32 vcc_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0xeb,0x8a]

s_max_u32 m0, s1, s2
// GFX11: encoding: [0x01,0x02,0xfd,0x8a]

s_max_u32 s0, exec_lo, s2
// GFX11: encoding: [0x7e,0x02,0x80,0x8a]

s_max_u32 s0, exec_hi, s2
// GFX11: encoding: [0x7f,0x02,0x80,0x8a]

s_max_u32 s0, vcc_lo, s2
// GFX11: encoding: [0x6a,0x02,0x80,0x8a]

s_max_u32 s0, vcc_hi, s2
// GFX11: encoding: [0x6b,0x02,0x80,0x8a]

s_max_u32 s0, m0, s2
// GFX11: encoding: [0x7d,0x02,0x80,0x8a]

s_max_u32 s0, 0, s2
// GFX11: encoding: [0x80,0x02,0x80,0x8a]

s_max_u32 s0, -1, s2
// GFX11: encoding: [0xc1,0x02,0x80,0x8a]

s_max_u32 s0, 0.5, s2
// GFX11: encoding: [0xf0,0x02,0x80,0x8a]

s_max_u32 s0, -4.0, s2
// GFX11: encoding: [0xf7,0x02,0x80,0x8a]

s_max_u32 s0, 0x3f717273, s2
// GFX11: encoding: [0xff,0x02,0x80,0x8a,0x73,0x72,0x71,0x3f]

s_max_u32 s0, 0xaf123456, s2
// GFX11: encoding: [0xff,0x02,0x80,0x8a,0x56,0x34,0x12,0xaf]

s_max_u32 s0, s1, exec_lo
// GFX11: encoding: [0x01,0x7e,0x80,0x8a]

s_max_u32 s0, s1, exec_hi
// GFX11: encoding: [0x01,0x7f,0x80,0x8a]

s_max_u32 s0, s1, vcc_lo
// GFX11: encoding: [0x01,0x6a,0x80,0x8a]

s_max_u32 s0, s1, vcc_hi
// GFX11: encoding: [0x01,0x6b,0x80,0x8a]

s_max_u32 s0, s1, m0
// GFX11: encoding: [0x01,0x7d,0x80,0x8a]

s_max_u32 s0, s1, 0
// GFX11: encoding: [0x01,0x80,0x80,0x8a]

s_max_u32 s0, s1, -1
// GFX11: encoding: [0x01,0xc1,0x80,0x8a]

s_max_u32 s0, s1, 0.5
// GFX11: encoding: [0x01,0xf0,0x80,0x8a]

s_max_u32 s0, s1, -4.0
// GFX11: encoding: [0x01,0xf7,0x80,0x8a]

s_max_u32 s0, s1, 0x3f717273
// GFX11: encoding: [0x01,0xff,0x80,0x8a,0x73,0x72,0x71,0x3f]

s_max_u32 s0, s1, 0xaf123456
// GFX11: encoding: [0x01,0xff,0x80,0x8a,0x56,0x34,0x12,0xaf]

s_cselect_b32 s0, s1, s2
// GFX11: encoding: [0x01,0x02,0x00,0x98]

s_cselect_b32 s105, s104, s103
// GFX11: encoding: [0x68,0x67,0x69,0x98]

s_cselect_b32 s0, s104, s103
// GFX11: encoding: [0x68,0x67,0x00,0x98]

s_cselect_b32 s105, s1, s103
// GFX11: encoding: [0x01,0x67,0x69,0x98]

s_cselect_b32 s105, s104, s2
// GFX11: encoding: [0x68,0x02,0x69,0x98]

s_cselect_b32 s105, s1, s2
// GFX11: encoding: [0x01,0x02,0x69,0x98]

s_cselect_b32 s0, s104, s2
// GFX11: encoding: [0x68,0x02,0x00,0x98]

s_cselect_b32 s0, s1, s103
// GFX11: encoding: [0x01,0x67,0x00,0x98]

s_cselect_b32 exec_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x7e,0x98]

s_cselect_b32 exec_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x7f,0x98]

s_cselect_b32 vcc_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x6a,0x98]

s_cselect_b32 vcc_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x6b,0x98]

s_cselect_b32 m0, s1, s2
// GFX11: encoding: [0x01,0x02,0x7d,0x98]

s_cselect_b32 s0, exec_lo, s2
// GFX11: encoding: [0x7e,0x02,0x00,0x98]

s_cselect_b32 s0, exec_hi, s2
// GFX11: encoding: [0x7f,0x02,0x00,0x98]

s_cselect_b32 s0, vcc_lo, s2
// GFX11: encoding: [0x6a,0x02,0x00,0x98]

s_cselect_b32 s0, vcc_hi, s2
// GFX11: encoding: [0x6b,0x02,0x00,0x98]

s_cselect_b32 s0, m0, s2
// GFX11: encoding: [0x7d,0x02,0x00,0x98]

s_cselect_b32 s0, 0, s2
// GFX11: encoding: [0x80,0x02,0x00,0x98]

s_cselect_b32 s0, -1, s2
// GFX11: encoding: [0xc1,0x02,0x00,0x98]

s_cselect_b32 s0, 0.5, s2
// GFX11: encoding: [0xf0,0x02,0x00,0x98]

s_cselect_b32 s0, -4.0, s2
// GFX11: encoding: [0xf7,0x02,0x00,0x98]

s_cselect_b32 s0, 0x3f717273, s2
// GFX11: encoding: [0xff,0x02,0x00,0x98,0x73,0x72,0x71,0x3f]

s_cselect_b32 s0, 0xaf123456, s2
// GFX11: encoding: [0xff,0x02,0x00,0x98,0x56,0x34,0x12,0xaf]

s_cselect_b32 s0, s1, exec_lo
// GFX11: encoding: [0x01,0x7e,0x00,0x98]

s_cselect_b32 s0, s1, exec_hi
// GFX11: encoding: [0x01,0x7f,0x00,0x98]

s_cselect_b32 s0, s1, vcc_lo
// GFX11: encoding: [0x01,0x6a,0x00,0x98]

s_cselect_b32 s0, s1, vcc_hi
// GFX11: encoding: [0x01,0x6b,0x00,0x98]

s_cselect_b32 s0, s1, m0
// GFX11: encoding: [0x01,0x7d,0x00,0x98]

s_cselect_b32 s0, s1, 0
// GFX11: encoding: [0x01,0x80,0x00,0x98]

s_cselect_b32 s0, s1, -1
// GFX11: encoding: [0x01,0xc1,0x00,0x98]

s_cselect_b32 s0, s1, 0.5
// GFX11: encoding: [0x01,0xf0,0x00,0x98]

s_cselect_b32 s0, s1, -4.0
// GFX11: encoding: [0x01,0xf7,0x00,0x98]

s_cselect_b32 s0, s1, 0x3f717273
// GFX11: encoding: [0x01,0xff,0x00,0x98,0x73,0x72,0x71,0x3f]

s_cselect_b32 s0, s1, 0xaf123456
// GFX11: encoding: [0x01,0xff,0x00,0x98,0x56,0x34,0x12,0xaf]

s_cselect_b64 s[0:1], s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0x80,0x98]

s_cselect_b64 s[104:105], s[102:103], s[100:101]
// GFX11: encoding: [0x66,0x64,0xe8,0x98]

s_cselect_b64 s[0:1], s[102:103], s[100:101]
// GFX11: encoding: [0x66,0x64,0x80,0x98]

s_cselect_b64 s[104:105], s[2:3], s[100:101]
// GFX11: encoding: [0x02,0x64,0xe8,0x98]

s_cselect_b64 s[104:105], s[102:103], s[4:5]
// GFX11: encoding: [0x66,0x04,0xe8,0x98]

s_cselect_b64 s[104:105], s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0xe8,0x98]

s_cselect_b64 s[0:1], s[102:103], s[4:5]
// GFX11: encoding: [0x66,0x04,0x80,0x98]

s_cselect_b64 s[0:1], s[2:3], s[100:101]
// GFX11: encoding: [0x02,0x64,0x80,0x98]

s_cselect_b64 exec, s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0xfe,0x98]

s_cselect_b64 vcc, s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0xea,0x98]

s_cselect_b64 s[0:1], exec, s[4:5]
// GFX11: encoding: [0x7e,0x04,0x80,0x98]

s_cselect_b64 s[0:1], vcc, s[4:5]
// GFX11: encoding: [0x6a,0x04,0x80,0x98]

s_cselect_b64 s[0:1], 0, s[4:5]
// GFX11: encoding: [0x80,0x04,0x80,0x98]

s_cselect_b64 s[0:1], -1, s[4:5]
// GFX11: encoding: [0xc1,0x04,0x80,0x98]

s_cselect_b64 s[0:1], 0.5, s[4:5]
// GFX11: encoding: [0xf0,0x04,0x80,0x98]

s_cselect_b64 s[0:1], -4.0, s[4:5]
// GFX11: encoding: [0xf7,0x04,0x80,0x98]

s_cselect_b64 s[0:1], 0x3f717273, s[4:5]
// GFX11: encoding: [0xff,0x04,0x80,0x98,0x73,0x72,0x71,0x3f]

s_cselect_b64 s[0:1], 0xaf123456, s[4:5]
// GFX11: encoding: [0xff,0x04,0x80,0x98,0x56,0x34,0x12,0xaf]

s_cselect_b64 s[0:1], s[2:3], exec
// GFX11: encoding: [0x02,0x7e,0x80,0x98]

s_cselect_b64 s[0:1], s[2:3], vcc
// GFX11: encoding: [0x02,0x6a,0x80,0x98]

s_cselect_b64 s[0:1], s[2:3], 0
// GFX11: encoding: [0x02,0x80,0x80,0x98]

s_cselect_b64 s[0:1], s[2:3], -1
// GFX11: encoding: [0x02,0xc1,0x80,0x98]

s_cselect_b64 s[0:1], s[2:3], 0.5
// GFX11: encoding: [0x02,0xf0,0x80,0x98]

s_cselect_b64 s[0:1], s[2:3], -4.0
// GFX11: encoding: [0x02,0xf7,0x80,0x98]

s_cselect_b64 s[0:1], s[2:3], 0x3f717273
// GFX11: encoding: [0x02,0xff,0x80,0x98,0x73,0x72,0x71,0x3f]

s_cselect_b64 s[0:1], s[2:3], 0xaf123456
// GFX11: encoding: [0x02,0xff,0x80,0x98,0x56,0x34,0x12,0xaf]

s_and_b32 s0, s1, s2
// GFX11: encoding: [0x01,0x02,0x00,0x8b]

s_and_b32 s105, s104, s103
// GFX11: encoding: [0x68,0x67,0x69,0x8b]

s_and_b32 s0, s104, s103
// GFX11: encoding: [0x68,0x67,0x00,0x8b]

s_and_b32 s105, s1, s103
// GFX11: encoding: [0x01,0x67,0x69,0x8b]

s_and_b32 s105, s104, s2
// GFX11: encoding: [0x68,0x02,0x69,0x8b]

s_and_b32 s105, s1, s2
// GFX11: encoding: [0x01,0x02,0x69,0x8b]

s_and_b32 s0, s104, s2
// GFX11: encoding: [0x68,0x02,0x00,0x8b]

s_and_b32 s0, s1, s103
// GFX11: encoding: [0x01,0x67,0x00,0x8b]

s_and_b32 exec_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x7e,0x8b]

s_and_b32 exec_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x7f,0x8b]

s_and_b32 vcc_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x6a,0x8b]

s_and_b32 vcc_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x6b,0x8b]

s_and_b32 m0, s1, s2
// GFX11: encoding: [0x01,0x02,0x7d,0x8b]

s_and_b32 s0, exec_lo, s2
// GFX11: encoding: [0x7e,0x02,0x00,0x8b]

s_and_b32 s0, exec_hi, s2
// GFX11: encoding: [0x7f,0x02,0x00,0x8b]

s_and_b32 s0, vcc_lo, s2
// GFX11: encoding: [0x6a,0x02,0x00,0x8b]

s_and_b32 s0, vcc_hi, s2
// GFX11: encoding: [0x6b,0x02,0x00,0x8b]

s_and_b32 s0, m0, s2
// GFX11: encoding: [0x7d,0x02,0x00,0x8b]

s_and_b32 s0, 0, s2
// GFX11: encoding: [0x80,0x02,0x00,0x8b]

s_and_b32 s0, -1, s2
// GFX11: encoding: [0xc1,0x02,0x00,0x8b]

s_and_b32 s0, 0.5, s2
// GFX11: encoding: [0xf0,0x02,0x00,0x8b]

s_and_b32 s0, -4.0, s2
// GFX11: encoding: [0xf7,0x02,0x00,0x8b]

s_and_b32 s0, 0x3f717273, s2
// GFX11: encoding: [0xff,0x02,0x00,0x8b,0x73,0x72,0x71,0x3f]

s_and_b32 s0, 0xaf123456, s2
// GFX11: encoding: [0xff,0x02,0x00,0x8b,0x56,0x34,0x12,0xaf]

s_and_b32 s0, s1, exec_lo
// GFX11: encoding: [0x01,0x7e,0x00,0x8b]

s_and_b32 s0, s1, exec_hi
// GFX11: encoding: [0x01,0x7f,0x00,0x8b]

s_and_b32 s0, s1, vcc_lo
// GFX11: encoding: [0x01,0x6a,0x00,0x8b]

s_and_b32 s0, s1, vcc_hi
// GFX11: encoding: [0x01,0x6b,0x00,0x8b]

s_and_b32 s0, s1, m0
// GFX11: encoding: [0x01,0x7d,0x00,0x8b]

s_and_b32 s0, s1, 0
// GFX11: encoding: [0x01,0x80,0x00,0x8b]

s_and_b32 s0, s1, -1
// GFX11: encoding: [0x01,0xc1,0x00,0x8b]

s_and_b32 s0, s1, 0.5
// GFX11: encoding: [0x01,0xf0,0x00,0x8b]

s_and_b32 s0, s1, -4.0
// GFX11: encoding: [0x01,0xf7,0x00,0x8b]

s_and_b32 s0, s1, 0x3f717273
// GFX11: encoding: [0x01,0xff,0x00,0x8b,0x73,0x72,0x71,0x3f]

s_and_b32 s0, s1, 0xaf123456
// GFX11: encoding: [0x01,0xff,0x00,0x8b,0x56,0x34,0x12,0xaf]

s_and_b32 s0, s1, null
// GFX11: encoding: [0x01,0x7c,0x00,0x8b]

s_and_b32 s0, null, s2
// GFX11: encoding: [0x7c,0x02,0x00,0x8b]

s_and_b32 null, s1, s2
// GFX11: encoding: [0x01,0x02,0x7c,0x8b]

s_and_b64 s[0:1], s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0x80,0x8b]

s_and_b64 s[104:105], s[102:103], s[100:101]
// GFX11: encoding: [0x66,0x64,0xe8,0x8b]

s_and_b64 s[0:1], s[102:103], s[100:101]
// GFX11: encoding: [0x66,0x64,0x80,0x8b]

s_and_b64 s[104:105], s[2:3], s[100:101]
// GFX11: encoding: [0x02,0x64,0xe8,0x8b]

s_and_b64 s[104:105], s[102:103], s[4:5]
// GFX11: encoding: [0x66,0x04,0xe8,0x8b]

s_and_b64 s[104:105], s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0xe8,0x8b]

s_and_b64 s[0:1], s[102:103], s[4:5]
// GFX11: encoding: [0x66,0x04,0x80,0x8b]

s_and_b64 s[0:1], s[2:3], s[100:101]
// GFX11: encoding: [0x02,0x64,0x80,0x8b]

s_and_b64 exec, s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0xfe,0x8b]

s_and_b64 vcc, s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0xea,0x8b]

s_and_b64 s[0:1], exec, s[4:5]
// GFX11: encoding: [0x7e,0x04,0x80,0x8b]

s_and_b64 s[0:1], vcc, s[4:5]
// GFX11: encoding: [0x6a,0x04,0x80,0x8b]

s_and_b64 s[0:1], 0, s[4:5]
// GFX11: encoding: [0x80,0x04,0x80,0x8b]

s_and_b64 s[0:1], -1, s[4:5]
// GFX11: encoding: [0xc1,0x04,0x80,0x8b]

s_and_b64 s[0:1], 0.5, s[4:5]
// GFX11: encoding: [0xf0,0x04,0x80,0x8b]

s_and_b64 s[0:1], -4.0, s[4:5]
// GFX11: encoding: [0xf7,0x04,0x80,0x8b]

s_and_b64 s[0:1], 0x3f717273, s[4:5]
// GFX11: encoding: [0xff,0x04,0x80,0x8b,0x73,0x72,0x71,0x3f]

s_and_b64 s[0:1], 0xaf123456, s[4:5]
// GFX11: encoding: [0xff,0x04,0x80,0x8b,0x56,0x34,0x12,0xaf]

s_and_b64 s[0:1], s[2:3], exec
// GFX11: encoding: [0x02,0x7e,0x80,0x8b]

s_and_b64 s[0:1], s[2:3], vcc
// GFX11: encoding: [0x02,0x6a,0x80,0x8b]

s_and_b64 s[0:1], s[2:3], 0
// GFX11: encoding: [0x02,0x80,0x80,0x8b]

s_and_b64 s[0:1], s[2:3], -1
// GFX11: encoding: [0x02,0xc1,0x80,0x8b]

s_and_b64 s[0:1], s[2:3], 0.5
// GFX11: encoding: [0x02,0xf0,0x80,0x8b]

s_and_b64 s[0:1], s[2:3], -4.0
// GFX11: encoding: [0x02,0xf7,0x80,0x8b]

s_and_b64 s[0:1], s[2:3], 0x3f717273
// GFX11: encoding: [0x02,0xff,0x80,0x8b,0x73,0x72,0x71,0x3f]

s_and_b64 s[0:1], s[2:3], 0xaf123456
// GFX11: encoding: [0x02,0xff,0x80,0x8b,0x56,0x34,0x12,0xaf]

s_or_b32 s0, s1, s2
// GFX11: encoding: [0x01,0x02,0x00,0x8c]

s_or_b32 s105, s104, s103
// GFX11: encoding: [0x68,0x67,0x69,0x8c]

s_or_b32 s0, s104, s103
// GFX11: encoding: [0x68,0x67,0x00,0x8c]

s_or_b32 s105, s1, s103
// GFX11: encoding: [0x01,0x67,0x69,0x8c]

s_or_b32 s105, s104, s2
// GFX11: encoding: [0x68,0x02,0x69,0x8c]

s_or_b32 s105, s1, s2
// GFX11: encoding: [0x01,0x02,0x69,0x8c]

s_or_b32 s0, s104, s2
// GFX11: encoding: [0x68,0x02,0x00,0x8c]

s_or_b32 s0, s1, s103
// GFX11: encoding: [0x01,0x67,0x00,0x8c]

s_or_b32 exec_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x7e,0x8c]

s_or_b32 exec_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x7f,0x8c]

s_or_b32 vcc_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x6a,0x8c]

s_or_b32 vcc_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x6b,0x8c]

s_or_b32 m0, s1, s2
// GFX11: encoding: [0x01,0x02,0x7d,0x8c]

s_or_b32 s0, exec_lo, s2
// GFX11: encoding: [0x7e,0x02,0x00,0x8c]

s_or_b32 s0, exec_hi, s2
// GFX11: encoding: [0x7f,0x02,0x00,0x8c]

s_or_b32 s0, vcc_lo, s2
// GFX11: encoding: [0x6a,0x02,0x00,0x8c]

s_or_b32 s0, vcc_hi, s2
// GFX11: encoding: [0x6b,0x02,0x00,0x8c]

s_or_b32 s0, m0, s2
// GFX11: encoding: [0x7d,0x02,0x00,0x8c]

s_or_b32 s0, 0, s2
// GFX11: encoding: [0x80,0x02,0x00,0x8c]

s_or_b32 s0, -1, s2
// GFX11: encoding: [0xc1,0x02,0x00,0x8c]

s_or_b32 s0, 0.5, s2
// GFX11: encoding: [0xf0,0x02,0x00,0x8c]

s_or_b32 s0, -4.0, s2
// GFX11: encoding: [0xf7,0x02,0x00,0x8c]

s_or_b32 s0, 0x3f717273, s2
// GFX11: encoding: [0xff,0x02,0x00,0x8c,0x73,0x72,0x71,0x3f]

s_or_b32 s0, 0xaf123456, s2
// GFX11: encoding: [0xff,0x02,0x00,0x8c,0x56,0x34,0x12,0xaf]

s_or_b32 s0, s1, exec_lo
// GFX11: encoding: [0x01,0x7e,0x00,0x8c]

s_or_b32 s0, s1, exec_hi
// GFX11: encoding: [0x01,0x7f,0x00,0x8c]

s_or_b32 s0, s1, vcc_lo
// GFX11: encoding: [0x01,0x6a,0x00,0x8c]

s_or_b32 s0, s1, vcc_hi
// GFX11: encoding: [0x01,0x6b,0x00,0x8c]

s_or_b32 s0, s1, m0
// GFX11: encoding: [0x01,0x7d,0x00,0x8c]

s_or_b32 s0, s1, 0
// GFX11: encoding: [0x01,0x80,0x00,0x8c]

s_or_b32 s0, s1, -1
// GFX11: encoding: [0x01,0xc1,0x00,0x8c]

s_or_b32 s0, s1, 0.5
// GFX11: encoding: [0x01,0xf0,0x00,0x8c]

s_or_b32 s0, s1, -4.0
// GFX11: encoding: [0x01,0xf7,0x00,0x8c]

s_or_b32 s0, s1, 0x3f717273
// GFX11: encoding: [0x01,0xff,0x00,0x8c,0x73,0x72,0x71,0x3f]

s_or_b32 s0, s1, 0xaf123456
// GFX11: encoding: [0x01,0xff,0x00,0x8c,0x56,0x34,0x12,0xaf]

s_or_b64 s[0:1], s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0x80,0x8c]

s_or_b64 s[104:105], s[102:103], s[100:101]
// GFX11: encoding: [0x66,0x64,0xe8,0x8c]

s_or_b64 s[0:1], s[102:103], s[100:101]
// GFX11: encoding: [0x66,0x64,0x80,0x8c]

s_or_b64 s[104:105], s[2:3], s[100:101]
// GFX11: encoding: [0x02,0x64,0xe8,0x8c]

s_or_b64 s[104:105], s[102:103], s[4:5]
// GFX11: encoding: [0x66,0x04,0xe8,0x8c]

s_or_b64 s[104:105], s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0xe8,0x8c]

s_or_b64 s[0:1], s[102:103], s[4:5]
// GFX11: encoding: [0x66,0x04,0x80,0x8c]

s_or_b64 s[0:1], s[2:3], s[100:101]
// GFX11: encoding: [0x02,0x64,0x80,0x8c]

s_or_b64 exec, s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0xfe,0x8c]

s_or_b64 vcc, s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0xea,0x8c]

s_or_b64 s[0:1], exec, s[4:5]
// GFX11: encoding: [0x7e,0x04,0x80,0x8c]

s_or_b64 s[0:1], vcc, s[4:5]
// GFX11: encoding: [0x6a,0x04,0x80,0x8c]

s_or_b64 s[0:1], 0, s[4:5]
// GFX11: encoding: [0x80,0x04,0x80,0x8c]

s_or_b64 s[0:1], -1, s[4:5]
// GFX11: encoding: [0xc1,0x04,0x80,0x8c]

s_or_b64 s[0:1], 0.5, s[4:5]
// GFX11: encoding: [0xf0,0x04,0x80,0x8c]

s_or_b64 s[0:1], -4.0, s[4:5]
// GFX11: encoding: [0xf7,0x04,0x80,0x8c]

s_or_b64 s[0:1], 0x3f717273, s[4:5]
// GFX11: encoding: [0xff,0x04,0x80,0x8c,0x73,0x72,0x71,0x3f]

s_or_b64 s[0:1], 0xaf123456, s[4:5]
// GFX11: encoding: [0xff,0x04,0x80,0x8c,0x56,0x34,0x12,0xaf]

s_or_b64 s[0:1], s[2:3], exec
// GFX11: encoding: [0x02,0x7e,0x80,0x8c]

s_or_b64 s[0:1], s[2:3], vcc
// GFX11: encoding: [0x02,0x6a,0x80,0x8c]

s_or_b64 s[0:1], s[2:3], 0
// GFX11: encoding: [0x02,0x80,0x80,0x8c]

s_or_b64 s[0:1], s[2:3], -1
// GFX11: encoding: [0x02,0xc1,0x80,0x8c]

s_or_b64 s[0:1], s[2:3], 0.5
// GFX11: encoding: [0x02,0xf0,0x80,0x8c]

s_or_b64 s[0:1], s[2:3], -4.0
// GFX11: encoding: [0x02,0xf7,0x80,0x8c]

s_or_b64 s[0:1], s[2:3], 0x3f717273
// GFX11: encoding: [0x02,0xff,0x80,0x8c,0x73,0x72,0x71,0x3f]

s_or_b64 s[0:1], s[2:3], 0xaf123456
// GFX11: encoding: [0x02,0xff,0x80,0x8c,0x56,0x34,0x12,0xaf]

s_xor_b32 s0, s1, s2
// GFX11: encoding: [0x01,0x02,0x00,0x8d]

s_xor_b32 s105, s104, s103
// GFX11: encoding: [0x68,0x67,0x69,0x8d]

s_xor_b32 s0, s104, s103
// GFX11: encoding: [0x68,0x67,0x00,0x8d]

s_xor_b32 s105, s1, s103
// GFX11: encoding: [0x01,0x67,0x69,0x8d]

s_xor_b32 s105, s104, s2
// GFX11: encoding: [0x68,0x02,0x69,0x8d]

s_xor_b32 s105, s1, s2
// GFX11: encoding: [0x01,0x02,0x69,0x8d]

s_xor_b32 s0, s104, s2
// GFX11: encoding: [0x68,0x02,0x00,0x8d]

s_xor_b32 s0, s1, s103
// GFX11: encoding: [0x01,0x67,0x00,0x8d]

s_xor_b32 exec_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x7e,0x8d]

s_xor_b32 exec_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x7f,0x8d]

s_xor_b32 vcc_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x6a,0x8d]

s_xor_b32 vcc_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x6b,0x8d]

s_xor_b32 m0, s1, s2
// GFX11: encoding: [0x01,0x02,0x7d,0x8d]

s_xor_b32 s0, exec_lo, s2
// GFX11: encoding: [0x7e,0x02,0x00,0x8d]

s_xor_b32 s0, exec_hi, s2
// GFX11: encoding: [0x7f,0x02,0x00,0x8d]

s_xor_b32 s0, vcc_lo, s2
// GFX11: encoding: [0x6a,0x02,0x00,0x8d]

s_xor_b32 s0, vcc_hi, s2
// GFX11: encoding: [0x6b,0x02,0x00,0x8d]

s_xor_b32 s0, m0, s2
// GFX11: encoding: [0x7d,0x02,0x00,0x8d]

s_xor_b32 s0, 0, s2
// GFX11: encoding: [0x80,0x02,0x00,0x8d]

s_xor_b32 s0, -1, s2
// GFX11: encoding: [0xc1,0x02,0x00,0x8d]

s_xor_b32 s0, 0.5, s2
// GFX11: encoding: [0xf0,0x02,0x00,0x8d]

s_xor_b32 s0, -4.0, s2
// GFX11: encoding: [0xf7,0x02,0x00,0x8d]

s_xor_b32 s0, 0x3f717273, s2
// GFX11: encoding: [0xff,0x02,0x00,0x8d,0x73,0x72,0x71,0x3f]

s_xor_b32 s0, 0xaf123456, s2
// GFX11: encoding: [0xff,0x02,0x00,0x8d,0x56,0x34,0x12,0xaf]

s_xor_b32 s0, s1, exec_lo
// GFX11: encoding: [0x01,0x7e,0x00,0x8d]

s_xor_b32 s0, s1, exec_hi
// GFX11: encoding: [0x01,0x7f,0x00,0x8d]

s_xor_b32 s0, s1, vcc_lo
// GFX11: encoding: [0x01,0x6a,0x00,0x8d]

s_xor_b32 s0, s1, vcc_hi
// GFX11: encoding: [0x01,0x6b,0x00,0x8d]

s_xor_b32 s0, s1, m0
// GFX11: encoding: [0x01,0x7d,0x00,0x8d]

s_xor_b32 s0, s1, 0
// GFX11: encoding: [0x01,0x80,0x00,0x8d]

s_xor_b32 s0, s1, -1
// GFX11: encoding: [0x01,0xc1,0x00,0x8d]

s_xor_b32 s0, s1, 0.5
// GFX11: encoding: [0x01,0xf0,0x00,0x8d]

s_xor_b32 s0, s1, -4.0
// GFX11: encoding: [0x01,0xf7,0x00,0x8d]

s_xor_b32 s0, s1, 0x3f717273
// GFX11: encoding: [0x01,0xff,0x00,0x8d,0x73,0x72,0x71,0x3f]

s_xor_b32 s0, s1, 0xaf123456
// GFX11: encoding: [0x01,0xff,0x00,0x8d,0x56,0x34,0x12,0xaf]

s_xor_b64 s[0:1], s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0x80,0x8d]

s_xor_b64 s[104:105], s[102:103], s[100:101]
// GFX11: encoding: [0x66,0x64,0xe8,0x8d]

s_xor_b64 s[0:1], s[102:103], s[100:101]
// GFX11: encoding: [0x66,0x64,0x80,0x8d]

s_xor_b64 s[104:105], s[2:3], s[100:101]
// GFX11: encoding: [0x02,0x64,0xe8,0x8d]

s_xor_b64 s[104:105], s[102:103], s[4:5]
// GFX11: encoding: [0x66,0x04,0xe8,0x8d]

s_xor_b64 s[104:105], s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0xe8,0x8d]

s_xor_b64 s[0:1], s[102:103], s[4:5]
// GFX11: encoding: [0x66,0x04,0x80,0x8d]

s_xor_b64 s[0:1], s[2:3], s[100:101]
// GFX11: encoding: [0x02,0x64,0x80,0x8d]

s_xor_b64 exec, s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0xfe,0x8d]

s_xor_b64 vcc, s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0xea,0x8d]

s_xor_b64 s[0:1], exec, s[4:5]
// GFX11: encoding: [0x7e,0x04,0x80,0x8d]

s_xor_b64 s[0:1], vcc, s[4:5]
// GFX11: encoding: [0x6a,0x04,0x80,0x8d]

s_xor_b64 s[0:1], 0, s[4:5]
// GFX11: encoding: [0x80,0x04,0x80,0x8d]

s_xor_b64 s[0:1], -1, s[4:5]
// GFX11: encoding: [0xc1,0x04,0x80,0x8d]

s_xor_b64 s[0:1], 0.5, s[4:5]
// GFX11: encoding: [0xf0,0x04,0x80,0x8d]

s_xor_b64 s[0:1], -4.0, s[4:5]
// GFX11: encoding: [0xf7,0x04,0x80,0x8d]

s_xor_b64 s[0:1], 0x3f717273, s[4:5]
// GFX11: encoding: [0xff,0x04,0x80,0x8d,0x73,0x72,0x71,0x3f]

s_xor_b64 s[0:1], 0xaf123456, s[4:5]
// GFX11: encoding: [0xff,0x04,0x80,0x8d,0x56,0x34,0x12,0xaf]

s_xor_b64 s[0:1], s[2:3], exec
// GFX11: encoding: [0x02,0x7e,0x80,0x8d]

s_xor_b64 s[0:1], s[2:3], vcc
// GFX11: encoding: [0x02,0x6a,0x80,0x8d]

s_xor_b64 s[0:1], s[2:3], 0
// GFX11: encoding: [0x02,0x80,0x80,0x8d]

s_xor_b64 s[0:1], s[2:3], -1
// GFX11: encoding: [0x02,0xc1,0x80,0x8d]

s_xor_b64 s[0:1], s[2:3], 0.5
// GFX11: encoding: [0x02,0xf0,0x80,0x8d]

s_xor_b64 s[0:1], s[2:3], -4.0
// GFX11: encoding: [0x02,0xf7,0x80,0x8d]

s_xor_b64 s[0:1], s[2:3], 0x3f717273
// GFX11: encoding: [0x02,0xff,0x80,0x8d,0x73,0x72,0x71,0x3f]

s_xor_b64 s[0:1], s[2:3], 0xaf123456
// GFX11: encoding: [0x02,0xff,0x80,0x8d,0x56,0x34,0x12,0xaf]

s_andn2_b32 s0, s1, s2
// GFX11: encoding: [0x01,0x02,0x00,0x91]

s_andn2_b32 s105, s104, s103
// GFX11: encoding: [0x68,0x67,0x69,0x91]

s_andn2_b32 s0, s104, s103
// GFX11: encoding: [0x68,0x67,0x00,0x91]

s_andn2_b32 s105, s1, s103
// GFX11: encoding: [0x01,0x67,0x69,0x91]

s_andn2_b32 s105, s104, s2
// GFX11: encoding: [0x68,0x02,0x69,0x91]

s_andn2_b32 s105, s1, s2
// GFX11: encoding: [0x01,0x02,0x69,0x91]

s_andn2_b32 s0, s104, s2
// GFX11: encoding: [0x68,0x02,0x00,0x91]

s_andn2_b32 s0, s1, s103
// GFX11: encoding: [0x01,0x67,0x00,0x91]

s_andn2_b32 exec_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x7e,0x91]

s_andn2_b32 exec_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x7f,0x91]

s_andn2_b32 vcc_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x6a,0x91]

s_andn2_b32 vcc_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x6b,0x91]

s_andn2_b32 m0, s1, s2
// GFX11: encoding: [0x01,0x02,0x7d,0x91]

s_andn2_b32 s0, exec_lo, s2
// GFX11: encoding: [0x7e,0x02,0x00,0x91]

s_andn2_b32 s0, exec_hi, s2
// GFX11: encoding: [0x7f,0x02,0x00,0x91]

s_andn2_b32 s0, vcc_lo, s2
// GFX11: encoding: [0x6a,0x02,0x00,0x91]

s_andn2_b32 s0, vcc_hi, s2
// GFX11: encoding: [0x6b,0x02,0x00,0x91]

s_andn2_b32 s0, m0, s2
// GFX11: encoding: [0x7d,0x02,0x00,0x91]

s_andn2_b32 s0, 0, s2
// GFX11: encoding: [0x80,0x02,0x00,0x91]

s_andn2_b32 s0, -1, s2
// GFX11: encoding: [0xc1,0x02,0x00,0x91]

s_andn2_b32 s0, 0.5, s2
// GFX11: encoding: [0xf0,0x02,0x00,0x91]

s_andn2_b32 s0, -4.0, s2
// GFX11: encoding: [0xf7,0x02,0x00,0x91]

s_andn2_b32 s0, 0x3f717273, s2
// GFX11: encoding: [0xff,0x02,0x00,0x91,0x73,0x72,0x71,0x3f]

s_andn2_b32 s0, 0xaf123456, s2
// GFX11: encoding: [0xff,0x02,0x00,0x91,0x56,0x34,0x12,0xaf]

s_andn2_b32 s0, s1, exec_lo
// GFX11: encoding: [0x01,0x7e,0x00,0x91]

s_andn2_b32 s0, s1, exec_hi
// GFX11: encoding: [0x01,0x7f,0x00,0x91]

s_andn2_b32 s0, s1, vcc_lo
// GFX11: encoding: [0x01,0x6a,0x00,0x91]

s_andn2_b32 s0, s1, vcc_hi
// GFX11: encoding: [0x01,0x6b,0x00,0x91]

s_andn2_b32 s0, s1, m0
// GFX11: encoding: [0x01,0x7d,0x00,0x91]

s_andn2_b32 s0, s1, 0
// GFX11: encoding: [0x01,0x80,0x00,0x91]

s_andn2_b32 s0, s1, -1
// GFX11: encoding: [0x01,0xc1,0x00,0x91]

s_andn2_b32 s0, s1, 0.5
// GFX11: encoding: [0x01,0xf0,0x00,0x91]

s_andn2_b32 s0, s1, -4.0
// GFX11: encoding: [0x01,0xf7,0x00,0x91]

s_andn2_b32 s0, s1, 0x3f717273
// GFX11: encoding: [0x01,0xff,0x00,0x91,0x73,0x72,0x71,0x3f]

s_andn2_b32 s0, s1, 0xaf123456
// GFX11: encoding: [0x01,0xff,0x00,0x91,0x56,0x34,0x12,0xaf]

s_andn2_b64 s[0:1], s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0x80,0x91]

s_andn2_b64 s[104:105], s[102:103], s[100:101]
// GFX11: encoding: [0x66,0x64,0xe8,0x91]

s_andn2_b64 s[0:1], s[102:103], s[100:101]
// GFX11: encoding: [0x66,0x64,0x80,0x91]

s_andn2_b64 s[104:105], s[2:3], s[100:101]
// GFX11: encoding: [0x02,0x64,0xe8,0x91]

s_andn2_b64 s[104:105], s[102:103], s[4:5]
// GFX11: encoding: [0x66,0x04,0xe8,0x91]

s_andn2_b64 s[104:105], s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0xe8,0x91]

s_andn2_b64 s[0:1], s[102:103], s[4:5]
// GFX11: encoding: [0x66,0x04,0x80,0x91]

s_andn2_b64 s[0:1], s[2:3], s[100:101]
// GFX11: encoding: [0x02,0x64,0x80,0x91]

s_andn2_b64 exec, s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0xfe,0x91]

s_andn2_b64 vcc, s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0xea,0x91]

s_andn2_b64 s[0:1], exec, s[4:5]
// GFX11: encoding: [0x7e,0x04,0x80,0x91]

s_andn2_b64 s[0:1], vcc, s[4:5]
// GFX11: encoding: [0x6a,0x04,0x80,0x91]

s_andn2_b64 s[0:1], 0, s[4:5]
// GFX11: encoding: [0x80,0x04,0x80,0x91]

s_andn2_b64 s[0:1], -1, s[4:5]
// GFX11: encoding: [0xc1,0x04,0x80,0x91]

s_andn2_b64 s[0:1], 0.5, s[4:5]
// GFX11: encoding: [0xf0,0x04,0x80,0x91]

s_andn2_b64 s[0:1], -4.0, s[4:5]
// GFX11: encoding: [0xf7,0x04,0x80,0x91]

s_andn2_b64 s[0:1], 0x3f717273, s[4:5]
// GFX11: encoding: [0xff,0x04,0x80,0x91,0x73,0x72,0x71,0x3f]

s_andn2_b64 s[0:1], 0xaf123456, s[4:5]
// GFX11: encoding: [0xff,0x04,0x80,0x91,0x56,0x34,0x12,0xaf]

s_andn2_b64 s[0:1], s[2:3], exec
// GFX11: encoding: [0x02,0x7e,0x80,0x91]

s_andn2_b64 s[0:1], s[2:3], vcc
// GFX11: encoding: [0x02,0x6a,0x80,0x91]

s_andn2_b64 s[0:1], s[2:3], 0
// GFX11: encoding: [0x02,0x80,0x80,0x91]

s_andn2_b64 s[0:1], s[2:3], -1
// GFX11: encoding: [0x02,0xc1,0x80,0x91]

s_andn2_b64 s[0:1], s[2:3], 0.5
// GFX11: encoding: [0x02,0xf0,0x80,0x91]

s_andn2_b64 s[0:1], s[2:3], -4.0
// GFX11: encoding: [0x02,0xf7,0x80,0x91]

s_andn2_b64 s[0:1], s[2:3], 0x3f717273
// GFX11: encoding: [0x02,0xff,0x80,0x91,0x73,0x72,0x71,0x3f]

s_andn2_b64 s[0:1], s[2:3], 0xaf123456
// GFX11: encoding: [0x02,0xff,0x80,0x91,0x56,0x34,0x12,0xaf]

s_orn2_b32 s0, s1, s2
// GFX11: encoding: [0x01,0x02,0x00,0x92]

s_orn2_b32 s105, s104, s103
// GFX11: encoding: [0x68,0x67,0x69,0x92]

s_orn2_b32 s0, s104, s103
// GFX11: encoding: [0x68,0x67,0x00,0x92]

s_orn2_b32 s105, s1, s103
// GFX11: encoding: [0x01,0x67,0x69,0x92]

s_orn2_b32 s105, s104, s2
// GFX11: encoding: [0x68,0x02,0x69,0x92]

s_orn2_b32 s105, s1, s2
// GFX11: encoding: [0x01,0x02,0x69,0x92]

s_orn2_b32 s0, s104, s2
// GFX11: encoding: [0x68,0x02,0x00,0x92]

s_orn2_b32 s0, s1, s103
// GFX11: encoding: [0x01,0x67,0x00,0x92]

s_orn2_b32 exec_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x7e,0x92]

s_orn2_b32 exec_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x7f,0x92]

s_orn2_b32 vcc_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x6a,0x92]

s_orn2_b32 vcc_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x6b,0x92]

s_orn2_b32 m0, s1, s2
// GFX11: encoding: [0x01,0x02,0x7d,0x92]

s_orn2_b32 s0, exec_lo, s2
// GFX11: encoding: [0x7e,0x02,0x00,0x92]

s_orn2_b32 s0, exec_hi, s2
// GFX11: encoding: [0x7f,0x02,0x00,0x92]

s_orn2_b32 s0, vcc_lo, s2
// GFX11: encoding: [0x6a,0x02,0x00,0x92]

s_orn2_b32 s0, vcc_hi, s2
// GFX11: encoding: [0x6b,0x02,0x00,0x92]

s_orn2_b32 s0, m0, s2
// GFX11: encoding: [0x7d,0x02,0x00,0x92]

s_orn2_b32 s0, 0, s2
// GFX11: encoding: [0x80,0x02,0x00,0x92]

s_orn2_b32 s0, -1, s2
// GFX11: encoding: [0xc1,0x02,0x00,0x92]

s_orn2_b32 s0, 0.5, s2
// GFX11: encoding: [0xf0,0x02,0x00,0x92]

s_orn2_b32 s0, -4.0, s2
// GFX11: encoding: [0xf7,0x02,0x00,0x92]

s_orn2_b32 s0, 0x3f717273, s2
// GFX11: encoding: [0xff,0x02,0x00,0x92,0x73,0x72,0x71,0x3f]

s_orn2_b32 s0, 0xaf123456, s2
// GFX11: encoding: [0xff,0x02,0x00,0x92,0x56,0x34,0x12,0xaf]

s_orn2_b32 s0, s1, exec_lo
// GFX11: encoding: [0x01,0x7e,0x00,0x92]

s_orn2_b32 s0, s1, exec_hi
// GFX11: encoding: [0x01,0x7f,0x00,0x92]

s_orn2_b32 s0, s1, vcc_lo
// GFX11: encoding: [0x01,0x6a,0x00,0x92]

s_orn2_b32 s0, s1, vcc_hi
// GFX11: encoding: [0x01,0x6b,0x00,0x92]

s_orn2_b32 s0, s1, m0
// GFX11: encoding: [0x01,0x7d,0x00,0x92]

s_orn2_b32 s0, s1, 0
// GFX11: encoding: [0x01,0x80,0x00,0x92]

s_orn2_b32 s0, s1, -1
// GFX11: encoding: [0x01,0xc1,0x00,0x92]

s_orn2_b32 s0, s1, 0.5
// GFX11: encoding: [0x01,0xf0,0x00,0x92]

s_orn2_b32 s0, s1, -4.0
// GFX11: encoding: [0x01,0xf7,0x00,0x92]

s_orn2_b32 s0, s1, 0x3f717273
// GFX11: encoding: [0x01,0xff,0x00,0x92,0x73,0x72,0x71,0x3f]

s_orn2_b32 s0, s1, 0xaf123456
// GFX11: encoding: [0x01,0xff,0x00,0x92,0x56,0x34,0x12,0xaf]

s_orn2_b64 s[0:1], s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0x80,0x92]

s_orn2_b64 s[104:105], s[102:103], s[100:101]
// GFX11: encoding: [0x66,0x64,0xe8,0x92]

s_orn2_b64 s[0:1], s[102:103], s[100:101]
// GFX11: encoding: [0x66,0x64,0x80,0x92]

s_orn2_b64 s[104:105], s[2:3], s[100:101]
// GFX11: encoding: [0x02,0x64,0xe8,0x92]

s_orn2_b64 s[104:105], s[102:103], s[4:5]
// GFX11: encoding: [0x66,0x04,0xe8,0x92]

s_orn2_b64 s[104:105], s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0xe8,0x92]

s_orn2_b64 s[0:1], s[102:103], s[4:5]
// GFX11: encoding: [0x66,0x04,0x80,0x92]

s_orn2_b64 s[0:1], s[2:3], s[100:101]
// GFX11: encoding: [0x02,0x64,0x80,0x92]

s_orn2_b64 exec, s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0xfe,0x92]

s_orn2_b64 vcc, s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0xea,0x92]

s_orn2_b64 s[0:1], exec, s[4:5]
// GFX11: encoding: [0x7e,0x04,0x80,0x92]

s_orn2_b64 s[0:1], vcc, s[4:5]
// GFX11: encoding: [0x6a,0x04,0x80,0x92]

s_orn2_b64 s[0:1], 0, s[4:5]
// GFX11: encoding: [0x80,0x04,0x80,0x92]

s_orn2_b64 s[0:1], -1, s[4:5]
// GFX11: encoding: [0xc1,0x04,0x80,0x92]

s_orn2_b64 s[0:1], 0.5, s[4:5]
// GFX11: encoding: [0xf0,0x04,0x80,0x92]

s_orn2_b64 s[0:1], -4.0, s[4:5]
// GFX11: encoding: [0xf7,0x04,0x80,0x92]

s_orn2_b64 s[0:1], 0x3f717273, s[4:5]
// GFX11: encoding: [0xff,0x04,0x80,0x92,0x73,0x72,0x71,0x3f]

s_orn2_b64 s[0:1], 0xaf123456, s[4:5]
// GFX11: encoding: [0xff,0x04,0x80,0x92,0x56,0x34,0x12,0xaf]

s_orn2_b64 s[0:1], s[2:3], exec
// GFX11: encoding: [0x02,0x7e,0x80,0x92]

s_orn2_b64 s[0:1], s[2:3], vcc
// GFX11: encoding: [0x02,0x6a,0x80,0x92]

s_orn2_b64 s[0:1], s[2:3], 0
// GFX11: encoding: [0x02,0x80,0x80,0x92]

s_orn2_b64 s[0:1], s[2:3], -1
// GFX11: encoding: [0x02,0xc1,0x80,0x92]

s_orn2_b64 s[0:1], s[2:3], 0.5
// GFX11: encoding: [0x02,0xf0,0x80,0x92]

s_orn2_b64 s[0:1], s[2:3], -4.0
// GFX11: encoding: [0x02,0xf7,0x80,0x92]

s_orn2_b64 s[0:1], s[2:3], 0x3f717273
// GFX11: encoding: [0x02,0xff,0x80,0x92,0x73,0x72,0x71,0x3f]

s_orn2_b64 s[0:1], s[2:3], 0xaf123456
// GFX11: encoding: [0x02,0xff,0x80,0x92,0x56,0x34,0x12,0xaf]

s_nand_b32 s0, s1, s2
// GFX11: encoding: [0x01,0x02,0x00,0x8e]

s_nand_b32 s105, s104, s103
// GFX11: encoding: [0x68,0x67,0x69,0x8e]

s_nand_b32 s0, s104, s103
// GFX11: encoding: [0x68,0x67,0x00,0x8e]

s_nand_b32 s105, s1, s103
// GFX11: encoding: [0x01,0x67,0x69,0x8e]

s_nand_b32 s105, s104, s2
// GFX11: encoding: [0x68,0x02,0x69,0x8e]

s_nand_b32 s105, s1, s2
// GFX11: encoding: [0x01,0x02,0x69,0x8e]

s_nand_b32 s0, s104, s2
// GFX11: encoding: [0x68,0x02,0x00,0x8e]

s_nand_b32 s0, s1, s103
// GFX11: encoding: [0x01,0x67,0x00,0x8e]

s_nand_b32 exec_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x7e,0x8e]

s_nand_b32 exec_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x7f,0x8e]

s_nand_b32 vcc_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x6a,0x8e]

s_nand_b32 vcc_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x6b,0x8e]

s_nand_b32 m0, s1, s2
// GFX11: encoding: [0x01,0x02,0x7d,0x8e]

s_nand_b32 s0, exec_lo, s2
// GFX11: encoding: [0x7e,0x02,0x00,0x8e]

s_nand_b32 s0, exec_hi, s2
// GFX11: encoding: [0x7f,0x02,0x00,0x8e]

s_nand_b32 s0, vcc_lo, s2
// GFX11: encoding: [0x6a,0x02,0x00,0x8e]

s_nand_b32 s0, vcc_hi, s2
// GFX11: encoding: [0x6b,0x02,0x00,0x8e]

s_nand_b32 s0, m0, s2
// GFX11: encoding: [0x7d,0x02,0x00,0x8e]

s_nand_b32 s0, 0, s2
// GFX11: encoding: [0x80,0x02,0x00,0x8e]

s_nand_b32 s0, -1, s2
// GFX11: encoding: [0xc1,0x02,0x00,0x8e]

s_nand_b32 s0, 0.5, s2
// GFX11: encoding: [0xf0,0x02,0x00,0x8e]

s_nand_b32 s0, -4.0, s2
// GFX11: encoding: [0xf7,0x02,0x00,0x8e]

s_nand_b32 s0, 0x3f717273, s2
// GFX11: encoding: [0xff,0x02,0x00,0x8e,0x73,0x72,0x71,0x3f]

s_nand_b32 s0, 0xaf123456, s2
// GFX11: encoding: [0xff,0x02,0x00,0x8e,0x56,0x34,0x12,0xaf]

s_nand_b32 s0, s1, exec_lo
// GFX11: encoding: [0x01,0x7e,0x00,0x8e]

s_nand_b32 s0, s1, exec_hi
// GFX11: encoding: [0x01,0x7f,0x00,0x8e]

s_nand_b32 s0, s1, vcc_lo
// GFX11: encoding: [0x01,0x6a,0x00,0x8e]

s_nand_b32 s0, s1, vcc_hi
// GFX11: encoding: [0x01,0x6b,0x00,0x8e]

s_nand_b32 s0, s1, m0
// GFX11: encoding: [0x01,0x7d,0x00,0x8e]

s_nand_b32 s0, s1, 0
// GFX11: encoding: [0x01,0x80,0x00,0x8e]

s_nand_b32 s0, s1, -1
// GFX11: encoding: [0x01,0xc1,0x00,0x8e]

s_nand_b32 s0, s1, 0.5
// GFX11: encoding: [0x01,0xf0,0x00,0x8e]

s_nand_b32 s0, s1, -4.0
// GFX11: encoding: [0x01,0xf7,0x00,0x8e]

s_nand_b32 s0, s1, 0x3f717273
// GFX11: encoding: [0x01,0xff,0x00,0x8e,0x73,0x72,0x71,0x3f]

s_nand_b32 s0, s1, 0xaf123456
// GFX11: encoding: [0x01,0xff,0x00,0x8e,0x56,0x34,0x12,0xaf]

s_nand_b64 s[0:1], s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0x80,0x8e]

s_nand_b64 s[104:105], s[102:103], s[100:101]
// GFX11: encoding: [0x66,0x64,0xe8,0x8e]

s_nand_b64 s[0:1], s[102:103], s[100:101]
// GFX11: encoding: [0x66,0x64,0x80,0x8e]

s_nand_b64 s[104:105], s[2:3], s[100:101]
// GFX11: encoding: [0x02,0x64,0xe8,0x8e]

s_nand_b64 s[104:105], s[102:103], s[4:5]
// GFX11: encoding: [0x66,0x04,0xe8,0x8e]

s_nand_b64 s[104:105], s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0xe8,0x8e]

s_nand_b64 s[0:1], s[102:103], s[4:5]
// GFX11: encoding: [0x66,0x04,0x80,0x8e]

s_nand_b64 s[0:1], s[2:3], s[100:101]
// GFX11: encoding: [0x02,0x64,0x80,0x8e]

s_nand_b64 exec, s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0xfe,0x8e]

s_nand_b64 vcc, s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0xea,0x8e]

s_nand_b64 s[0:1], exec, s[4:5]
// GFX11: encoding: [0x7e,0x04,0x80,0x8e]

s_nand_b64 s[0:1], vcc, s[4:5]
// GFX11: encoding: [0x6a,0x04,0x80,0x8e]

s_nand_b64 s[0:1], 0, s[4:5]
// GFX11: encoding: [0x80,0x04,0x80,0x8e]

s_nand_b64 s[0:1], -1, s[4:5]
// GFX11: encoding: [0xc1,0x04,0x80,0x8e]

s_nand_b64 s[0:1], 0.5, s[4:5]
// GFX11: encoding: [0xf0,0x04,0x80,0x8e]

s_nand_b64 s[0:1], -4.0, s[4:5]
// GFX11: encoding: [0xf7,0x04,0x80,0x8e]

s_nand_b64 s[0:1], 0x3f717273, s[4:5]
// GFX11: encoding: [0xff,0x04,0x80,0x8e,0x73,0x72,0x71,0x3f]

s_nand_b64 s[0:1], 0xaf123456, s[4:5]
// GFX11: encoding: [0xff,0x04,0x80,0x8e,0x56,0x34,0x12,0xaf]

s_nand_b64 s[0:1], s[2:3], exec
// GFX11: encoding: [0x02,0x7e,0x80,0x8e]

s_nand_b64 s[0:1], s[2:3], vcc
// GFX11: encoding: [0x02,0x6a,0x80,0x8e]

s_nand_b64 s[0:1], s[2:3], 0
// GFX11: encoding: [0x02,0x80,0x80,0x8e]

s_nand_b64 s[0:1], s[2:3], -1
// GFX11: encoding: [0x02,0xc1,0x80,0x8e]

s_nand_b64 s[0:1], s[2:3], 0.5
// GFX11: encoding: [0x02,0xf0,0x80,0x8e]

s_nand_b64 s[0:1], s[2:3], -4.0
// GFX11: encoding: [0x02,0xf7,0x80,0x8e]

s_nand_b64 s[0:1], s[2:3], 0x3f717273
// GFX11: encoding: [0x02,0xff,0x80,0x8e,0x73,0x72,0x71,0x3f]

s_nand_b64 s[0:1], s[2:3], 0xaf123456
// GFX11: encoding: [0x02,0xff,0x80,0x8e,0x56,0x34,0x12,0xaf]

s_nor_b32 s0, s1, s2
// GFX11: encoding: [0x01,0x02,0x00,0x8f]

s_nor_b32 s105, s104, s103
// GFX11: encoding: [0x68,0x67,0x69,0x8f]

s_nor_b32 s0, s104, s103
// GFX11: encoding: [0x68,0x67,0x00,0x8f]

s_nor_b32 s105, s1, s103
// GFX11: encoding: [0x01,0x67,0x69,0x8f]

s_nor_b32 s105, s104, s2
// GFX11: encoding: [0x68,0x02,0x69,0x8f]

s_nor_b32 s105, s1, s2
// GFX11: encoding: [0x01,0x02,0x69,0x8f]

s_nor_b32 s0, s104, s2
// GFX11: encoding: [0x68,0x02,0x00,0x8f]

s_nor_b32 s0, s1, s103
// GFX11: encoding: [0x01,0x67,0x00,0x8f]

s_nor_b32 exec_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x7e,0x8f]

s_nor_b32 exec_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x7f,0x8f]

s_nor_b32 vcc_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x6a,0x8f]

s_nor_b32 vcc_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x6b,0x8f]

s_nor_b32 m0, s1, s2
// GFX11: encoding: [0x01,0x02,0x7d,0x8f]

s_nor_b32 s0, exec_lo, s2
// GFX11: encoding: [0x7e,0x02,0x00,0x8f]

s_nor_b32 s0, exec_hi, s2
// GFX11: encoding: [0x7f,0x02,0x00,0x8f]

s_nor_b32 s0, vcc_lo, s2
// GFX11: encoding: [0x6a,0x02,0x00,0x8f]

s_nor_b32 s0, vcc_hi, s2
// GFX11: encoding: [0x6b,0x02,0x00,0x8f]

s_nor_b32 s0, m0, s2
// GFX11: encoding: [0x7d,0x02,0x00,0x8f]

s_nor_b32 s0, 0, s2
// GFX11: encoding: [0x80,0x02,0x00,0x8f]

s_nor_b32 s0, -1, s2
// GFX11: encoding: [0xc1,0x02,0x00,0x8f]

s_nor_b32 s0, 0.5, s2
// GFX11: encoding: [0xf0,0x02,0x00,0x8f]

s_nor_b32 s0, -4.0, s2
// GFX11: encoding: [0xf7,0x02,0x00,0x8f]

s_nor_b32 s0, 0x3f717273, s2
// GFX11: encoding: [0xff,0x02,0x00,0x8f,0x73,0x72,0x71,0x3f]

s_nor_b32 s0, 0xaf123456, s2
// GFX11: encoding: [0xff,0x02,0x00,0x8f,0x56,0x34,0x12,0xaf]

s_nor_b32 s0, s1, exec_lo
// GFX11: encoding: [0x01,0x7e,0x00,0x8f]

s_nor_b32 s0, s1, exec_hi
// GFX11: encoding: [0x01,0x7f,0x00,0x8f]

s_nor_b32 s0, s1, vcc_lo
// GFX11: encoding: [0x01,0x6a,0x00,0x8f]

s_nor_b32 s0, s1, vcc_hi
// GFX11: encoding: [0x01,0x6b,0x00,0x8f]

s_nor_b32 s0, s1, m0
// GFX11: encoding: [0x01,0x7d,0x00,0x8f]

s_nor_b32 s0, s1, 0
// GFX11: encoding: [0x01,0x80,0x00,0x8f]

s_nor_b32 s0, s1, -1
// GFX11: encoding: [0x01,0xc1,0x00,0x8f]

s_nor_b32 s0, s1, 0.5
// GFX11: encoding: [0x01,0xf0,0x00,0x8f]

s_nor_b32 s0, s1, -4.0
// GFX11: encoding: [0x01,0xf7,0x00,0x8f]

s_nor_b32 s0, s1, 0x3f717273
// GFX11: encoding: [0x01,0xff,0x00,0x8f,0x73,0x72,0x71,0x3f]

s_nor_b32 s0, s1, 0xaf123456
// GFX11: encoding: [0x01,0xff,0x00,0x8f,0x56,0x34,0x12,0xaf]

s_nor_b64 s[0:1], s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0x80,0x8f]

s_nor_b64 s[104:105], s[102:103], s[100:101]
// GFX11: encoding: [0x66,0x64,0xe8,0x8f]

s_nor_b64 s[0:1], s[102:103], s[100:101]
// GFX11: encoding: [0x66,0x64,0x80,0x8f]

s_nor_b64 s[104:105], s[2:3], s[100:101]
// GFX11: encoding: [0x02,0x64,0xe8,0x8f]

s_nor_b64 s[104:105], s[102:103], s[4:5]
// GFX11: encoding: [0x66,0x04,0xe8,0x8f]

s_nor_b64 s[104:105], s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0xe8,0x8f]

s_nor_b64 s[0:1], s[102:103], s[4:5]
// GFX11: encoding: [0x66,0x04,0x80,0x8f]

s_nor_b64 s[0:1], s[2:3], s[100:101]
// GFX11: encoding: [0x02,0x64,0x80,0x8f]

s_nor_b64 exec, s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0xfe,0x8f]

s_nor_b64 vcc, s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0xea,0x8f]

s_nor_b64 s[0:1], exec, s[4:5]
// GFX11: encoding: [0x7e,0x04,0x80,0x8f]

s_nor_b64 s[0:1], vcc, s[4:5]
// GFX11: encoding: [0x6a,0x04,0x80,0x8f]

s_nor_b64 s[0:1], 0, s[4:5]
// GFX11: encoding: [0x80,0x04,0x80,0x8f]

s_nor_b64 s[0:1], -1, s[4:5]
// GFX11: encoding: [0xc1,0x04,0x80,0x8f]

s_nor_b64 s[0:1], 0.5, s[4:5]
// GFX11: encoding: [0xf0,0x04,0x80,0x8f]

s_nor_b64 s[0:1], -4.0, s[4:5]
// GFX11: encoding: [0xf7,0x04,0x80,0x8f]

s_nor_b64 s[0:1], 0x3f717273, s[4:5]
// GFX11: encoding: [0xff,0x04,0x80,0x8f,0x73,0x72,0x71,0x3f]

s_nor_b64 s[0:1], 0xaf123456, s[4:5]
// GFX11: encoding: [0xff,0x04,0x80,0x8f,0x56,0x34,0x12,0xaf]

s_nor_b64 s[0:1], s[2:3], exec
// GFX11: encoding: [0x02,0x7e,0x80,0x8f]

s_nor_b64 s[0:1], s[2:3], vcc
// GFX11: encoding: [0x02,0x6a,0x80,0x8f]

s_nor_b64 s[0:1], s[2:3], 0
// GFX11: encoding: [0x02,0x80,0x80,0x8f]

s_nor_b64 s[0:1], s[2:3], -1
// GFX11: encoding: [0x02,0xc1,0x80,0x8f]

s_nor_b64 s[0:1], s[2:3], 0.5
// GFX11: encoding: [0x02,0xf0,0x80,0x8f]

s_nor_b64 s[0:1], s[2:3], -4.0
// GFX11: encoding: [0x02,0xf7,0x80,0x8f]

s_nor_b64 s[0:1], s[2:3], 0x3f717273
// GFX11: encoding: [0x02,0xff,0x80,0x8f,0x73,0x72,0x71,0x3f]

s_nor_b64 s[0:1], s[2:3], 0xaf123456
// GFX11: encoding: [0x02,0xff,0x80,0x8f,0x56,0x34,0x12,0xaf]

s_xnor_b32 s0, s1, s2
// GFX11: encoding: [0x01,0x02,0x00,0x90]

s_xnor_b32 s105, s104, s103
// GFX11: encoding: [0x68,0x67,0x69,0x90]

s_xnor_b32 s0, s104, s103
// GFX11: encoding: [0x68,0x67,0x00,0x90]

s_xnor_b32 s105, s1, s103
// GFX11: encoding: [0x01,0x67,0x69,0x90]

s_xnor_b32 s105, s104, s2
// GFX11: encoding: [0x68,0x02,0x69,0x90]

s_xnor_b32 s105, s1, s2
// GFX11: encoding: [0x01,0x02,0x69,0x90]

s_xnor_b32 s0, s104, s2
// GFX11: encoding: [0x68,0x02,0x00,0x90]

s_xnor_b32 s0, s1, s103
// GFX11: encoding: [0x01,0x67,0x00,0x90]

s_xnor_b32 exec_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x7e,0x90]

s_xnor_b32 exec_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x7f,0x90]

s_xnor_b32 vcc_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x6a,0x90]

s_xnor_b32 vcc_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x6b,0x90]

s_xnor_b32 m0, s1, s2
// GFX11: encoding: [0x01,0x02,0x7d,0x90]

s_xnor_b32 s0, exec_lo, s2
// GFX11: encoding: [0x7e,0x02,0x00,0x90]

s_xnor_b32 s0, exec_hi, s2
// GFX11: encoding: [0x7f,0x02,0x00,0x90]

s_xnor_b32 s0, vcc_lo, s2
// GFX11: encoding: [0x6a,0x02,0x00,0x90]

s_xnor_b32 s0, vcc_hi, s2
// GFX11: encoding: [0x6b,0x02,0x00,0x90]

s_xnor_b32 s0, m0, s2
// GFX11: encoding: [0x7d,0x02,0x00,0x90]

s_xnor_b32 s0, 0, s2
// GFX11: encoding: [0x80,0x02,0x00,0x90]

s_xnor_b32 s0, -1, s2
// GFX11: encoding: [0xc1,0x02,0x00,0x90]

s_xnor_b32 s0, 0.5, s2
// GFX11: encoding: [0xf0,0x02,0x00,0x90]

s_xnor_b32 s0, -4.0, s2
// GFX11: encoding: [0xf7,0x02,0x00,0x90]

s_xnor_b32 s0, 0x3f717273, s2
// GFX11: encoding: [0xff,0x02,0x00,0x90,0x73,0x72,0x71,0x3f]

s_xnor_b32 s0, 0xaf123456, s2
// GFX11: encoding: [0xff,0x02,0x00,0x90,0x56,0x34,0x12,0xaf]

s_xnor_b32 s0, s1, exec_lo
// GFX11: encoding: [0x01,0x7e,0x00,0x90]

s_xnor_b32 s0, s1, exec_hi
// GFX11: encoding: [0x01,0x7f,0x00,0x90]

s_xnor_b32 s0, s1, vcc_lo
// GFX11: encoding: [0x01,0x6a,0x00,0x90]

s_xnor_b32 s0, s1, vcc_hi
// GFX11: encoding: [0x01,0x6b,0x00,0x90]

s_xnor_b32 s0, s1, m0
// GFX11: encoding: [0x01,0x7d,0x00,0x90]

s_xnor_b32 s0, s1, 0
// GFX11: encoding: [0x01,0x80,0x00,0x90]

s_xnor_b32 s0, s1, -1
// GFX11: encoding: [0x01,0xc1,0x00,0x90]

s_xnor_b32 s0, s1, 0.5
// GFX11: encoding: [0x01,0xf0,0x00,0x90]

s_xnor_b32 s0, s1, -4.0
// GFX11: encoding: [0x01,0xf7,0x00,0x90]

s_xnor_b32 s0, s1, 0x3f717273
// GFX11: encoding: [0x01,0xff,0x00,0x90,0x73,0x72,0x71,0x3f]

s_xnor_b32 s0, s1, 0xaf123456
// GFX11: encoding: [0x01,0xff,0x00,0x90,0x56,0x34,0x12,0xaf]

s_xnor_b64 s[0:1], s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0x80,0x90]

s_xnor_b64 s[104:105], s[102:103], s[100:101]
// GFX11: encoding: [0x66,0x64,0xe8,0x90]

s_xnor_b64 s[0:1], s[102:103], s[100:101]
// GFX11: encoding: [0x66,0x64,0x80,0x90]

s_xnor_b64 s[104:105], s[2:3], s[100:101]
// GFX11: encoding: [0x02,0x64,0xe8,0x90]

s_xnor_b64 s[104:105], s[102:103], s[4:5]
// GFX11: encoding: [0x66,0x04,0xe8,0x90]

s_xnor_b64 s[104:105], s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0xe8,0x90]

s_xnor_b64 s[0:1], s[102:103], s[4:5]
// GFX11: encoding: [0x66,0x04,0x80,0x90]

s_xnor_b64 s[0:1], s[2:3], s[100:101]
// GFX11: encoding: [0x02,0x64,0x80,0x90]

s_xnor_b64 exec, s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0xfe,0x90]

s_xnor_b64 vcc, s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0xea,0x90]

s_xnor_b64 s[0:1], exec, s[4:5]
// GFX11: encoding: [0x7e,0x04,0x80,0x90]

s_xnor_b64 s[0:1], vcc, s[4:5]
// GFX11: encoding: [0x6a,0x04,0x80,0x90]

s_xnor_b64 s[0:1], 0, s[4:5]
// GFX11: encoding: [0x80,0x04,0x80,0x90]

s_xnor_b64 s[0:1], -1, s[4:5]
// GFX11: encoding: [0xc1,0x04,0x80,0x90]

s_xnor_b64 s[0:1], 0.5, s[4:5]
// GFX11: encoding: [0xf0,0x04,0x80,0x90]

s_xnor_b64 s[0:1], -4.0, s[4:5]
// GFX11: encoding: [0xf7,0x04,0x80,0x90]

s_xnor_b64 s[0:1], 0x3f717273, s[4:5]
// GFX11: encoding: [0xff,0x04,0x80,0x90,0x73,0x72,0x71,0x3f]

s_xnor_b64 s[0:1], 0xaf123456, s[4:5]
// GFX11: encoding: [0xff,0x04,0x80,0x90,0x56,0x34,0x12,0xaf]

s_xnor_b64 s[0:1], s[2:3], exec
// GFX11: encoding: [0x02,0x7e,0x80,0x90]

s_xnor_b64 s[0:1], s[2:3], vcc
// GFX11: encoding: [0x02,0x6a,0x80,0x90]

s_xnor_b64 s[0:1], s[2:3], 0
// GFX11: encoding: [0x02,0x80,0x80,0x90]

s_xnor_b64 s[0:1], s[2:3], -1
// GFX11: encoding: [0x02,0xc1,0x80,0x90]

s_xnor_b64 s[0:1], s[2:3], 0.5
// GFX11: encoding: [0x02,0xf0,0x80,0x90]

s_xnor_b64 s[0:1], s[2:3], -4.0
// GFX11: encoding: [0x02,0xf7,0x80,0x90]

s_xnor_b64 s[0:1], s[2:3], 0x3f717273
// GFX11: encoding: [0x02,0xff,0x80,0x90,0x73,0x72,0x71,0x3f]

s_xnor_b64 s[0:1], s[2:3], 0xaf123456
// GFX11: encoding: [0x02,0xff,0x80,0x90,0x56,0x34,0x12,0xaf]

s_lshl_b32 s0, s1, s2
// GFX11: encoding: [0x01,0x02,0x00,0x84]

s_lshl_b32 s105, s104, s103
// GFX11: encoding: [0x68,0x67,0x69,0x84]

s_lshl_b32 s0, s104, s103
// GFX11: encoding: [0x68,0x67,0x00,0x84]

s_lshl_b32 s105, s1, s103
// GFX11: encoding: [0x01,0x67,0x69,0x84]

s_lshl_b32 s105, s104, s2
// GFX11: encoding: [0x68,0x02,0x69,0x84]

s_lshl_b32 s105, s1, s2
// GFX11: encoding: [0x01,0x02,0x69,0x84]

s_lshl_b32 s0, s104, s2
// GFX11: encoding: [0x68,0x02,0x00,0x84]

s_lshl_b32 s0, s1, s103
// GFX11: encoding: [0x01,0x67,0x00,0x84]

s_lshl_b32 exec_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x7e,0x84]

s_lshl_b32 exec_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x7f,0x84]

s_lshl_b32 vcc_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x6a,0x84]

s_lshl_b32 vcc_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x6b,0x84]

s_lshl_b32 m0, s1, s2
// GFX11: encoding: [0x01,0x02,0x7d,0x84]

s_lshl_b32 s0, exec_lo, s2
// GFX11: encoding: [0x7e,0x02,0x00,0x84]

s_lshl_b32 s0, exec_hi, s2
// GFX11: encoding: [0x7f,0x02,0x00,0x84]

s_lshl_b32 s0, vcc_lo, s2
// GFX11: encoding: [0x6a,0x02,0x00,0x84]

s_lshl_b32 s0, vcc_hi, s2
// GFX11: encoding: [0x6b,0x02,0x00,0x84]

s_lshl_b32 s0, m0, s2
// GFX11: encoding: [0x7d,0x02,0x00,0x84]

s_lshl_b32 s0, 0, s2
// GFX11: encoding: [0x80,0x02,0x00,0x84]

s_lshl_b32 s0, -1, s2
// GFX11: encoding: [0xc1,0x02,0x00,0x84]

s_lshl_b32 s0, 0.5, s2
// GFX11: encoding: [0xf0,0x02,0x00,0x84]

s_lshl_b32 s0, -4.0, s2
// GFX11: encoding: [0xf7,0x02,0x00,0x84]

s_lshl_b32 s0, 0x3f717273, s2
// GFX11: encoding: [0xff,0x02,0x00,0x84,0x73,0x72,0x71,0x3f]

s_lshl_b32 s0, 0xaf123456, s2
// GFX11: encoding: [0xff,0x02,0x00,0x84,0x56,0x34,0x12,0xaf]

s_lshl_b32 s0, s1, exec_lo
// GFX11: encoding: [0x01,0x7e,0x00,0x84]

s_lshl_b32 s0, s1, exec_hi
// GFX11: encoding: [0x01,0x7f,0x00,0x84]

s_lshl_b32 s0, s1, vcc_lo
// GFX11: encoding: [0x01,0x6a,0x00,0x84]

s_lshl_b32 s0, s1, vcc_hi
// GFX11: encoding: [0x01,0x6b,0x00,0x84]

s_lshl_b32 s0, s1, m0
// GFX11: encoding: [0x01,0x7d,0x00,0x84]

s_lshl_b32 s0, s1, 0
// GFX11: encoding: [0x01,0x80,0x00,0x84]

s_lshl_b32 s0, s1, -1
// GFX11: encoding: [0x01,0xc1,0x00,0x84]

s_lshl_b32 s0, s1, 0.5
// GFX11: encoding: [0x01,0xf0,0x00,0x84]

s_lshl_b32 s0, s1, -4.0
// GFX11: encoding: [0x01,0xf7,0x00,0x84]

s_lshl_b32 s0, s1, 0x3f717273
// GFX11: encoding: [0x01,0xff,0x00,0x84,0x73,0x72,0x71,0x3f]

s_lshl_b32 s0, s1, 0xaf123456
// GFX11: encoding: [0x01,0xff,0x00,0x84,0x56,0x34,0x12,0xaf]

s_lshl_b64 s[0:1], s[2:3], s4
// GFX11: encoding: [0x02,0x04,0x80,0x84]

s_lshl_b64 s[104:105], s[102:103], s100
// GFX11: encoding: [0x66,0x64,0xe8,0x84]

s_lshl_b64 s[0:1], s[102:103], s100
// GFX11: encoding: [0x66,0x64,0x80,0x84]

s_lshl_b64 s[104:105], s[2:3], s100
// GFX11: encoding: [0x02,0x64,0xe8,0x84]

s_lshl_b64 s[104:105], s[102:103], s4
// GFX11: encoding: [0x66,0x04,0xe8,0x84]

s_lshl_b64 s[104:105], s[2:3], s4
// GFX11: encoding: [0x02,0x04,0xe8,0x84]

s_lshl_b64 s[0:1], s[102:103], s4
// GFX11: encoding: [0x66,0x04,0x80,0x84]

s_lshl_b64 s[0:1], s[2:3], s100
// GFX11: encoding: [0x02,0x64,0x80,0x84]

s_lshl_b64 exec, s[2:3], s4
// GFX11: encoding: [0x02,0x04,0xfe,0x84]

s_lshl_b64 vcc, s[2:3], s4
// GFX11: encoding: [0x02,0x04,0xea,0x84]

s_lshl_b64 s[0:1], exec, s4
// GFX11: encoding: [0x7e,0x04,0x80,0x84]

s_lshl_b64 s[0:1], vcc, s4
// GFX11: encoding: [0x6a,0x04,0x80,0x84]

s_lshl_b64 s[0:1], 0, s4
// GFX11: encoding: [0x80,0x04,0x80,0x84]

s_lshl_b64 s[0:1], -1, s4
// GFX11: encoding: [0xc1,0x04,0x80,0x84]

s_lshl_b64 s[0:1], 0.5, s4
// GFX11: encoding: [0xf0,0x04,0x80,0x84]

s_lshl_b64 s[0:1], -4.0, s4
// GFX11: encoding: [0xf7,0x04,0x80,0x84]

s_lshl_b64 s[0:1], 0x3f717273, s4
// GFX11: encoding: [0xff,0x04,0x80,0x84,0x73,0x72,0x71,0x3f]

s_lshl_b64 s[0:1], 0xaf123456, s4
// GFX11: encoding: [0xff,0x04,0x80,0x84,0x56,0x34,0x12,0xaf]

s_lshl_b64 s[0:1], s[2:3], exec_lo
// GFX11: encoding: [0x02,0x7e,0x80,0x84]

s_lshl_b64 s[0:1], s[2:3], vcc_lo
// GFX11: encoding: [0x02,0x6a,0x80,0x84]

s_lshl_b64 s[0:1], s[2:3], 0
// GFX11: encoding: [0x02,0x80,0x80,0x84]

s_lshl_b64 s[0:1], s[2:3], -1
// GFX11: encoding: [0x02,0xc1,0x80,0x84]

s_lshl_b64 s[0:1], s[2:3], 0.5
// GFX11: encoding: [0x02,0xf0,0x80,0x84]

s_lshl_b64 s[0:1], s[2:3], -4.0
// GFX11: encoding: [0x02,0xf7,0x80,0x84]

s_lshl_b64 s[0:1], s[2:3], 0x3f717273
// GFX11: encoding: [0x02,0xff,0x80,0x84,0x73,0x72,0x71,0x3f]

s_lshl_b64 s[0:1], s[2:3], 0xaf123456
// GFX11: encoding: [0x02,0xff,0x80,0x84,0x56,0x34,0x12,0xaf]

s_lshr_b32 s0, s1, s2
// GFX11: encoding: [0x01,0x02,0x00,0x85]

s_lshr_b32 s105, s104, s103
// GFX11: encoding: [0x68,0x67,0x69,0x85]

s_lshr_b32 s0, s104, s103
// GFX11: encoding: [0x68,0x67,0x00,0x85]

s_lshr_b32 s105, s1, s103
// GFX11: encoding: [0x01,0x67,0x69,0x85]

s_lshr_b32 s105, s104, s2
// GFX11: encoding: [0x68,0x02,0x69,0x85]

s_lshr_b32 s105, s1, s2
// GFX11: encoding: [0x01,0x02,0x69,0x85]

s_lshr_b32 s0, s104, s2
// GFX11: encoding: [0x68,0x02,0x00,0x85]

s_lshr_b32 s0, s1, s103
// GFX11: encoding: [0x01,0x67,0x00,0x85]

s_lshr_b32 exec_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x7e,0x85]

s_lshr_b32 exec_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x7f,0x85]

s_lshr_b32 vcc_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x6a,0x85]

s_lshr_b32 vcc_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x6b,0x85]

s_lshr_b32 m0, s1, s2
// GFX11: encoding: [0x01,0x02,0x7d,0x85]

s_lshr_b32 s0, exec_lo, s2
// GFX11: encoding: [0x7e,0x02,0x00,0x85]

s_lshr_b32 s0, exec_hi, s2
// GFX11: encoding: [0x7f,0x02,0x00,0x85]

s_lshr_b32 s0, vcc_lo, s2
// GFX11: encoding: [0x6a,0x02,0x00,0x85]

s_lshr_b32 s0, vcc_hi, s2
// GFX11: encoding: [0x6b,0x02,0x00,0x85]

s_lshr_b32 s0, m0, s2
// GFX11: encoding: [0x7d,0x02,0x00,0x85]

s_lshr_b32 s0, 0, s2
// GFX11: encoding: [0x80,0x02,0x00,0x85]

s_lshr_b32 s0, -1, s2
// GFX11: encoding: [0xc1,0x02,0x00,0x85]

s_lshr_b32 s0, 0.5, s2
// GFX11: encoding: [0xf0,0x02,0x00,0x85]

s_lshr_b32 s0, -4.0, s2
// GFX11: encoding: [0xf7,0x02,0x00,0x85]

s_lshr_b32 s0, 0x3f717273, s2
// GFX11: encoding: [0xff,0x02,0x00,0x85,0x73,0x72,0x71,0x3f]

s_lshr_b32 s0, 0xaf123456, s2
// GFX11: encoding: [0xff,0x02,0x00,0x85,0x56,0x34,0x12,0xaf]

s_lshr_b32 s0, s1, exec_lo
// GFX11: encoding: [0x01,0x7e,0x00,0x85]

s_lshr_b32 s0, s1, exec_hi
// GFX11: encoding: [0x01,0x7f,0x00,0x85]

s_lshr_b32 s0, s1, vcc_lo
// GFX11: encoding: [0x01,0x6a,0x00,0x85]

s_lshr_b32 s0, s1, vcc_hi
// GFX11: encoding: [0x01,0x6b,0x00,0x85]

s_lshr_b32 s0, s1, m0
// GFX11: encoding: [0x01,0x7d,0x00,0x85]

s_lshr_b32 s0, s1, 0
// GFX11: encoding: [0x01,0x80,0x00,0x85]

s_lshr_b32 s0, s1, -1
// GFX11: encoding: [0x01,0xc1,0x00,0x85]

s_lshr_b32 s0, s1, 0.5
// GFX11: encoding: [0x01,0xf0,0x00,0x85]

s_lshr_b32 s0, s1, -4.0
// GFX11: encoding: [0x01,0xf7,0x00,0x85]

s_lshr_b32 s0, s1, 0x3f717273
// GFX11: encoding: [0x01,0xff,0x00,0x85,0x73,0x72,0x71,0x3f]

s_lshr_b32 s0, s1, 0xaf123456
// GFX11: encoding: [0x01,0xff,0x00,0x85,0x56,0x34,0x12,0xaf]

s_lshr_b64 s[0:1], s[2:3], s4
// GFX11: encoding: [0x02,0x04,0x80,0x85]

s_lshr_b64 s[104:105], s[102:103], s100
// GFX11: encoding: [0x66,0x64,0xe8,0x85]

s_lshr_b64 s[0:1], s[102:103], s100
// GFX11: encoding: [0x66,0x64,0x80,0x85]

s_lshr_b64 s[104:105], s[2:3], s100
// GFX11: encoding: [0x02,0x64,0xe8,0x85]

s_lshr_b64 s[104:105], s[102:103], s4
// GFX11: encoding: [0x66,0x04,0xe8,0x85]

s_lshr_b64 s[104:105], s[2:3], s4
// GFX11: encoding: [0x02,0x04,0xe8,0x85]

s_lshr_b64 s[0:1], s[102:103], s4
// GFX11: encoding: [0x66,0x04,0x80,0x85]

s_lshr_b64 s[0:1], s[2:3], s100
// GFX11: encoding: [0x02,0x64,0x80,0x85]

s_lshr_b64 exec, s[2:3], s4
// GFX11: encoding: [0x02,0x04,0xfe,0x85]

s_lshr_b64 vcc, s[2:3], s4
// GFX11: encoding: [0x02,0x04,0xea,0x85]

s_lshr_b64 s[0:1], exec, s4
// GFX11: encoding: [0x7e,0x04,0x80,0x85]

s_lshr_b64 s[0:1], vcc, s4
// GFX11: encoding: [0x6a,0x04,0x80,0x85]

s_lshr_b64 s[0:1], 0, s4
// GFX11: encoding: [0x80,0x04,0x80,0x85]

s_lshr_b64 s[0:1], -1, s4
// GFX11: encoding: [0xc1,0x04,0x80,0x85]

s_lshr_b64 s[0:1], 0.5, s4
// GFX11: encoding: [0xf0,0x04,0x80,0x85]

s_lshr_b64 s[0:1], -4.0, s4
// GFX11: encoding: [0xf7,0x04,0x80,0x85]

s_lshr_b64 s[0:1], 0x3f717273, s4
// GFX11: encoding: [0xff,0x04,0x80,0x85,0x73,0x72,0x71,0x3f]

s_lshr_b64 s[0:1], 0xaf123456, s4
// GFX11: encoding: [0xff,0x04,0x80,0x85,0x56,0x34,0x12,0xaf]

s_lshr_b64 s[0:1], s[2:3], exec_lo
// GFX11: encoding: [0x02,0x7e,0x80,0x85]

s_lshr_b64 s[0:1], s[2:3], vcc_lo
// GFX11: encoding: [0x02,0x6a,0x80,0x85]

s_lshr_b64 s[0:1], s[2:3], 0
// GFX11: encoding: [0x02,0x80,0x80,0x85]

s_lshr_b64 s[0:1], s[2:3], -1
// GFX11: encoding: [0x02,0xc1,0x80,0x85]

s_lshr_b64 s[0:1], s[2:3], 0.5
// GFX11: encoding: [0x02,0xf0,0x80,0x85]

s_lshr_b64 s[0:1], s[2:3], -4.0
// GFX11: encoding: [0x02,0xf7,0x80,0x85]

s_lshr_b64 s[0:1], s[2:3], 0x3f717273
// GFX11: encoding: [0x02,0xff,0x80,0x85,0x73,0x72,0x71,0x3f]

s_lshr_b64 s[0:1], s[2:3], 0xaf123456
// GFX11: encoding: [0x02,0xff,0x80,0x85,0x56,0x34,0x12,0xaf]

s_ashr_i32 s0, s1, s2
// GFX11: encoding: [0x01,0x02,0x00,0x86]

s_ashr_i32 s105, s104, s103
// GFX11: encoding: [0x68,0x67,0x69,0x86]

s_ashr_i32 s0, s104, s103
// GFX11: encoding: [0x68,0x67,0x00,0x86]

s_ashr_i32 s105, s1, s103
// GFX11: encoding: [0x01,0x67,0x69,0x86]

s_ashr_i32 s105, s104, s2
// GFX11: encoding: [0x68,0x02,0x69,0x86]

s_ashr_i32 s105, s1, s2
// GFX11: encoding: [0x01,0x02,0x69,0x86]

s_ashr_i32 s0, s104, s2
// GFX11: encoding: [0x68,0x02,0x00,0x86]

s_ashr_i32 s0, s1, s103
// GFX11: encoding: [0x01,0x67,0x00,0x86]

s_ashr_i32 exec_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x7e,0x86]

s_ashr_i32 exec_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x7f,0x86]

s_ashr_i32 vcc_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x6a,0x86]

s_ashr_i32 vcc_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x6b,0x86]

s_ashr_i32 m0, s1, s2
// GFX11: encoding: [0x01,0x02,0x7d,0x86]

s_ashr_i32 s0, exec_lo, s2
// GFX11: encoding: [0x7e,0x02,0x00,0x86]

s_ashr_i32 s0, exec_hi, s2
// GFX11: encoding: [0x7f,0x02,0x00,0x86]

s_ashr_i32 s0, vcc_lo, s2
// GFX11: encoding: [0x6a,0x02,0x00,0x86]

s_ashr_i32 s0, vcc_hi, s2
// GFX11: encoding: [0x6b,0x02,0x00,0x86]

s_ashr_i32 s0, m0, s2
// GFX11: encoding: [0x7d,0x02,0x00,0x86]

s_ashr_i32 s0, 0, s2
// GFX11: encoding: [0x80,0x02,0x00,0x86]

s_ashr_i32 s0, -1, s2
// GFX11: encoding: [0xc1,0x02,0x00,0x86]

s_ashr_i32 s0, 0.5, s2
// GFX11: encoding: [0xf0,0x02,0x00,0x86]

s_ashr_i32 s0, -4.0, s2
// GFX11: encoding: [0xf7,0x02,0x00,0x86]

s_ashr_i32 s0, 0x3f717273, s2
// GFX11: encoding: [0xff,0x02,0x00,0x86,0x73,0x72,0x71,0x3f]

s_ashr_i32 s0, 0xaf123456, s2
// GFX11: encoding: [0xff,0x02,0x00,0x86,0x56,0x34,0x12,0xaf]

s_ashr_i32 s0, s1, exec_lo
// GFX11: encoding: [0x01,0x7e,0x00,0x86]

s_ashr_i32 s0, s1, exec_hi
// GFX11: encoding: [0x01,0x7f,0x00,0x86]

s_ashr_i32 s0, s1, vcc_lo
// GFX11: encoding: [0x01,0x6a,0x00,0x86]

s_ashr_i32 s0, s1, vcc_hi
// GFX11: encoding: [0x01,0x6b,0x00,0x86]

s_ashr_i32 s0, s1, m0
// GFX11: encoding: [0x01,0x7d,0x00,0x86]

s_ashr_i32 s0, s1, 0
// GFX11: encoding: [0x01,0x80,0x00,0x86]

s_ashr_i32 s0, s1, -1
// GFX11: encoding: [0x01,0xc1,0x00,0x86]

s_ashr_i32 s0, s1, 0.5
// GFX11: encoding: [0x01,0xf0,0x00,0x86]

s_ashr_i32 s0, s1, -4.0
// GFX11: encoding: [0x01,0xf7,0x00,0x86]

s_ashr_i32 s0, s1, 0x3f717273
// GFX11: encoding: [0x01,0xff,0x00,0x86,0x73,0x72,0x71,0x3f]

s_ashr_i32 s0, s1, 0xaf123456
// GFX11: encoding: [0x01,0xff,0x00,0x86,0x56,0x34,0x12,0xaf]

s_ashr_i64 s[0:1], s[2:3], s4
// GFX11: encoding: [0x02,0x04,0x80,0x86]

s_ashr_i64 s[104:105], s[102:103], s100
// GFX11: encoding: [0x66,0x64,0xe8,0x86]

s_ashr_i64 s[0:1], s[102:103], s100
// GFX11: encoding: [0x66,0x64,0x80,0x86]

s_ashr_i64 s[104:105], s[2:3], s100
// GFX11: encoding: [0x02,0x64,0xe8,0x86]

s_ashr_i64 s[104:105], s[102:103], s4
// GFX11: encoding: [0x66,0x04,0xe8,0x86]

s_ashr_i64 s[104:105], s[2:3], s4
// GFX11: encoding: [0x02,0x04,0xe8,0x86]

s_ashr_i64 s[0:1], s[102:103], s4
// GFX11: encoding: [0x66,0x04,0x80,0x86]

s_ashr_i64 s[0:1], s[2:3], s100
// GFX11: encoding: [0x02,0x64,0x80,0x86]

s_ashr_i64 exec, s[2:3], s4
// GFX11: encoding: [0x02,0x04,0xfe,0x86]

s_ashr_i64 vcc, s[2:3], s4
// GFX11: encoding: [0x02,0x04,0xea,0x86]

s_ashr_i64 s[0:1], exec, s4
// GFX11: encoding: [0x7e,0x04,0x80,0x86]

s_ashr_i64 s[0:1], vcc, s4
// GFX11: encoding: [0x6a,0x04,0x80,0x86]

s_ashr_i64 s[0:1], 0, s4
// GFX11: encoding: [0x80,0x04,0x80,0x86]

s_ashr_i64 s[0:1], -1, s4
// GFX11: encoding: [0xc1,0x04,0x80,0x86]

s_ashr_i64 s[0:1], 0.5, s4
// GFX11: encoding: [0xf0,0x04,0x80,0x86]

s_ashr_i64 s[0:1], -4.0, s4
// GFX11: encoding: [0xf7,0x04,0x80,0x86]

s_ashr_i64 s[0:1], 0x3f717273, s4
// GFX11: encoding: [0xff,0x04,0x80,0x86,0x73,0x72,0x71,0x3f]

s_ashr_i64 s[0:1], 0xaf123456, s4
// GFX11: encoding: [0xff,0x04,0x80,0x86,0x56,0x34,0x12,0xaf]

s_ashr_i64 s[0:1], s[2:3], exec_lo
// GFX11: encoding: [0x02,0x7e,0x80,0x86]

s_ashr_i64 s[0:1], s[2:3], vcc_lo
// GFX11: encoding: [0x02,0x6a,0x80,0x86]

s_ashr_i64 s[0:1], s[2:3], 0
// GFX11: encoding: [0x02,0x80,0x80,0x86]

s_ashr_i64 s[0:1], s[2:3], -1
// GFX11: encoding: [0x02,0xc1,0x80,0x86]

s_ashr_i64 s[0:1], s[2:3], 0.5
// GFX11: encoding: [0x02,0xf0,0x80,0x86]

s_ashr_i64 s[0:1], s[2:3], -4.0
// GFX11: encoding: [0x02,0xf7,0x80,0x86]

s_ashr_i64 s[0:1], s[2:3], 0x3f717273
// GFX11: encoding: [0x02,0xff,0x80,0x86,0x73,0x72,0x71,0x3f]

s_ashr_i64 s[0:1], s[2:3], 0xaf123456
// GFX11: encoding: [0x02,0xff,0x80,0x86,0x56,0x34,0x12,0xaf]

s_bfm_b32 s0, s1, s2
// GFX11: encoding: [0x01,0x02,0x00,0x95]

s_bfm_b32 s105, s104, s103
// GFX11: encoding: [0x68,0x67,0x69,0x95]

s_bfm_b32 s0, s104, s103
// GFX11: encoding: [0x68,0x67,0x00,0x95]

s_bfm_b32 s105, s1, s103
// GFX11: encoding: [0x01,0x67,0x69,0x95]

s_bfm_b32 s105, s104, s2
// GFX11: encoding: [0x68,0x02,0x69,0x95]

s_bfm_b32 s105, s1, s2
// GFX11: encoding: [0x01,0x02,0x69,0x95]

s_bfm_b32 s0, s104, s2
// GFX11: encoding: [0x68,0x02,0x00,0x95]

s_bfm_b32 s0, s1, s103
// GFX11: encoding: [0x01,0x67,0x00,0x95]

s_bfm_b32 exec_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x7e,0x95]

s_bfm_b32 exec_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x7f,0x95]

s_bfm_b32 vcc_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x6a,0x95]

s_bfm_b32 vcc_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x6b,0x95]

s_bfm_b32 m0, s1, s2
// GFX11: encoding: [0x01,0x02,0x7d,0x95]

s_bfm_b32 s0, exec_lo, s2
// GFX11: encoding: [0x7e,0x02,0x00,0x95]

s_bfm_b32 s0, exec_hi, s2
// GFX11: encoding: [0x7f,0x02,0x00,0x95]

s_bfm_b32 s0, vcc_lo, s2
// GFX11: encoding: [0x6a,0x02,0x00,0x95]

s_bfm_b32 s0, vcc_hi, s2
// GFX11: encoding: [0x6b,0x02,0x00,0x95]

s_bfm_b32 s0, m0, s2
// GFX11: encoding: [0x7d,0x02,0x00,0x95]

s_bfm_b32 s0, 0, s2
// GFX11: encoding: [0x80,0x02,0x00,0x95]

s_bfm_b32 s0, -1, s2
// GFX11: encoding: [0xc1,0x02,0x00,0x95]

s_bfm_b32 s0, 0.5, s2
// GFX11: encoding: [0xf0,0x02,0x00,0x95]

s_bfm_b32 s0, -4.0, s2
// GFX11: encoding: [0xf7,0x02,0x00,0x95]

s_bfm_b32 s0, 0x3f717273, s2
// GFX11: encoding: [0xff,0x02,0x00,0x95,0x73,0x72,0x71,0x3f]

s_bfm_b32 s0, 0xaf123456, s2
// GFX11: encoding: [0xff,0x02,0x00,0x95,0x56,0x34,0x12,0xaf]

s_bfm_b32 s0, s1, exec_lo
// GFX11: encoding: [0x01,0x7e,0x00,0x95]

s_bfm_b32 s0, s1, exec_hi
// GFX11: encoding: [0x01,0x7f,0x00,0x95]

s_bfm_b32 s0, s1, vcc_lo
// GFX11: encoding: [0x01,0x6a,0x00,0x95]

s_bfm_b32 s0, s1, vcc_hi
// GFX11: encoding: [0x01,0x6b,0x00,0x95]

s_bfm_b32 s0, s1, m0
// GFX11: encoding: [0x01,0x7d,0x00,0x95]

s_bfm_b32 s0, s1, 0
// GFX11: encoding: [0x01,0x80,0x00,0x95]

s_bfm_b32 s0, s1, -1
// GFX11: encoding: [0x01,0xc1,0x00,0x95]

s_bfm_b32 s0, s1, 0.5
// GFX11: encoding: [0x01,0xf0,0x00,0x95]

s_bfm_b32 s0, s1, -4.0
// GFX11: encoding: [0x01,0xf7,0x00,0x95]

s_bfm_b32 s0, s1, 0x3f717273
// GFX11: encoding: [0x01,0xff,0x00,0x95,0x73,0x72,0x71,0x3f]

s_bfm_b32 s0, s1, 0xaf123456
// GFX11: encoding: [0x01,0xff,0x00,0x95,0x56,0x34,0x12,0xaf]

s_bfm_b64 s[0:1], s2, s3
// GFX11: encoding: [0x02,0x03,0x80,0x95]

s_bfm_b64 s[104:105], s103, s102
// GFX11: encoding: [0x67,0x66,0xe8,0x95]

s_bfm_b64 s[0:1], s104, s103
// GFX11: encoding: [0x68,0x67,0x80,0x95]

s_bfm_b64 s[104:105], s2, s103
// GFX11: encoding: [0x02,0x67,0xe8,0x95]

s_bfm_b64 s[104:105], s104, s3
// GFX11: encoding: [0x68,0x03,0xe8,0x95]

s_bfm_b64 s[104:105], s2, s3
// GFX11: encoding: [0x02,0x03,0xe8,0x95]

s_bfm_b64 s[0:1], s104, s3
// GFX11: encoding: [0x68,0x03,0x80,0x95]

s_bfm_b64 s[0:1], s2, s103
// GFX11: encoding: [0x02,0x67,0x80,0x95]

s_bfm_b64 exec, s2, s3
// GFX11: encoding: [0x02,0x03,0xfe,0x95]

s_bfm_b64 vcc, s2, s3
// GFX11: encoding: [0x02,0x03,0xea,0x95]

s_bfm_b64 s[0:1], exec_lo, s3
// GFX11: encoding: [0x7e,0x03,0x80,0x95]

s_bfm_b64 s[0:1], exec_hi, s3
// GFX11: encoding: [0x7f,0x03,0x80,0x95]

s_bfm_b64 s[0:1], vcc_lo, s3
// GFX11: encoding: [0x6a,0x03,0x80,0x95]

s_bfm_b64 s[0:1], vcc_hi, s3
// GFX11: encoding: [0x6b,0x03,0x80,0x95]

s_bfm_b64 s[0:1], m0, s3
// GFX11: encoding: [0x7d,0x03,0x80,0x95]

s_bfm_b64 s[0:1], 0, s3
// GFX11: encoding: [0x80,0x03,0x80,0x95]

s_bfm_b64 s[0:1], -1, s3
// GFX11: encoding: [0xc1,0x03,0x80,0x95]

s_bfm_b64 s[0:1], 0.5, s3
// GFX11: encoding: [0xf0,0x03,0x80,0x95]

s_bfm_b64 s[0:1], -4.0, s3
// GFX11: encoding: [0xf7,0x03,0x80,0x95]

s_bfm_b64 s[0:1], 0x3f717273, s3
// GFX11: encoding: [0xff,0x03,0x80,0x95,0x73,0x72,0x71,0x3f]

s_bfm_b64 s[0:1], 0xaf123456, s3
// GFX11: encoding: [0xff,0x03,0x80,0x95,0x56,0x34,0x12,0xaf]

s_bfm_b64 s[0:1], s2, exec_lo
// GFX11: encoding: [0x02,0x7e,0x80,0x95]

s_bfm_b64 s[0:1], s2, exec_hi
// GFX11: encoding: [0x02,0x7f,0x80,0x95]

s_bfm_b64 s[0:1], s2, vcc_lo
// GFX11: encoding: [0x02,0x6a,0x80,0x95]

s_bfm_b64 s[0:1], s2, vcc_hi
// GFX11: encoding: [0x02,0x6b,0x80,0x95]

s_bfm_b64 s[0:1], s2, m0
// GFX11: encoding: [0x02,0x7d,0x80,0x95]

s_bfm_b64 s[0:1], s2, 0
// GFX11: encoding: [0x02,0x80,0x80,0x95]

s_bfm_b64 s[0:1], s2, -1
// GFX11: encoding: [0x02,0xc1,0x80,0x95]

s_bfm_b64 s[0:1], s2, 0.5
// GFX11: encoding: [0x02,0xf0,0x80,0x95]

s_bfm_b64 s[0:1], s2, -4.0
// GFX11: encoding: [0x02,0xf7,0x80,0x95]

s_bfm_b64 s[0:1], s2, 0x3f717273
// GFX11: encoding: [0x02,0xff,0x80,0x95,0x73,0x72,0x71,0x3f]

s_bfm_b64 s[0:1], s2, 0xaf123456
// GFX11: encoding: [0x02,0xff,0x80,0x95,0x56,0x34,0x12,0xaf]

s_mul_i32 s0, s1, s2
// GFX11: encoding: [0x01,0x02,0x00,0x96]

s_mul_i32 s105, s104, s103
// GFX11: encoding: [0x68,0x67,0x69,0x96]

s_mul_i32 s0, s104, s103
// GFX11: encoding: [0x68,0x67,0x00,0x96]

s_mul_i32 s105, s1, s103
// GFX11: encoding: [0x01,0x67,0x69,0x96]

s_mul_i32 s105, s104, s2
// GFX11: encoding: [0x68,0x02,0x69,0x96]

s_mul_i32 s105, s1, s2
// GFX11: encoding: [0x01,0x02,0x69,0x96]

s_mul_i32 s0, s104, s2
// GFX11: encoding: [0x68,0x02,0x00,0x96]

s_mul_i32 s0, s1, s103
// GFX11: encoding: [0x01,0x67,0x00,0x96]

s_mul_i32 exec_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x7e,0x96]

s_mul_i32 exec_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x7f,0x96]

s_mul_i32 vcc_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x6a,0x96]

s_mul_i32 vcc_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x6b,0x96]

s_mul_i32 m0, s1, s2
// GFX11: encoding: [0x01,0x02,0x7d,0x96]

s_mul_i32 s0, exec_lo, s2
// GFX11: encoding: [0x7e,0x02,0x00,0x96]

s_mul_i32 s0, exec_hi, s2
// GFX11: encoding: [0x7f,0x02,0x00,0x96]

s_mul_i32 s0, vcc_lo, s2
// GFX11: encoding: [0x6a,0x02,0x00,0x96]

s_mul_i32 s0, vcc_hi, s2
// GFX11: encoding: [0x6b,0x02,0x00,0x96]

s_mul_i32 s0, m0, s2
// GFX11: encoding: [0x7d,0x02,0x00,0x96]

s_mul_i32 s0, 0, s2
// GFX11: encoding: [0x80,0x02,0x00,0x96]

s_mul_i32 s0, -1, s2
// GFX11: encoding: [0xc1,0x02,0x00,0x96]

s_mul_i32 s0, 0.5, s2
// GFX11: encoding: [0xf0,0x02,0x00,0x96]

s_mul_i32 s0, -4.0, s2
// GFX11: encoding: [0xf7,0x02,0x00,0x96]

s_mul_i32 s0, 0x3f717273, s2
// GFX11: encoding: [0xff,0x02,0x00,0x96,0x73,0x72,0x71,0x3f]

s_mul_i32 s0, 0xaf123456, s2
// GFX11: encoding: [0xff,0x02,0x00,0x96,0x56,0x34,0x12,0xaf]

s_mul_i32 s0, s1, exec_lo
// GFX11: encoding: [0x01,0x7e,0x00,0x96]

s_mul_i32 s0, s1, exec_hi
// GFX11: encoding: [0x01,0x7f,0x00,0x96]

s_mul_i32 s0, s1, vcc_lo
// GFX11: encoding: [0x01,0x6a,0x00,0x96]

s_mul_i32 s0, s1, vcc_hi
// GFX11: encoding: [0x01,0x6b,0x00,0x96]

s_mul_i32 s0, s1, m0
// GFX11: encoding: [0x01,0x7d,0x00,0x96]

s_mul_i32 s0, s1, 0
// GFX11: encoding: [0x01,0x80,0x00,0x96]

s_mul_i32 s0, s1, -1
// GFX11: encoding: [0x01,0xc1,0x00,0x96]

s_mul_i32 s0, s1, 0.5
// GFX11: encoding: [0x01,0xf0,0x00,0x96]

s_mul_i32 s0, s1, -4.0
// GFX11: encoding: [0x01,0xf7,0x00,0x96]

s_mul_i32 s0, s1, 0x3f717273
// GFX11: encoding: [0x01,0xff,0x00,0x96,0x73,0x72,0x71,0x3f]

s_mul_i32 s0, s1, 0xaf123456
// GFX11: encoding: [0x01,0xff,0x00,0x96,0x56,0x34,0x12,0xaf]

s_bfe_u32 s0, s1, s2
// GFX11: encoding: [0x01,0x02,0x00,0x93]

s_bfe_u32 s105, s104, s103
// GFX11: encoding: [0x68,0x67,0x69,0x93]

s_bfe_u32 s0, s104, s103
// GFX11: encoding: [0x68,0x67,0x00,0x93]

s_bfe_u32 s105, s1, s103
// GFX11: encoding: [0x01,0x67,0x69,0x93]

s_bfe_u32 s105, s104, s2
// GFX11: encoding: [0x68,0x02,0x69,0x93]

s_bfe_u32 s105, s1, s2
// GFX11: encoding: [0x01,0x02,0x69,0x93]

s_bfe_u32 s0, s104, s2
// GFX11: encoding: [0x68,0x02,0x00,0x93]

s_bfe_u32 s0, s1, s103
// GFX11: encoding: [0x01,0x67,0x00,0x93]

s_bfe_u32 exec_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x7e,0x93]

s_bfe_u32 exec_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x7f,0x93]

s_bfe_u32 vcc_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x6a,0x93]

s_bfe_u32 vcc_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x6b,0x93]

s_bfe_u32 m0, s1, s2
// GFX11: encoding: [0x01,0x02,0x7d,0x93]

s_bfe_u32 s0, exec_lo, s2
// GFX11: encoding: [0x7e,0x02,0x00,0x93]

s_bfe_u32 s0, exec_hi, s2
// GFX11: encoding: [0x7f,0x02,0x00,0x93]

s_bfe_u32 s0, vcc_lo, s2
// GFX11: encoding: [0x6a,0x02,0x00,0x93]

s_bfe_u32 s0, vcc_hi, s2
// GFX11: encoding: [0x6b,0x02,0x00,0x93]

s_bfe_u32 s0, m0, s2
// GFX11: encoding: [0x7d,0x02,0x00,0x93]

s_bfe_u32 s0, 0, s2
// GFX11: encoding: [0x80,0x02,0x00,0x93]

s_bfe_u32 s0, -1, s2
// GFX11: encoding: [0xc1,0x02,0x00,0x93]

s_bfe_u32 s0, 0.5, s2
// GFX11: encoding: [0xf0,0x02,0x00,0x93]

s_bfe_u32 s0, -4.0, s2
// GFX11: encoding: [0xf7,0x02,0x00,0x93]

s_bfe_u32 s0, 0x3f717273, s2
// GFX11: encoding: [0xff,0x02,0x00,0x93,0x73,0x72,0x71,0x3f]

s_bfe_u32 s0, 0xaf123456, s2
// GFX11: encoding: [0xff,0x02,0x00,0x93,0x56,0x34,0x12,0xaf]

s_bfe_u32 s0, s1, exec_lo
// GFX11: encoding: [0x01,0x7e,0x00,0x93]

s_bfe_u32 s0, s1, exec_hi
// GFX11: encoding: [0x01,0x7f,0x00,0x93]

s_bfe_u32 s0, s1, vcc_lo
// GFX11: encoding: [0x01,0x6a,0x00,0x93]

s_bfe_u32 s0, s1, vcc_hi
// GFX11: encoding: [0x01,0x6b,0x00,0x93]

s_bfe_u32 s0, s1, m0
// GFX11: encoding: [0x01,0x7d,0x00,0x93]

s_bfe_u32 s0, s1, 0
// GFX11: encoding: [0x01,0x80,0x00,0x93]

s_bfe_u32 s0, s1, -1
// GFX11: encoding: [0x01,0xc1,0x00,0x93]

s_bfe_u32 s0, s1, 0.5
// GFX11: encoding: [0x01,0xf0,0x00,0x93]

s_bfe_u32 s0, s1, -4.0
// GFX11: encoding: [0x01,0xf7,0x00,0x93]

s_bfe_u32 s0, s1, 0x3f717273
// GFX11: encoding: [0x01,0xff,0x00,0x93,0x73,0x72,0x71,0x3f]

s_bfe_u32 s0, s1, 0xaf123456
// GFX11: encoding: [0x01,0xff,0x00,0x93,0x56,0x34,0x12,0xaf]

s_bfe_i32 s0, s1, s2
// GFX11: encoding: [0x01,0x02,0x80,0x93]

s_bfe_i32 s105, s104, s103
// GFX11: encoding: [0x68,0x67,0xe9,0x93]

s_bfe_i32 s0, s104, s103
// GFX11: encoding: [0x68,0x67,0x80,0x93]

s_bfe_i32 s105, s1, s103
// GFX11: encoding: [0x01,0x67,0xe9,0x93]

s_bfe_i32 s105, s104, s2
// GFX11: encoding: [0x68,0x02,0xe9,0x93]

s_bfe_i32 s105, s1, s2
// GFX11: encoding: [0x01,0x02,0xe9,0x93]

s_bfe_i32 s0, s104, s2
// GFX11: encoding: [0x68,0x02,0x80,0x93]

s_bfe_i32 s0, s1, s103
// GFX11: encoding: [0x01,0x67,0x80,0x93]

s_bfe_i32 exec_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0xfe,0x93]

s_bfe_i32 exec_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0xff,0x93]

s_bfe_i32 vcc_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0xea,0x93]

s_bfe_i32 vcc_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0xeb,0x93]

s_bfe_i32 m0, s1, s2
// GFX11: encoding: [0x01,0x02,0xfd,0x93]

s_bfe_i32 s0, exec_lo, s2
// GFX11: encoding: [0x7e,0x02,0x80,0x93]

s_bfe_i32 s0, exec_hi, s2
// GFX11: encoding: [0x7f,0x02,0x80,0x93]

s_bfe_i32 s0, vcc_lo, s2
// GFX11: encoding: [0x6a,0x02,0x80,0x93]

s_bfe_i32 s0, vcc_hi, s2
// GFX11: encoding: [0x6b,0x02,0x80,0x93]

s_bfe_i32 s0, m0, s2
// GFX11: encoding: [0x7d,0x02,0x80,0x93]

s_bfe_i32 s0, 0, s2
// GFX11: encoding: [0x80,0x02,0x80,0x93]

s_bfe_i32 s0, -1, s2
// GFX11: encoding: [0xc1,0x02,0x80,0x93]

s_bfe_i32 s0, 0.5, s2
// GFX11: encoding: [0xf0,0x02,0x80,0x93]

s_bfe_i32 s0, -4.0, s2
// GFX11: encoding: [0xf7,0x02,0x80,0x93]

s_bfe_i32 s0, 0x3f717273, s2
// GFX11: encoding: [0xff,0x02,0x80,0x93,0x73,0x72,0x71,0x3f]

s_bfe_i32 s0, 0xaf123456, s2
// GFX11: encoding: [0xff,0x02,0x80,0x93,0x56,0x34,0x12,0xaf]

s_bfe_i32 s0, s1, exec_lo
// GFX11: encoding: [0x01,0x7e,0x80,0x93]

s_bfe_i32 s0, s1, exec_hi
// GFX11: encoding: [0x01,0x7f,0x80,0x93]

s_bfe_i32 s0, s1, vcc_lo
// GFX11: encoding: [0x01,0x6a,0x80,0x93]

s_bfe_i32 s0, s1, vcc_hi
// GFX11: encoding: [0x01,0x6b,0x80,0x93]

s_bfe_i32 s0, s1, m0
// GFX11: encoding: [0x01,0x7d,0x80,0x93]

s_bfe_i32 s0, s1, 0
// GFX11: encoding: [0x01,0x80,0x80,0x93]

s_bfe_i32 s0, s1, -1
// GFX11: encoding: [0x01,0xc1,0x80,0x93]

s_bfe_i32 s0, s1, 0.5
// GFX11: encoding: [0x01,0xf0,0x80,0x93]

s_bfe_i32 s0, s1, -4.0
// GFX11: encoding: [0x01,0xf7,0x80,0x93]

s_bfe_i32 s0, s1, 0x3f717273
// GFX11: encoding: [0x01,0xff,0x80,0x93,0x73,0x72,0x71,0x3f]

s_bfe_i32 s0, s1, 0xaf123456
// GFX11: encoding: [0x01,0xff,0x80,0x93,0x56,0x34,0x12,0xaf]

s_bfe_u64 s[0:1], s[2:3], s4
// GFX11: encoding: [0x02,0x04,0x00,0x94]

s_bfe_u64 s[104:105], s[102:103], s100
// GFX11: encoding: [0x66,0x64,0x68,0x94]

s_bfe_u64 s[0:1], s[102:103], s100
// GFX11: encoding: [0x66,0x64,0x00,0x94]

s_bfe_u64 s[104:105], s[2:3], s100
// GFX11: encoding: [0x02,0x64,0x68,0x94]

s_bfe_u64 s[104:105], s[102:103], s4
// GFX11: encoding: [0x66,0x04,0x68,0x94]

s_bfe_u64 s[104:105], s[2:3], s4
// GFX11: encoding: [0x02,0x04,0x68,0x94]

s_bfe_u64 s[0:1], s[102:103], s4
// GFX11: encoding: [0x66,0x04,0x00,0x94]

s_bfe_u64 s[0:1], s[2:3], s100
// GFX11: encoding: [0x02,0x64,0x00,0x94]

s_bfe_u64 exec, s[2:3], s4
// GFX11: encoding: [0x02,0x04,0x7e,0x94]

s_bfe_u64 vcc, s[2:3], s4
// GFX11: encoding: [0x02,0x04,0x6a,0x94]

s_bfe_u64 s[0:1], exec, s4
// GFX11: encoding: [0x7e,0x04,0x00,0x94]

s_bfe_u64 s[0:1], vcc, s4
// GFX11: encoding: [0x6a,0x04,0x00,0x94]

s_bfe_u64 s[0:1], 0, s4
// GFX11: encoding: [0x80,0x04,0x00,0x94]

s_bfe_u64 s[0:1], -1, s4
// GFX11: encoding: [0xc1,0x04,0x00,0x94]

s_bfe_u64 s[0:1], 0.5, s4
// GFX11: encoding: [0xf0,0x04,0x00,0x94]

s_bfe_u64 s[0:1], -4.0, s4
// GFX11: encoding: [0xf7,0x04,0x00,0x94]

s_bfe_u64 s[0:1], 0x3f717273, s4
// GFX11: encoding: [0xff,0x04,0x00,0x94,0x73,0x72,0x71,0x3f]

s_bfe_u64 s[0:1], 0xaf123456, s4
// GFX11: encoding: [0xff,0x04,0x00,0x94,0x56,0x34,0x12,0xaf]

s_bfe_u64 s[0:1], s[2:3], exec_lo
// GFX11: encoding: [0x02,0x7e,0x00,0x94]

s_bfe_u64 s[0:1], s[2:3], vcc_lo
// GFX11: encoding: [0x02,0x6a,0x00,0x94]

s_bfe_u64 s[0:1], s[2:3], 0
// GFX11: encoding: [0x02,0x80,0x00,0x94]

s_bfe_u64 s[0:1], s[2:3], -1
// GFX11: encoding: [0x02,0xc1,0x00,0x94]

s_bfe_u64 s[0:1], s[2:3], 0.5
// GFX11: encoding: [0x02,0xf0,0x00,0x94]

s_bfe_u64 s[0:1], s[2:3], -4.0
// GFX11: encoding: [0x02,0xf7,0x00,0x94]

s_bfe_u64 s[0:1], s[2:3], 0x3f717273
// GFX11: encoding: [0x02,0xff,0x00,0x94,0x73,0x72,0x71,0x3f]

s_bfe_u64 s[0:1], s[2:3], 0xaf123456
// GFX11: encoding: [0x02,0xff,0x00,0x94,0x56,0x34,0x12,0xaf]

s_bfe_i64 s[0:1], s[2:3], s4
// GFX11: encoding: [0x02,0x04,0x80,0x94]

s_bfe_i64 s[104:105], s[102:103], s100
// GFX11: encoding: [0x66,0x64,0xe8,0x94]

s_bfe_i64 s[0:1], s[102:103], s100
// GFX11: encoding: [0x66,0x64,0x80,0x94]

s_bfe_i64 s[104:105], s[2:3], s100
// GFX11: encoding: [0x02,0x64,0xe8,0x94]

s_bfe_i64 s[104:105], s[102:103], s4
// GFX11: encoding: [0x66,0x04,0xe8,0x94]

s_bfe_i64 s[104:105], s[2:3], s4
// GFX11: encoding: [0x02,0x04,0xe8,0x94]

s_bfe_i64 s[0:1], s[102:103], s4
// GFX11: encoding: [0x66,0x04,0x80,0x94]

s_bfe_i64 s[0:1], s[2:3], s100
// GFX11: encoding: [0x02,0x64,0x80,0x94]

s_bfe_i64 exec, s[2:3], s4
// GFX11: encoding: [0x02,0x04,0xfe,0x94]

s_bfe_i64 vcc, s[2:3], s4
// GFX11: encoding: [0x02,0x04,0xea,0x94]

s_bfe_i64 s[0:1], exec, s4
// GFX11: encoding: [0x7e,0x04,0x80,0x94]

s_bfe_i64 s[0:1], vcc, s4
// GFX11: encoding: [0x6a,0x04,0x80,0x94]

s_bfe_i64 s[0:1], 0, s4
// GFX11: encoding: [0x80,0x04,0x80,0x94]

s_bfe_i64 s[0:1], -1, s4
// GFX11: encoding: [0xc1,0x04,0x80,0x94]

s_bfe_i64 s[0:1], 0.5, s4
// GFX11: encoding: [0xf0,0x04,0x80,0x94]

s_bfe_i64 s[0:1], -4.0, s4
// GFX11: encoding: [0xf7,0x04,0x80,0x94]

s_bfe_i64 s[0:1], 0x3f717273, s4
// GFX11: encoding: [0xff,0x04,0x80,0x94,0x73,0x72,0x71,0x3f]

s_bfe_i64 s[0:1], 0xaf123456, s4
// GFX11: encoding: [0xff,0x04,0x80,0x94,0x56,0x34,0x12,0xaf]

s_bfe_i64 s[0:1], s[2:3], exec_lo
// GFX11: encoding: [0x02,0x7e,0x80,0x94]

s_bfe_i64 s[0:1], s[2:3], vcc_lo
// GFX11: encoding: [0x02,0x6a,0x80,0x94]

s_bfe_i64 s[0:1], s[2:3], 0
// GFX11: encoding: [0x02,0x80,0x80,0x94]

s_bfe_i64 s[0:1], s[2:3], -1
// GFX11: encoding: [0x02,0xc1,0x80,0x94]

s_bfe_i64 s[0:1], s[2:3], 0.5
// GFX11: encoding: [0x02,0xf0,0x80,0x94]

s_bfe_i64 s[0:1], s[2:3], -4.0
// GFX11: encoding: [0x02,0xf7,0x80,0x94]

s_bfe_i64 s[0:1], s[2:3], 0x3f717273
// GFX11: encoding: [0x02,0xff,0x80,0x94,0x73,0x72,0x71,0x3f]

s_bfe_i64 s[0:1], s[2:3], 0xaf123456
// GFX11: encoding: [0x02,0xff,0x80,0x94,0x56,0x34,0x12,0xaf]

s_absdiff_i32 s0, s1, s2
// GFX11: encoding: [0x01,0x02,0x00,0x83]

s_absdiff_i32 s105, s104, s103
// GFX11: encoding: [0x68,0x67,0x69,0x83]

s_absdiff_i32 s0, s104, s103
// GFX11: encoding: [0x68,0x67,0x00,0x83]

s_absdiff_i32 s105, s1, s103
// GFX11: encoding: [0x01,0x67,0x69,0x83]

s_absdiff_i32 s105, s104, s2
// GFX11: encoding: [0x68,0x02,0x69,0x83]

s_absdiff_i32 s105, s1, s2
// GFX11: encoding: [0x01,0x02,0x69,0x83]

s_absdiff_i32 s0, s104, s2
// GFX11: encoding: [0x68,0x02,0x00,0x83]

s_absdiff_i32 s0, s1, s103
// GFX11: encoding: [0x01,0x67,0x00,0x83]

s_absdiff_i32 exec_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x7e,0x83]

s_absdiff_i32 exec_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x7f,0x83]

s_absdiff_i32 vcc_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x6a,0x83]

s_absdiff_i32 vcc_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x6b,0x83]

s_absdiff_i32 m0, s1, s2
// GFX11: encoding: [0x01,0x02,0x7d,0x83]

s_absdiff_i32 s0, exec_lo, s2
// GFX11: encoding: [0x7e,0x02,0x00,0x83]

s_absdiff_i32 s0, exec_hi, s2
// GFX11: encoding: [0x7f,0x02,0x00,0x83]

s_absdiff_i32 s0, vcc_lo, s2
// GFX11: encoding: [0x6a,0x02,0x00,0x83]

s_absdiff_i32 s0, vcc_hi, s2
// GFX11: encoding: [0x6b,0x02,0x00,0x83]

s_absdiff_i32 s0, m0, s2
// GFX11: encoding: [0x7d,0x02,0x00,0x83]

s_absdiff_i32 s0, 0, s2
// GFX11: encoding: [0x80,0x02,0x00,0x83]

s_absdiff_i32 s0, -1, s2
// GFX11: encoding: [0xc1,0x02,0x00,0x83]

s_absdiff_i32 s0, 0.5, s2
// GFX11: encoding: [0xf0,0x02,0x00,0x83]

s_absdiff_i32 s0, -4.0, s2
// GFX11: encoding: [0xf7,0x02,0x00,0x83]

s_absdiff_i32 s0, 0x3f717273, s2
// GFX11: encoding: [0xff,0x02,0x00,0x83,0x73,0x72,0x71,0x3f]

s_absdiff_i32 s0, 0xaf123456, s2
// GFX11: encoding: [0xff,0x02,0x00,0x83,0x56,0x34,0x12,0xaf]

s_absdiff_i32 s0, s1, exec_lo
// GFX11: encoding: [0x01,0x7e,0x00,0x83]

s_absdiff_i32 s0, s1, exec_hi
// GFX11: encoding: [0x01,0x7f,0x00,0x83]

s_absdiff_i32 s0, s1, vcc_lo
// GFX11: encoding: [0x01,0x6a,0x00,0x83]

s_absdiff_i32 s0, s1, vcc_hi
// GFX11: encoding: [0x01,0x6b,0x00,0x83]

s_absdiff_i32 s0, s1, m0
// GFX11: encoding: [0x01,0x7d,0x00,0x83]

s_absdiff_i32 s0, s1, 0
// GFX11: encoding: [0x01,0x80,0x00,0x83]

s_absdiff_i32 s0, s1, -1
// GFX11: encoding: [0x01,0xc1,0x00,0x83]

s_absdiff_i32 s0, s1, 0.5
// GFX11: encoding: [0x01,0xf0,0x00,0x83]

s_absdiff_i32 s0, s1, -4.0
// GFX11: encoding: [0x01,0xf7,0x00,0x83]

s_absdiff_i32 s0, s1, 0x3f717273
// GFX11: encoding: [0x01,0xff,0x00,0x83,0x73,0x72,0x71,0x3f]

s_absdiff_i32 s0, s1, 0xaf123456
// GFX11: encoding: [0x01,0xff,0x00,0x83,0x56,0x34,0x12,0xaf]

s_lshl1_add_u32 s0, s1, s2
// GFX11: encoding: [0x01,0x02,0x00,0x87]

s_lshl1_add_u32 s105, s104, s103
// GFX11: encoding: [0x68,0x67,0x69,0x87]

s_lshl1_add_u32 s0, s104, s103
// GFX11: encoding: [0x68,0x67,0x00,0x87]

s_lshl1_add_u32 s105, s1, s103
// GFX11: encoding: [0x01,0x67,0x69,0x87]

s_lshl1_add_u32 s105, s104, s2
// GFX11: encoding: [0x68,0x02,0x69,0x87]

s_lshl1_add_u32 s105, s1, s2
// GFX11: encoding: [0x01,0x02,0x69,0x87]

s_lshl1_add_u32 s0, s104, s2
// GFX11: encoding: [0x68,0x02,0x00,0x87]

s_lshl1_add_u32 s0, s1, s103
// GFX11: encoding: [0x01,0x67,0x00,0x87]

s_lshl1_add_u32 exec_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x7e,0x87]

s_lshl1_add_u32 exec_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x7f,0x87]

s_lshl1_add_u32 vcc_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x6a,0x87]

s_lshl1_add_u32 vcc_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x6b,0x87]

s_lshl1_add_u32 m0, s1, s2
// GFX11: encoding: [0x01,0x02,0x7d,0x87]

s_lshl1_add_u32 s0, exec_lo, s2
// GFX11: encoding: [0x7e,0x02,0x00,0x87]

s_lshl1_add_u32 s0, exec_hi, s2
// GFX11: encoding: [0x7f,0x02,0x00,0x87]

s_lshl1_add_u32 s0, vcc_lo, s2
// GFX11: encoding: [0x6a,0x02,0x00,0x87]

s_lshl1_add_u32 s0, vcc_hi, s2
// GFX11: encoding: [0x6b,0x02,0x00,0x87]

s_lshl1_add_u32 s0, m0, s2
// GFX11: encoding: [0x7d,0x02,0x00,0x87]

s_lshl1_add_u32 s0, 0, s2
// GFX11: encoding: [0x80,0x02,0x00,0x87]

s_lshl1_add_u32 s0, -1, s2
// GFX11: encoding: [0xc1,0x02,0x00,0x87]

s_lshl1_add_u32 s0, 0.5, s2
// GFX11: encoding: [0xf0,0x02,0x00,0x87]

s_lshl1_add_u32 s0, -4.0, s2
// GFX11: encoding: [0xf7,0x02,0x00,0x87]

s_lshl1_add_u32 s0, 0x3f717273, s2
// GFX11: encoding: [0xff,0x02,0x00,0x87,0x73,0x72,0x71,0x3f]

s_lshl1_add_u32 s0, 0xaf123456, s2
// GFX11: encoding: [0xff,0x02,0x00,0x87,0x56,0x34,0x12,0xaf]

s_lshl1_add_u32 s0, s1, exec_lo
// GFX11: encoding: [0x01,0x7e,0x00,0x87]

s_lshl1_add_u32 s0, s1, exec_hi
// GFX11: encoding: [0x01,0x7f,0x00,0x87]

s_lshl1_add_u32 s0, s1, vcc_lo
// GFX11: encoding: [0x01,0x6a,0x00,0x87]

s_lshl1_add_u32 s0, s1, vcc_hi
// GFX11: encoding: [0x01,0x6b,0x00,0x87]

s_lshl1_add_u32 s0, s1, m0
// GFX11: encoding: [0x01,0x7d,0x00,0x87]

s_lshl1_add_u32 s0, s1, 0
// GFX11: encoding: [0x01,0x80,0x00,0x87]

s_lshl1_add_u32 s0, s1, -1
// GFX11: encoding: [0x01,0xc1,0x00,0x87]

s_lshl1_add_u32 s0, s1, 0.5
// GFX11: encoding: [0x01,0xf0,0x00,0x87]

s_lshl1_add_u32 s0, s1, -4.0
// GFX11: encoding: [0x01,0xf7,0x00,0x87]

s_lshl1_add_u32 s0, s1, 0x3f717273
// GFX11: encoding: [0x01,0xff,0x00,0x87,0x73,0x72,0x71,0x3f]

s_lshl1_add_u32 s0, s1, 0xaf123456
// GFX11: encoding: [0x01,0xff,0x00,0x87,0x56,0x34,0x12,0xaf]

s_lshl2_add_u32 s0, s1, s2
// GFX11: encoding: [0x01,0x02,0x80,0x87]

s_lshl2_add_u32 s105, s104, s103
// GFX11: encoding: [0x68,0x67,0xe9,0x87]

s_lshl2_add_u32 s0, s104, s103
// GFX11: encoding: [0x68,0x67,0x80,0x87]

s_lshl2_add_u32 s105, s1, s103
// GFX11: encoding: [0x01,0x67,0xe9,0x87]

s_lshl2_add_u32 s105, s104, s2
// GFX11: encoding: [0x68,0x02,0xe9,0x87]

s_lshl2_add_u32 s105, s1, s2
// GFX11: encoding: [0x01,0x02,0xe9,0x87]

s_lshl2_add_u32 s0, s104, s2
// GFX11: encoding: [0x68,0x02,0x80,0x87]

s_lshl2_add_u32 s0, s1, s103
// GFX11: encoding: [0x01,0x67,0x80,0x87]

s_lshl2_add_u32 exec_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0xfe,0x87]

s_lshl2_add_u32 exec_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0xff,0x87]

s_lshl2_add_u32 vcc_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0xea,0x87]

s_lshl2_add_u32 vcc_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0xeb,0x87]

s_lshl2_add_u32 m0, s1, s2
// GFX11: encoding: [0x01,0x02,0xfd,0x87]

s_lshl2_add_u32 s0, exec_lo, s2
// GFX11: encoding: [0x7e,0x02,0x80,0x87]

s_lshl2_add_u32 s0, exec_hi, s2
// GFX11: encoding: [0x7f,0x02,0x80,0x87]

s_lshl2_add_u32 s0, vcc_lo, s2
// GFX11: encoding: [0x6a,0x02,0x80,0x87]

s_lshl2_add_u32 s0, vcc_hi, s2
// GFX11: encoding: [0x6b,0x02,0x80,0x87]

s_lshl2_add_u32 s0, m0, s2
// GFX11: encoding: [0x7d,0x02,0x80,0x87]

s_lshl2_add_u32 s0, 0, s2
// GFX11: encoding: [0x80,0x02,0x80,0x87]

s_lshl2_add_u32 s0, -1, s2
// GFX11: encoding: [0xc1,0x02,0x80,0x87]

s_lshl2_add_u32 s0, 0.5, s2
// GFX11: encoding: [0xf0,0x02,0x80,0x87]

s_lshl2_add_u32 s0, -4.0, s2
// GFX11: encoding: [0xf7,0x02,0x80,0x87]

s_lshl2_add_u32 s0, 0x3f717273, s2
// GFX11: encoding: [0xff,0x02,0x80,0x87,0x73,0x72,0x71,0x3f]

s_lshl2_add_u32 s0, 0xaf123456, s2
// GFX11: encoding: [0xff,0x02,0x80,0x87,0x56,0x34,0x12,0xaf]

s_lshl2_add_u32 s0, s1, exec_lo
// GFX11: encoding: [0x01,0x7e,0x80,0x87]

s_lshl2_add_u32 s0, s1, exec_hi
// GFX11: encoding: [0x01,0x7f,0x80,0x87]

s_lshl2_add_u32 s0, s1, vcc_lo
// GFX11: encoding: [0x01,0x6a,0x80,0x87]

s_lshl2_add_u32 s0, s1, vcc_hi
// GFX11: encoding: [0x01,0x6b,0x80,0x87]

s_lshl2_add_u32 s0, s1, m0
// GFX11: encoding: [0x01,0x7d,0x80,0x87]

s_lshl2_add_u32 s0, s1, 0
// GFX11: encoding: [0x01,0x80,0x80,0x87]

s_lshl2_add_u32 s0, s1, -1
// GFX11: encoding: [0x01,0xc1,0x80,0x87]

s_lshl2_add_u32 s0, s1, 0.5
// GFX11: encoding: [0x01,0xf0,0x80,0x87]

s_lshl2_add_u32 s0, s1, -4.0
// GFX11: encoding: [0x01,0xf7,0x80,0x87]

s_lshl2_add_u32 s0, s1, 0x3f717273
// GFX11: encoding: [0x01,0xff,0x80,0x87,0x73,0x72,0x71,0x3f]

s_lshl2_add_u32 s0, s1, 0xaf123456
// GFX11: encoding: [0x01,0xff,0x80,0x87,0x56,0x34,0x12,0xaf]

s_lshl3_add_u32 s0, s1, s2
// GFX11: encoding: [0x01,0x02,0x00,0x88]

s_lshl3_add_u32 s105, s104, s103
// GFX11: encoding: [0x68,0x67,0x69,0x88]

s_lshl3_add_u32 s0, s104, s103
// GFX11: encoding: [0x68,0x67,0x00,0x88]

s_lshl3_add_u32 s105, s1, s103
// GFX11: encoding: [0x01,0x67,0x69,0x88]

s_lshl3_add_u32 s105, s104, s2
// GFX11: encoding: [0x68,0x02,0x69,0x88]

s_lshl3_add_u32 s105, s1, s2
// GFX11: encoding: [0x01,0x02,0x69,0x88]

s_lshl3_add_u32 s0, s104, s2
// GFX11: encoding: [0x68,0x02,0x00,0x88]

s_lshl3_add_u32 s0, s1, s103
// GFX11: encoding: [0x01,0x67,0x00,0x88]

s_lshl3_add_u32 exec_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x7e,0x88]

s_lshl3_add_u32 exec_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x7f,0x88]

s_lshl3_add_u32 vcc_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x6a,0x88]

s_lshl3_add_u32 vcc_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x6b,0x88]

s_lshl3_add_u32 m0, s1, s2
// GFX11: encoding: [0x01,0x02,0x7d,0x88]

s_lshl3_add_u32 s0, exec_lo, s2
// GFX11: encoding: [0x7e,0x02,0x00,0x88]

s_lshl3_add_u32 s0, exec_hi, s2
// GFX11: encoding: [0x7f,0x02,0x00,0x88]

s_lshl3_add_u32 s0, vcc_lo, s2
// GFX11: encoding: [0x6a,0x02,0x00,0x88]

s_lshl3_add_u32 s0, vcc_hi, s2
// GFX11: encoding: [0x6b,0x02,0x00,0x88]

s_lshl3_add_u32 s0, m0, s2
// GFX11: encoding: [0x7d,0x02,0x00,0x88]

s_lshl3_add_u32 s0, 0, s2
// GFX11: encoding: [0x80,0x02,0x00,0x88]

s_lshl3_add_u32 s0, -1, s2
// GFX11: encoding: [0xc1,0x02,0x00,0x88]

s_lshl3_add_u32 s0, 0.5, s2
// GFX11: encoding: [0xf0,0x02,0x00,0x88]

s_lshl3_add_u32 s0, -4.0, s2
// GFX11: encoding: [0xf7,0x02,0x00,0x88]

s_lshl3_add_u32 s0, 0x3f717273, s2
// GFX11: encoding: [0xff,0x02,0x00,0x88,0x73,0x72,0x71,0x3f]

s_lshl3_add_u32 s0, 0xaf123456, s2
// GFX11: encoding: [0xff,0x02,0x00,0x88,0x56,0x34,0x12,0xaf]

s_lshl3_add_u32 s0, s1, exec_lo
// GFX11: encoding: [0x01,0x7e,0x00,0x88]

s_lshl3_add_u32 s0, s1, exec_hi
// GFX11: encoding: [0x01,0x7f,0x00,0x88]

s_lshl3_add_u32 s0, s1, vcc_lo
// GFX11: encoding: [0x01,0x6a,0x00,0x88]

s_lshl3_add_u32 s0, s1, vcc_hi
// GFX11: encoding: [0x01,0x6b,0x00,0x88]

s_lshl3_add_u32 s0, s1, m0
// GFX11: encoding: [0x01,0x7d,0x00,0x88]

s_lshl3_add_u32 s0, s1, 0
// GFX11: encoding: [0x01,0x80,0x00,0x88]

s_lshl3_add_u32 s0, s1, -1
// GFX11: encoding: [0x01,0xc1,0x00,0x88]

s_lshl3_add_u32 s0, s1, 0.5
// GFX11: encoding: [0x01,0xf0,0x00,0x88]

s_lshl3_add_u32 s0, s1, -4.0
// GFX11: encoding: [0x01,0xf7,0x00,0x88]

s_lshl3_add_u32 s0, s1, 0x3f717273
// GFX11: encoding: [0x01,0xff,0x00,0x88,0x73,0x72,0x71,0x3f]

s_lshl3_add_u32 s0, s1, 0xaf123456
// GFX11: encoding: [0x01,0xff,0x00,0x88,0x56,0x34,0x12,0xaf]

s_lshl4_add_u32 s0, s1, s2
// GFX11: encoding: [0x01,0x02,0x80,0x88]

s_lshl4_add_u32 s105, s104, s103
// GFX11: encoding: [0x68,0x67,0xe9,0x88]

s_lshl4_add_u32 s0, s104, s103
// GFX11: encoding: [0x68,0x67,0x80,0x88]

s_lshl4_add_u32 s105, s1, s103
// GFX11: encoding: [0x01,0x67,0xe9,0x88]

s_lshl4_add_u32 s105, s104, s2
// GFX11: encoding: [0x68,0x02,0xe9,0x88]

s_lshl4_add_u32 s105, s1, s2
// GFX11: encoding: [0x01,0x02,0xe9,0x88]

s_lshl4_add_u32 s0, s104, s2
// GFX11: encoding: [0x68,0x02,0x80,0x88]

s_lshl4_add_u32 s0, s1, s103
// GFX11: encoding: [0x01,0x67,0x80,0x88]

s_lshl4_add_u32 exec_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0xfe,0x88]

s_lshl4_add_u32 exec_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0xff,0x88]

s_lshl4_add_u32 vcc_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0xea,0x88]

s_lshl4_add_u32 vcc_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0xeb,0x88]

s_lshl4_add_u32 m0, s1, s2
// GFX11: encoding: [0x01,0x02,0xfd,0x88]

s_lshl4_add_u32 s0, exec_lo, s2
// GFX11: encoding: [0x7e,0x02,0x80,0x88]

s_lshl4_add_u32 s0, exec_hi, s2
// GFX11: encoding: [0x7f,0x02,0x80,0x88]

s_lshl4_add_u32 s0, vcc_lo, s2
// GFX11: encoding: [0x6a,0x02,0x80,0x88]

s_lshl4_add_u32 s0, vcc_hi, s2
// GFX11: encoding: [0x6b,0x02,0x80,0x88]

s_lshl4_add_u32 s0, m0, s2
// GFX11: encoding: [0x7d,0x02,0x80,0x88]

s_lshl4_add_u32 s0, 0, s2
// GFX11: encoding: [0x80,0x02,0x80,0x88]

s_lshl4_add_u32 s0, -1, s2
// GFX11: encoding: [0xc1,0x02,0x80,0x88]

s_lshl4_add_u32 s0, 0.5, s2
// GFX11: encoding: [0xf0,0x02,0x80,0x88]

s_lshl4_add_u32 s0, -4.0, s2
// GFX11: encoding: [0xf7,0x02,0x80,0x88]

s_lshl4_add_u32 s0, 0x3f717273, s2
// GFX11: encoding: [0xff,0x02,0x80,0x88,0x73,0x72,0x71,0x3f]

s_lshl4_add_u32 s0, 0xaf123456, s2
// GFX11: encoding: [0xff,0x02,0x80,0x88,0x56,0x34,0x12,0xaf]

s_lshl4_add_u32 s0, s1, exec_lo
// GFX11: encoding: [0x01,0x7e,0x80,0x88]

s_lshl4_add_u32 s0, s1, exec_hi
// GFX11: encoding: [0x01,0x7f,0x80,0x88]

s_lshl4_add_u32 s0, s1, vcc_lo
// GFX11: encoding: [0x01,0x6a,0x80,0x88]

s_lshl4_add_u32 s0, s1, vcc_hi
// GFX11: encoding: [0x01,0x6b,0x80,0x88]

s_lshl4_add_u32 s0, s1, m0
// GFX11: encoding: [0x01,0x7d,0x80,0x88]

s_lshl4_add_u32 s0, s1, 0
// GFX11: encoding: [0x01,0x80,0x80,0x88]

s_lshl4_add_u32 s0, s1, -1
// GFX11: encoding: [0x01,0xc1,0x80,0x88]

s_lshl4_add_u32 s0, s1, 0.5
// GFX11: encoding: [0x01,0xf0,0x80,0x88]

s_lshl4_add_u32 s0, s1, -4.0
// GFX11: encoding: [0x01,0xf7,0x80,0x88]

s_lshl4_add_u32 s0, s1, 0x3f717273
// GFX11: encoding: [0x01,0xff,0x80,0x88,0x73,0x72,0x71,0x3f]

s_lshl4_add_u32 s0, s1, 0xaf123456
// GFX11: encoding: [0x01,0xff,0x80,0x88,0x56,0x34,0x12,0xaf]

s_pack_ll_b32_b16 s0, s1, s2
// GFX11: encoding: [0x01,0x02,0x00,0x99]

s_pack_ll_b32_b16 s105, s104, s103
// GFX11: encoding: [0x68,0x67,0x69,0x99]

s_pack_ll_b32_b16 s0, s104, s103
// GFX11: encoding: [0x68,0x67,0x00,0x99]

s_pack_ll_b32_b16 s105, s1, s103
// GFX11: encoding: [0x01,0x67,0x69,0x99]

s_pack_ll_b32_b16 s105, s104, s2
// GFX11: encoding: [0x68,0x02,0x69,0x99]

s_pack_ll_b32_b16 s105, s1, s2
// GFX11: encoding: [0x01,0x02,0x69,0x99]

s_pack_ll_b32_b16 s0, s104, s2
// GFX11: encoding: [0x68,0x02,0x00,0x99]

s_pack_ll_b32_b16 s0, s1, s103
// GFX11: encoding: [0x01,0x67,0x00,0x99]

s_pack_ll_b32_b16 exec_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x7e,0x99]

s_pack_ll_b32_b16 exec_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x7f,0x99]

s_pack_ll_b32_b16 vcc_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x6a,0x99]

s_pack_ll_b32_b16 vcc_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x6b,0x99]

s_pack_ll_b32_b16 m0, s1, s2
// GFX11: encoding: [0x01,0x02,0x7d,0x99]

s_pack_ll_b32_b16 s0, exec_lo, s2
// GFX11: encoding: [0x7e,0x02,0x00,0x99]

s_pack_ll_b32_b16 s0, exec_hi, s2
// GFX11: encoding: [0x7f,0x02,0x00,0x99]

s_pack_ll_b32_b16 s0, vcc_lo, s2
// GFX11: encoding: [0x6a,0x02,0x00,0x99]

s_pack_ll_b32_b16 s0, vcc_hi, s2
// GFX11: encoding: [0x6b,0x02,0x00,0x99]

s_pack_ll_b32_b16 s0, m0, s2
// GFX11: encoding: [0x7d,0x02,0x00,0x99]

s_pack_ll_b32_b16 s0, 0, s2
// GFX11: encoding: [0x80,0x02,0x00,0x99]

s_pack_ll_b32_b16 s0, -1, s2
// GFX11: encoding: [0xc1,0x02,0x00,0x99]

s_pack_ll_b32_b16 s0, 0.5, s2
// GFX11: encoding: [0xf0,0x02,0x00,0x99]

s_pack_ll_b32_b16 s0, -4.0, s2
// GFX11: encoding: [0xf7,0x02,0x00,0x99]

s_pack_ll_b32_b16 s0, 0x3f717273, s2
// GFX11: encoding: [0xff,0x02,0x00,0x99,0x73,0x72,0x71,0x3f]

s_pack_ll_b32_b16 s0, 0xaf123456, s2
// GFX11: encoding: [0xff,0x02,0x00,0x99,0x56,0x34,0x12,0xaf]

s_pack_ll_b32_b16 s0, s1, exec_lo
// GFX11: encoding: [0x01,0x7e,0x00,0x99]

s_pack_ll_b32_b16 s0, s1, exec_hi
// GFX11: encoding: [0x01,0x7f,0x00,0x99]

s_pack_ll_b32_b16 s0, s1, vcc_lo
// GFX11: encoding: [0x01,0x6a,0x00,0x99]

s_pack_ll_b32_b16 s0, s1, vcc_hi
// GFX11: encoding: [0x01,0x6b,0x00,0x99]

s_pack_ll_b32_b16 s0, s1, m0
// GFX11: encoding: [0x01,0x7d,0x00,0x99]

s_pack_ll_b32_b16 s0, s1, 0
// GFX11: encoding: [0x01,0x80,0x00,0x99]

s_pack_ll_b32_b16 s0, s1, -1
// GFX11: encoding: [0x01,0xc1,0x00,0x99]

s_pack_ll_b32_b16 s0, s1, 0.5
// GFX11: encoding: [0x01,0xf0,0x00,0x99]

s_pack_ll_b32_b16 s0, s1, -4.0
// GFX11: encoding: [0x01,0xf7,0x00,0x99]

s_pack_ll_b32_b16 s0, s1, 0x3f717273
// GFX11: encoding: [0x01,0xff,0x00,0x99,0x73,0x72,0x71,0x3f]

s_pack_ll_b32_b16 s0, s1, 0xaf123456
// GFX11: encoding: [0x01,0xff,0x00,0x99,0x56,0x34,0x12,0xaf]

s_pack_lh_b32_b16 s0, s1, s2
// GFX11: encoding: [0x01,0x02,0x80,0x99]

s_pack_lh_b32_b16 s105, s104, s103
// GFX11: encoding: [0x68,0x67,0xe9,0x99]

s_pack_lh_b32_b16 s0, s104, s103
// GFX11: encoding: [0x68,0x67,0x80,0x99]

s_pack_lh_b32_b16 s105, s1, s103
// GFX11: encoding: [0x01,0x67,0xe9,0x99]

s_pack_lh_b32_b16 s105, s104, s2
// GFX11: encoding: [0x68,0x02,0xe9,0x99]

s_pack_lh_b32_b16 s105, s1, s2
// GFX11: encoding: [0x01,0x02,0xe9,0x99]

s_pack_lh_b32_b16 s0, s104, s2
// GFX11: encoding: [0x68,0x02,0x80,0x99]

s_pack_lh_b32_b16 s0, s1, s103
// GFX11: encoding: [0x01,0x67,0x80,0x99]

s_pack_lh_b32_b16 exec_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0xfe,0x99]

s_pack_lh_b32_b16 exec_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0xff,0x99]

s_pack_lh_b32_b16 vcc_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0xea,0x99]

s_pack_lh_b32_b16 vcc_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0xeb,0x99]

s_pack_lh_b32_b16 m0, s1, s2
// GFX11: encoding: [0x01,0x02,0xfd,0x99]

s_pack_lh_b32_b16 s0, exec_lo, s2
// GFX11: encoding: [0x7e,0x02,0x80,0x99]

s_pack_lh_b32_b16 s0, exec_hi, s2
// GFX11: encoding: [0x7f,0x02,0x80,0x99]

s_pack_lh_b32_b16 s0, vcc_lo, s2
// GFX11: encoding: [0x6a,0x02,0x80,0x99]

s_pack_lh_b32_b16 s0, vcc_hi, s2
// GFX11: encoding: [0x6b,0x02,0x80,0x99]

s_pack_lh_b32_b16 s0, m0, s2
// GFX11: encoding: [0x7d,0x02,0x80,0x99]

s_pack_lh_b32_b16 s0, 0, s2
// GFX11: encoding: [0x80,0x02,0x80,0x99]

s_pack_lh_b32_b16 s0, -1, s2
// GFX11: encoding: [0xc1,0x02,0x80,0x99]

s_pack_lh_b32_b16 s0, 0.5, s2
// GFX11: encoding: [0xf0,0x02,0x80,0x99]

s_pack_lh_b32_b16 s0, -4.0, s2
// GFX11: encoding: [0xf7,0x02,0x80,0x99]

s_pack_lh_b32_b16 s0, 0x3f717273, s2
// GFX11: encoding: [0xff,0x02,0x80,0x99,0x73,0x72,0x71,0x3f]

s_pack_lh_b32_b16 s0, 0xaf123456, s2
// GFX11: encoding: [0xff,0x02,0x80,0x99,0x56,0x34,0x12,0xaf]

s_pack_lh_b32_b16 s0, s1, exec_lo
// GFX11: encoding: [0x01,0x7e,0x80,0x99]

s_pack_lh_b32_b16 s0, s1, exec_hi
// GFX11: encoding: [0x01,0x7f,0x80,0x99]

s_pack_lh_b32_b16 s0, s1, vcc_lo
// GFX11: encoding: [0x01,0x6a,0x80,0x99]

s_pack_lh_b32_b16 s0, s1, vcc_hi
// GFX11: encoding: [0x01,0x6b,0x80,0x99]

s_pack_lh_b32_b16 s0, s1, m0
// GFX11: encoding: [0x01,0x7d,0x80,0x99]

s_pack_lh_b32_b16 s0, s1, 0
// GFX11: encoding: [0x01,0x80,0x80,0x99]

s_pack_lh_b32_b16 s0, s1, -1
// GFX11: encoding: [0x01,0xc1,0x80,0x99]

s_pack_lh_b32_b16 s0, s1, 0.5
// GFX11: encoding: [0x01,0xf0,0x80,0x99]

s_pack_lh_b32_b16 s0, s1, -4.0
// GFX11: encoding: [0x01,0xf7,0x80,0x99]

s_pack_lh_b32_b16 s0, s1, 0x3f717273
// GFX11: encoding: [0x01,0xff,0x80,0x99,0x73,0x72,0x71,0x3f]

s_pack_lh_b32_b16 s0, s1, 0xaf123456
// GFX11: encoding: [0x01,0xff,0x80,0x99,0x56,0x34,0x12,0xaf]

s_pack_hh_b32_b16 s0, s1, s2
// GFX11: encoding: [0x01,0x02,0x00,0x9a]

s_pack_hh_b32_b16 s105, s104, s103
// GFX11: encoding: [0x68,0x67,0x69,0x9a]

s_pack_hh_b32_b16 s0, s104, s103
// GFX11: encoding: [0x68,0x67,0x00,0x9a]

s_pack_hh_b32_b16 s105, s1, s103
// GFX11: encoding: [0x01,0x67,0x69,0x9a]

s_pack_hh_b32_b16 s105, s104, s2
// GFX11: encoding: [0x68,0x02,0x69,0x9a]

s_pack_hh_b32_b16 s105, s1, s2
// GFX11: encoding: [0x01,0x02,0x69,0x9a]

s_pack_hh_b32_b16 s0, s104, s2
// GFX11: encoding: [0x68,0x02,0x00,0x9a]

s_pack_hh_b32_b16 s0, s1, s103
// GFX11: encoding: [0x01,0x67,0x00,0x9a]

s_pack_hh_b32_b16 exec_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x7e,0x9a]

s_pack_hh_b32_b16 exec_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x7f,0x9a]

s_pack_hh_b32_b16 vcc_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x6a,0x9a]

s_pack_hh_b32_b16 vcc_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x6b,0x9a]

s_pack_hh_b32_b16 m0, s1, s2
// GFX11: encoding: [0x01,0x02,0x7d,0x9a]

s_pack_hh_b32_b16 s0, exec_lo, s2
// GFX11: encoding: [0x7e,0x02,0x00,0x9a]

s_pack_hh_b32_b16 s0, exec_hi, s2
// GFX11: encoding: [0x7f,0x02,0x00,0x9a]

s_pack_hh_b32_b16 s0, vcc_lo, s2
// GFX11: encoding: [0x6a,0x02,0x00,0x9a]

s_pack_hh_b32_b16 s0, vcc_hi, s2
// GFX11: encoding: [0x6b,0x02,0x00,0x9a]

s_pack_hh_b32_b16 s0, m0, s2
// GFX11: encoding: [0x7d,0x02,0x00,0x9a]

s_pack_hh_b32_b16 s0, 0, s2
// GFX11: encoding: [0x80,0x02,0x00,0x9a]

s_pack_hh_b32_b16 s0, -1, s2
// GFX11: encoding: [0xc1,0x02,0x00,0x9a]

s_pack_hh_b32_b16 s0, 0.5, s2
// GFX11: encoding: [0xf0,0x02,0x00,0x9a]

s_pack_hh_b32_b16 s0, -4.0, s2
// GFX11: encoding: [0xf7,0x02,0x00,0x9a]

s_pack_hh_b32_b16 s0, 0x3f717273, s2
// GFX11: encoding: [0xff,0x02,0x00,0x9a,0x73,0x72,0x71,0x3f]

s_pack_hh_b32_b16 s0, 0xaf123456, s2
// GFX11: encoding: [0xff,0x02,0x00,0x9a,0x56,0x34,0x12,0xaf]

s_pack_hh_b32_b16 s0, s1, exec_lo
// GFX11: encoding: [0x01,0x7e,0x00,0x9a]

s_pack_hh_b32_b16 s0, s1, exec_hi
// GFX11: encoding: [0x01,0x7f,0x00,0x9a]

s_pack_hh_b32_b16 s0, s1, vcc_lo
// GFX11: encoding: [0x01,0x6a,0x00,0x9a]

s_pack_hh_b32_b16 s0, s1, vcc_hi
// GFX11: encoding: [0x01,0x6b,0x00,0x9a]

s_pack_hh_b32_b16 s0, s1, m0
// GFX11: encoding: [0x01,0x7d,0x00,0x9a]

s_pack_hh_b32_b16 s0, s1, 0
// GFX11: encoding: [0x01,0x80,0x00,0x9a]

s_pack_hh_b32_b16 s0, s1, -1
// GFX11: encoding: [0x01,0xc1,0x00,0x9a]

s_pack_hh_b32_b16 s0, s1, 0.5
// GFX11: encoding: [0x01,0xf0,0x00,0x9a]

s_pack_hh_b32_b16 s0, s1, -4.0
// GFX11: encoding: [0x01,0xf7,0x00,0x9a]

s_pack_hh_b32_b16 s0, s1, 0x3f717273
// GFX11: encoding: [0x01,0xff,0x00,0x9a,0x73,0x72,0x71,0x3f]

s_pack_hh_b32_b16 s0, s1, 0xaf123456
// GFX11: encoding: [0x01,0xff,0x00,0x9a,0x56,0x34,0x12,0xaf]

s_mul_hi_u32 s0, s1, s2
// GFX11: encoding: [0x01,0x02,0x80,0x96]

s_mul_hi_u32 s105, s104, s103
// GFX11: encoding: [0x68,0x67,0xe9,0x96]

s_mul_hi_u32 s0, s104, s103
// GFX11: encoding: [0x68,0x67,0x80,0x96]

s_mul_hi_u32 s105, s1, s103
// GFX11: encoding: [0x01,0x67,0xe9,0x96]

s_mul_hi_u32 s105, s104, s2
// GFX11: encoding: [0x68,0x02,0xe9,0x96]

s_mul_hi_u32 s105, s1, s2
// GFX11: encoding: [0x01,0x02,0xe9,0x96]

s_mul_hi_u32 s0, s104, s2
// GFX11: encoding: [0x68,0x02,0x80,0x96]

s_mul_hi_u32 s0, s1, s103
// GFX11: encoding: [0x01,0x67,0x80,0x96]

s_mul_hi_u32 exec_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0xfe,0x96]

s_mul_hi_u32 exec_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0xff,0x96]

s_mul_hi_u32 vcc_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0xea,0x96]

s_mul_hi_u32 vcc_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0xeb,0x96]

s_mul_hi_u32 m0, s1, s2
// GFX11: encoding: [0x01,0x02,0xfd,0x96]

s_mul_hi_u32 s0, exec_lo, s2
// GFX11: encoding: [0x7e,0x02,0x80,0x96]

s_mul_hi_u32 s0, exec_hi, s2
// GFX11: encoding: [0x7f,0x02,0x80,0x96]

s_mul_hi_u32 s0, vcc_lo, s2
// GFX11: encoding: [0x6a,0x02,0x80,0x96]

s_mul_hi_u32 s0, vcc_hi, s2
// GFX11: encoding: [0x6b,0x02,0x80,0x96]

s_mul_hi_u32 s0, m0, s2
// GFX11: encoding: [0x7d,0x02,0x80,0x96]

s_mul_hi_u32 s0, 0, s2
// GFX11: encoding: [0x80,0x02,0x80,0x96]

s_mul_hi_u32 s0, -1, s2
// GFX11: encoding: [0xc1,0x02,0x80,0x96]

s_mul_hi_u32 s0, 0.5, s2
// GFX11: encoding: [0xf0,0x02,0x80,0x96]

s_mul_hi_u32 s0, -4.0, s2
// GFX11: encoding: [0xf7,0x02,0x80,0x96]

s_mul_hi_u32 s0, 0x3f717273, s2
// GFX11: encoding: [0xff,0x02,0x80,0x96,0x73,0x72,0x71,0x3f]

s_mul_hi_u32 s0, 0xaf123456, s2
// GFX11: encoding: [0xff,0x02,0x80,0x96,0x56,0x34,0x12,0xaf]

s_mul_hi_u32 s0, s1, exec_lo
// GFX11: encoding: [0x01,0x7e,0x80,0x96]

s_mul_hi_u32 s0, s1, exec_hi
// GFX11: encoding: [0x01,0x7f,0x80,0x96]

s_mul_hi_u32 s0, s1, vcc_lo
// GFX11: encoding: [0x01,0x6a,0x80,0x96]

s_mul_hi_u32 s0, s1, vcc_hi
// GFX11: encoding: [0x01,0x6b,0x80,0x96]

s_mul_hi_u32 s0, s1, m0
// GFX11: encoding: [0x01,0x7d,0x80,0x96]

s_mul_hi_u32 s0, s1, 0
// GFX11: encoding: [0x01,0x80,0x80,0x96]

s_mul_hi_u32 s0, s1, -1
// GFX11: encoding: [0x01,0xc1,0x80,0x96]

s_mul_hi_u32 s0, s1, 0.5
// GFX11: encoding: [0x01,0xf0,0x80,0x96]

s_mul_hi_u32 s0, s1, -4.0
// GFX11: encoding: [0x01,0xf7,0x80,0x96]

s_mul_hi_u32 s0, s1, 0x3f717273
// GFX11: encoding: [0x01,0xff,0x80,0x96,0x73,0x72,0x71,0x3f]

s_mul_hi_u32 s0, s1, 0xaf123456
// GFX11: encoding: [0x01,0xff,0x80,0x96,0x56,0x34,0x12,0xaf]

s_mul_hi_i32 s0, s1, s2
// GFX11: encoding: [0x01,0x02,0x00,0x97]

s_mul_hi_i32 s105, s104, s103
// GFX11: encoding: [0x68,0x67,0x69,0x97]

s_mul_hi_i32 s0, s104, s103
// GFX11: encoding: [0x68,0x67,0x00,0x97]

s_mul_hi_i32 s105, s1, s103
// GFX11: encoding: [0x01,0x67,0x69,0x97]

s_mul_hi_i32 s105, s104, s2
// GFX11: encoding: [0x68,0x02,0x69,0x97]

s_mul_hi_i32 s105, s1, s2
// GFX11: encoding: [0x01,0x02,0x69,0x97]

s_mul_hi_i32 s0, s104, s2
// GFX11: encoding: [0x68,0x02,0x00,0x97]

s_mul_hi_i32 s0, s1, s103
// GFX11: encoding: [0x01,0x67,0x00,0x97]

s_mul_hi_i32 exec_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x7e,0x97]

s_mul_hi_i32 exec_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x7f,0x97]

s_mul_hi_i32 vcc_lo, s1, s2
// GFX11: encoding: [0x01,0x02,0x6a,0x97]

s_mul_hi_i32 vcc_hi, s1, s2
// GFX11: encoding: [0x01,0x02,0x6b,0x97]

s_mul_hi_i32 m0, s1, s2
// GFX11: encoding: [0x01,0x02,0x7d,0x97]

s_mul_hi_i32 s0, exec_lo, s2
// GFX11: encoding: [0x7e,0x02,0x00,0x97]

s_mul_hi_i32 s0, exec_hi, s2
// GFX11: encoding: [0x7f,0x02,0x00,0x97]

s_mul_hi_i32 s0, vcc_lo, s2
// GFX11: encoding: [0x6a,0x02,0x00,0x97]

s_mul_hi_i32 s0, vcc_hi, s2
// GFX11: encoding: [0x6b,0x02,0x00,0x97]

s_mul_hi_i32 s0, m0, s2
// GFX11: encoding: [0x7d,0x02,0x00,0x97]

s_mul_hi_i32 s0, 0, s2
// GFX11: encoding: [0x80,0x02,0x00,0x97]

s_mul_hi_i32 s0, -1, s2
// GFX11: encoding: [0xc1,0x02,0x00,0x97]

s_mul_hi_i32 s0, 0.5, s2
// GFX11: encoding: [0xf0,0x02,0x00,0x97]

s_mul_hi_i32 s0, -4.0, s2
// GFX11: encoding: [0xf7,0x02,0x00,0x97]

s_mul_hi_i32 s0, 0x3f717273, s2
// GFX11: encoding: [0xff,0x02,0x00,0x97,0x73,0x72,0x71,0x3f]

s_mul_hi_i32 s0, 0xaf123456, s2
// GFX11: encoding: [0xff,0x02,0x00,0x97,0x56,0x34,0x12,0xaf]

s_mul_hi_i32 s0, s1, exec_lo
// GFX11: encoding: [0x01,0x7e,0x00,0x97]

s_mul_hi_i32 s0, s1, exec_hi
// GFX11: encoding: [0x01,0x7f,0x00,0x97]

s_mul_hi_i32 s0, s1, vcc_lo
// GFX11: encoding: [0x01,0x6a,0x00,0x97]

s_mul_hi_i32 s0, s1, vcc_hi
// GFX11: encoding: [0x01,0x6b,0x00,0x97]

s_mul_hi_i32 s0, s1, m0
// GFX11: encoding: [0x01,0x7d,0x00,0x97]

s_mul_hi_i32 s0, s1, 0
// GFX11: encoding: [0x01,0x80,0x00,0x97]

s_mul_hi_i32 s0, s1, -1
// GFX11: encoding: [0x01,0xc1,0x00,0x97]

s_mul_hi_i32 s0, s1, 0.5
// GFX11: encoding: [0x01,0xf0,0x00,0x97]

s_mul_hi_i32 s0, s1, -4.0
// GFX11: encoding: [0x01,0xf7,0x00,0x97]

s_mul_hi_i32 s0, s1, 0x3f717273
// GFX11: encoding: [0x01,0xff,0x00,0x97,0x73,0x72,0x71,0x3f]

s_mul_hi_i32 s0, s1, 0xaf123456
// GFX11: encoding: [0x01,0xff,0x00,0x97,0x56,0x34,0x12,0xaf]

s_or_not1_b32 s5, s1, s2
// GFX11: encoding: [0x01,0x02,0x05,0x92]

s_or_not1_b32 s5, s105, s105
// GFX11: encoding: [0x69,0x69,0x05,0x92]

s_or_not1_b32 s5, vcc_lo, ttmp15
// GFX11: encoding: [0x6a,0x7b,0x05,0x92]

s_or_not1_b32 s5, vcc_hi, 0xaf123456
// GFX11: encoding: [0x6b,0xff,0x05,0x92,0x56,0x34,0x12,0xaf]

s_or_not1_b32 s5, ttmp15, src_scc
// GFX11: encoding: [0x7b,0xfd,0x05,0x92]

s_or_not1_b32 s105, m0, 0.5
// GFX11: encoding: [0x7d,0xf0,0x69,0x92]

s_or_not1_b32 vcc_lo, exec_lo, -1
// GFX11: encoding: [0x7e,0xc1,0x6a,0x92]

s_or_not1_b32 vcc_hi, exec_hi, null
// GFX11: encoding: [0x7f,0x7c,0x6b,0x92]

s_or_not1_b32 ttmp15, null, exec_lo
// GFX11: encoding: [0x7c,0x7e,0x7b,0x92]

s_or_not1_b32 m0, -1, exec_hi
// GFX11: encoding: [0xc1,0x7f,0x7d,0x92]

s_or_not1_b32 exec_lo, 0.5, m0
// GFX11: encoding: [0xf0,0x7d,0x7e,0x92]

s_or_not1_b32 exec_hi, src_scc, vcc_lo
// GFX11: encoding: [0xfd,0x6a,0x7f,0x92]

s_or_not1_b32 null, 0xaf123456, vcc_hi
// GFX11: encoding: [0xff,0x6b,0x7c,0x92,0x56,0x34,0x12,0xaf]

s_pack_hl_b32_b16 s5, s1, s2
// GFX11: encoding: [0x01,0x02,0x85,0x9a]

s_pack_hl_b32_b16 s5, s105, s105
// GFX11: encoding: [0x69,0x69,0x85,0x9a]

s_pack_hl_b32_b16 s5, vcc_lo, ttmp15
// GFX11: encoding: [0x6a,0x7b,0x85,0x9a]

s_pack_hl_b32_b16 s5, vcc_hi, 0xfe0b
// GFX11: encoding: [0x6b,0xff,0x85,0x9a,0x0b,0xfe,0x00,0x00]

s_pack_hl_b32_b16 s5, ttmp15, src_scc
// GFX11: encoding: [0x7b,0xfd,0x85,0x9a]

s_pack_hl_b32_b16 s105, m0, 0.5
// GFX11: encoding: [0x7d,0xf0,0xe9,0x9a]

s_pack_hl_b32_b16 vcc_lo, exec_lo, -1
// GFX11: encoding: [0x7e,0xc1,0xea,0x9a]

s_pack_hl_b32_b16 vcc_hi, exec_hi, null
// GFX11: encoding: [0x7f,0x7c,0xeb,0x9a]

s_pack_hl_b32_b16 ttmp15, null, exec_lo
// GFX11: encoding: [0x7c,0x7e,0xfb,0x9a]

s_pack_hl_b32_b16 m0, -1, exec_hi
// GFX11: encoding: [0xc1,0x7f,0xfd,0x9a]

s_pack_hl_b32_b16 exec_lo, 0.5, m0
// GFX11: encoding: [0xf0,0x7d,0xfe,0x9a]

s_pack_hl_b32_b16 exec_hi, src_scc, vcc_lo
// GFX11: encoding: [0xfd,0x6a,0xff,0x9a]

s_pack_hl_b32_b16 null, 0xaf123456, vcc_hi
// GFX11: encoding: [0xff,0x6b,0xfc,0x9a,0x56,0x34,0x12,0xaf]

s_and_not1_b32 s5, s1, s2
// GFX11: encoding: [0x01,0x02,0x05,0x91]

s_and_not1_b32 s5, s105, s105
// GFX11: encoding: [0x69,0x69,0x05,0x91]

s_and_not1_b32 s5, vcc_lo, ttmp15
// GFX11: encoding: [0x6a,0x7b,0x05,0x91]

s_and_not1_b32 s5, vcc_hi, 0xaf123456
// GFX11: encoding: [0x6b,0xff,0x05,0x91,0x56,0x34,0x12,0xaf]

s_and_not1_b32 s5, ttmp15, src_scc
// GFX11: encoding: [0x7b,0xfd,0x05,0x91]

s_and_not1_b32 s105, m0, 0.5
// GFX11: encoding: [0x7d,0xf0,0x69,0x91]

s_and_not1_b32 vcc_lo, exec_lo, -1
// GFX11: encoding: [0x7e,0xc1,0x6a,0x91]

s_and_not1_b32 vcc_hi, exec_hi, null
// GFX11: encoding: [0x7f,0x7c,0x6b,0x91]

s_and_not1_b32 ttmp15, null, exec_lo
// GFX11: encoding: [0x7c,0x7e,0x7b,0x91]

s_and_not1_b32 m0, -1, exec_hi
// GFX11: encoding: [0xc1,0x7f,0x7d,0x91]

s_and_not1_b32 exec_lo, 0.5, m0
// GFX11: encoding: [0xf0,0x7d,0x7e,0x91]

s_and_not1_b32 exec_hi, src_scc, vcc_lo
// GFX11: encoding: [0xfd,0x6a,0x7f,0x91]

s_and_not1_b32 null, 0xaf123456, vcc_hi
// GFX11: encoding: [0xff,0x6b,0x7c,0x91,0x56,0x34,0x12,0xaf]

s_and_not1_b64 s[10:11], s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0x8a,0x91]

s_and_not1_b64 s[10:11], s[104:105], s[104:105]
// GFX11: encoding: [0x68,0x68,0x8a,0x91]

s_and_not1_b64 s[10:11], vcc, ttmp[14:15]
// GFX11: encoding: [0x6a,0x7a,0x8a,0x91]

s_and_not1_b64 s[10:11], ttmp[14:15], 0xaf123456
// GFX11: encoding: [0x7a,0xff,0x8a,0x91,0x56,0x34,0x12,0xaf]

s_and_not1_b64 s[10:11], exec, src_scc
// GFX11: encoding: [0x7e,0xfd,0x8a,0x91]

s_and_not1_b64 s[104:105], null, 0.5
// GFX11: encoding: [0x7c,0xf0,0xe8,0x91]

s_and_not1_b64 vcc, -1, -1
// GFX11: encoding: [0xc1,0xc1,0xea,0x91]

s_and_not1_b64 ttmp[14:15], 0.5, null
// GFX11: encoding: [0xf0,0x7c,0xfa,0x91]

s_and_not1_b64 exec, src_scc, exec
// GFX11: encoding: [0xfd,0x7e,0xfe,0x91]

s_and_not1_b64 null, 0xaf123456, vcc
// GFX11: encoding: [0xff,0x6a,0xfc,0x91,0x56,0x34,0x12,0xaf]

s_or_not1_b64 s[10:11], s[2:3], s[4:5]
// GFX11: encoding: [0x02,0x04,0x8a,0x92]

s_or_not1_b64 s[10:11], s[104:105], s[104:105]
// GFX11: encoding: [0x68,0x68,0x8a,0x92]

s_or_not1_b64 s[10:11], vcc, ttmp[14:15]
// GFX11: encoding: [0x6a,0x7a,0x8a,0x92]

s_or_not1_b64 s[10:11], ttmp[14:15], 0xaf123456
// GFX11: encoding: [0x7a,0xff,0x8a,0x92,0x56,0x34,0x12,0xaf]

s_or_not1_b64 s[10:11], exec, src_scc
// GFX11: encoding: [0x7e,0xfd,0x8a,0x92]

s_or_not1_b64 s[104:105], null, 0.5
// GFX11: encoding: [0x7c,0xf0,0xe8,0x92]

s_or_not1_b64 vcc, -1, -1
// GFX11: encoding: [0xc1,0xc1,0xea,0x92]

s_or_not1_b64 ttmp[14:15], 0.5, null
// GFX11: encoding: [0xf0,0x7c,0xfa,0x92]

s_or_not1_b64 exec, src_scc, exec
// GFX11: encoding: [0xfd,0x7e,0xfe,0x92]

s_or_not1_b64 null, 0xaf123456, vcc
// GFX11: encoding: [0xff,0x6a,0xfc,0x92,0x56,0x34,0x12,0xaf]
